Player Matchup

Morgan Le Fay
Morgan Le Fay
TheFidFiddler
Morgan Le Fay
Level 29
God Stats
2W - 0L
1,825 SR
Queue Stats
28W - 26L
1,367 Elo+
Solo
Sol
Sol
Valmung
Sol
Level 136
God Stats
13W - 10L
1,554 SR
Queue Stats
567W - 607L
1,366 Elo+
Solo
Anubis
Anubis
XxSAVAGExX319
Anubis
Level 85
God Stats
5W - 1L
1,487 SR
Queue Stats
256W - 291L
1,305 Elo+
Solo
Poseidon
Poseidon
beeslybee
Poseidon
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
92W - 91L
1,367 Elo+
Solo
Ra
Ra
javiersosa879
Ra
Level 112
God Stats
1W - 0L
1,730 SR
Queue Stats
142W - 136L
1,360 Elo+
Solo
Team Averages
Level 96
1,619 SR
1,353 Elo+

VS

Team Averages
Level 48
1,462 SR
1,328 Elo+
Hera
Hera
Harrambaee
Hera
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 16L
1,260 Elo+
Solo
Ra
Ra
LalaMookie
Ra
Level 34
God Stats
4W - 5L
1,523 SR
Queue Stats
273W - 329L
1,394 Elo+
Solo
Bastet
Bastet
Mdellep
Bastet
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
193W - 212L
1,332 Elo+
Solo
Ne Zha
Ne Zha
Optic Downs5603
Ne Zha
Level 57
God Stats
0W - 2L
1,287 SR
Queue Stats
48W - 60L
1,324 Elo+
Solo
Jing Wei
Jing Wei
Stanky Carson
Jing Wei
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
144W - 176L
1,332 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
TheFidFiddler
Morgan Le Fay
19
9 / 5 / 12
11,852
847
20,513
16,699
8,300
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sol
20
8 / 1 / 15
12,559
897
19,818
12,239
5,476
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
5 / 4 / 14
10,909
779
9,905
15,219
7,777
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Poseidon
beeslybee
Poseidon
17
3 / 7 / 20
11,131
795
12,819
14,474
6,019
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
3 / 5 / 18
10,763
769
8,211
13,116
6,156
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 6 / 9
11,606
829
18,442
15,977
9,382
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

19
6 / 4 / 10
11,108
793
12,824
16,016
7,653
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bastet
Mdellep
Bastet
15
1 / 7 / 13
10,547
753
9,042
14,611
5,796
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

18
8 / 5 / 6
11,231
802
8,349
14,882
5,316
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jing Wei
Stanky Carson
Jing Wei
16
1 / 6 / 13
9,859
704
8,742
16,478
6,360
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
72
28
Kills
21
22
Deaths
28
79
Assists
51
Player
Kills
Deaths
Assists
KDA
L
5
6
9
1.58
L
6
4
10
2.75
L
Bastet
Mdellep
Bastet
1
7
13
1.07
L
8
5
6
2.2
L
Jing Wei
Stanky Carson
Jing Wei
1
6
13
1.25
W
Morgan Le Fay
TheFidFiddler
Morgan Le Fay
9
5
12
3
W
Sol
8
1
15
15.5
W
5
4
14
3
W
Poseidon
beeslybee
Poseidon
3
7
20
1.86
W
3
5
18
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,266
Damage
57,399
71,747
Taken
77,964
33,728
Mitigated
34,507
32,837
Healing
34,739
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
18,442
2,310
786
4,477
15,977
9,382
1,256
14,177
1,800
38,151
0
L
12,824
396
9,060
5,303
16,016
7,653
524
14,607
1,409
33,979
0
L
Bastet
Mdellep
Bastet
9,042
2,335
1,120
2,815
14,611
5,796
313
13,146
1,465
0
10,423
L
8,349
3,750
1,541
2,441
14,882
5,316
2,059
13,571
1,311
0
13,443
L
Jing Wei
Stanky Carson
Jing Wei
8,742
4,501
2,489
4,707
16,478
6,360
1,555
15,765
713
0
24,622
W
Morgan Le Fay
TheFidFiddler
Morgan Le Fay
20,513
2,075
1,487
2,953
16,699
8,300
740
8,289
8,410
30,653
0
W
Sol
19,818
3,213
1,814
5,715
12,239
5,476
3,144
4,682
7,557
46,935
0
W
9,905
548
1,329
4,734
15,219
7,777
635
4,824
10,395
26,152
0
W
Poseidon
beeslybee
Poseidon
12,819
1,327
2,044
3,897
14,474
6,019
473
7,841
6,633
30,784
0
W
8,211
638
4,931
3,933
13,116
6,156
446
5,630
7,486
25,301
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,214
Gold Earned
54,351
187
Minions Killed
136
0
Camps Cleared
0
1,261,646
Distance Traveled
1,324,487
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
11,606
829
38
3
0
250,075
0
L
Ra
11,108
793
50
4
0
273,914
0
L
Bastet
10,547
753
5
0
0
244,566
1
L
Ne Zha
11,231
802
6
0
0
294,392
0
L
Jing Wei
9,859
704
37
3
0
261,540
0
W
Morgan Le Fay
11,852
847
23
2
0
244,317
0
W
Sol
12,559
897
75
5
0
284,912
0
W
Anubis
10,909
779
25
2
0
246,643
0
W
Poseidon
11,131
795
27
2
0
241,539
3
W
Ra
10,763
769
37
3
0
244,235
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role