Player Matchup

Izanami
Izanami
DarkaniuV2020
Izanami
Level 17
God Stats
3W - 2L
1,519 SR
Queue Stats
57W - 50L
1,631 Elo+
Solo
Yemoja
Yemoja
Upri5e
Yemoja
Level 14
God Stats
2W - 0L
1,506 SR
Queue Stats
14W - 13L
1,520 Elo+
Solo
Osiris
Osiris
Veegs4
Osiris
Level 16
God Stats
6W - 11L
1,500 SR
Queue Stats
44W - 38L
1,673 Elo+
Solo
Tyr
Tyr
amd174
Tyr
Level 26
God Stats
2W - 1L
1,760 SR
Queue Stats
146W - 141L
1,582 Elo+
Solo
Ra
Ra
typertje
Ra
Level 17
God Stats
6W - 2L
1,642 SR
Queue Stats
129W - 86L
1,677 Elo+
Solo
Team Averages
Level 18
1,585 SR
1,617 Elo+

VS

Team Averages
Level 23
1,535 SR
1,622 Elo+
Osiris
Osiris
Corbicorne
Osiris
Level 29
God Stats
7W - 5L
1,552 SR
Queue Stats
159W - 159L
1,607 Elo+
Solo
Ymir
Ymir
Danty22
Ymir
Level 17
God Stats
37W - 34L
1,623 SR
Queue Stats
77W - 77L
1,589 Elo+
Solo
Baba Yaga
Baba Yaga
Darnte1st
Baba Yaga
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
177W - 141L
1,699 Elo+
Solo
Olorun
Olorun
FENERBAHCE67
Olorun
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 68L
1,573 Elo+
Solo
Raijin
Raijin
Smite12341000
Raijin
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
112W - 94L
1,640 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
20
5 / 4 / 7
12,176
609
12,893
16,515
6,276
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Yemoja
Upri5e
Yemoja
12
3 / 8 / 10
8,771
439
5,711
18,019
18,630
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Osiris
Veegs4
Osiris
17
5 / 2 / 8
10,804
540
10,320
18,083
15,116
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tyr
amd174
Tyr
16
3 / 3 / 3
10,527
526
9,615
19,579
19,878
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

19
5 / 3 / 5
11,799
590
17,175
17,945
8,553
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Corbicorne
Osiris
14
2 / 2 / 6
9,171
459
8,404
16,205
14,862
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ymir
Danty22
Ymir
13
4 / 5 / 6
9,476
474
6,384
18,691
19,262
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Baba Yaga
Darnte1st
Baba Yaga
17
3 / 3 / 4
10,825
541
17,571
15,285
8,397
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Olorun
17
6 / 8 / 6
10,983
549
18,745
19,036
7,710
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

19
5 / 4 / 1
11,510
576
18,883
14,765
8,168
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
43
21
Kills
20
20
Deaths
22
33
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Osiris
Corbicorne
Osiris
2
2
6
2.5
L
Ymir
Danty22
Ymir
4
5
6
1.4
W
Izanami
5
4
7
2.13
L
Baba Yaga
Darnte1st
Baba Yaga
3
3
4
1.67
L
Olorun
6
8
6
1.13
L
5
4
1
1.38
W
Yemoja
Upri5e
Yemoja
3
8
10
1
W
Osiris
Veegs4
Osiris
5
2
8
4.5
W
Tyr
amd174
Tyr
3
3
3
1.5
W
5
3
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,714
Damage
69,987
90,141
Taken
83,982
68,453
Mitigated
58,399
27,657
Healing
27,788
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
Corbicorne
Osiris
8,404
1,959
0
3,856
16,205
14,862
997
5,557
10,648
280
47,816
L
Ymir
Danty22
Ymir
6,384
2,278
0
2,148
18,691
19,262
0
4,202
14,489
20,187
0
W
Izanami
12,893
7,858
0
4,360
16,515
6,276
1,108
10,290
6,225
0
116,618
L
Baba Yaga
Darnte1st
Baba Yaga
17,571
1,983
112
7,655
15,285
8,397
752
6,396
8,889
87,730
0
L
Olorun
18,745
9,376
596
8,184
19,036
7,710
2,346
3,104
15,932
91,155
0
L
18,883
2,074
159
5,078
14,765
8,168
2,165
3,627
11,138
95,206
0
W
Yemoja
Upri5e
Yemoja
5,711
1,693
907
1,718
18,019
18,630
0
13,819
4,200
16,342
0
W
Osiris
Veegs4
Osiris
10,320
4,998
0
5,690
18,083
15,116
0
10,380
7,703
0
74,347
W
Tyr
amd174
Tyr
9,615
1,675
0
6,077
19,579
19,878
0
14,811
4,768
0
53,899
W
17,175
1,269
1,739
7,166
17,945
8,553
374
12,558
5,387
96,718
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,077
Gold Earned
51,965
640
Minions Killed
572
0
Camps Cleared
0
1,948,991
Distance Traveled
1,771,630
24
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
9,171
459
74
4
0
386,445
2
L
Ymir
9,476
474
26
1
0
369,532
9
W
Izanami
12,176
609
214
11
0
350,989
1
L
Baba Yaga
10,825
541
161
8
0
350,923
6
L
Olorun
10,983
549
138
7
0
333,400
4
L
Raijin
11,510
576
173
9
0
331,330
4
W
Yemoja
8,771
439
15
1
0
356,568
13
W
Osiris
10,804
540
134
7
0
413,179
2
W
Tyr
10,527
526
111
6
0
414,452
6
W
Ra
11,799
590
166
8
0
413,803
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role