Player Matchup

Hou Yi
Hou Yi
Diamond IV
 
Hou Yi
Diamond IV
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Raijin
Raijin
Diamond II
 
Raijin
Diamond II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Athena
Athena
Platinum I
 
Athena
Platinum I
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
He Bo
He Bo
Diamond III
Bandemic
He Bo
Diamond III
Level 127
God Stats
5W - 3L
1,755 SR
Queue Stats
37W - 17L
2,495 MMR
Solo
Sun Wukong
Sun Wukong
Diamond V
KrackaLackin08
Sun Wukong
Diamond V
Level 89
God Stats
3W - 3L
1,489 SR
Queue Stats
59W - 45L
2,170 MMR
Party 1
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 138
1,549 SR
1,833 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 97
1,688 SR
2,233 MMR
Janus
Janus
Masters
Accommodare
Janus
Masters
Level 154
God Stats
12W - 27L
1,492 SR
Queue Stats
236W - 210L
2,543 MMR
Solo
Erlang Shen
Erlang Shen
Gold II
DirtSand
Erlang Shen
Gold II
Level 34
God Stats
4W - 0L
1,848 SR
Queue Stats
9W - 0L
1,875 MMR
Party 2
Hachiman
Hachiman
Diamond IV
ProfessorSnoww
Hachiman
Diamond IV
Level 157
God Stats
1W - 0L
1,371 SR
Queue Stats
200W - 191L
2,245 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Platinum I
Sizs
Ah Muzen Cab
Platinum I
Level 36
God Stats
22W - 5L
1,915 SR
Queue Stats
27W - 6L
2,263 MMR
Solo
Sobek
Sobek
Platinum II
spoinkaboy
Sobek
Platinum II
Level 104
God Stats
2W - 0L
1,814 SR
Queue Stats
24W - 6L
2,236 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
18
2 / 5 / 1
11,190
560
6,442
13,969
5,936
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Raijin
 
Raijin
16
0 / 4 / 2
9,521
476
7,723
13,273
6,627
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Athena
 
Athena
12
0 / 7 / 3
7,829
391
6,926
22,448
23,437
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

He Bo
Bandemic
He Bo
15
2 / 7 / 3
9,650
483
9,446
13,335
4,219
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
KrackaLackin08
Sun Wukong
17
2 / 4 / 0
10,266
513
8,236
22,014
20,612
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bans
Morgan Le FayTiamatGilgameshArtioPersephone

VS

Bans
LokiKing ArthurFenrirCu ChulainnTsukuyomi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 2 / 11
12,565
628
10,857
10,538
3,790
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Erlang Shen
DirtSand
Erlang Shen
19
5 / 1 / 10
13,003
650
10,591
13,475
8,309
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hachiman
19
9 / 1 / 3
13,420
671
12,897
11,750
4,405
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ah Muzen Cab
Sizs
Ah Muzen Cab
20
5 / 2 / 4
13,643
682
21,831
15,712
9,396
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sobek
17
3 / 0 / 16
12,173
609
7,178
19,711
24,498
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
71
6
Kills
27
27
Deaths
6
9
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
 
Hou Yi
2
5
1
0.5
L
Raijin
 
Raijin
0
4
2
0.25
L
Athena
 
Athena
0
7
3
0.21
W
5
2
11
5.25
L
He Bo
Bandemic
He Bo
2
7
3
0.5
W
Erlang Shen
DirtSand
Erlang Shen
5
1
10
10
L
Sun Wukong
KrackaLackin08
Sun Wukong
2
4
0
0.5
W
Hachiman
9
1
3
10.5
W
Ah Muzen Cab
Sizs
Ah Muzen Cab
5
2
4
3.5
W
Sobek
3
0
16
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,773
Damage
63,354
85,039
Taken
71,186
60,831
Mitigated
50,398
19,455
Healing
36,213
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
 
Hou Yi
6,442
2,310
0
3,012
13,969
5,936
1,407
2,883
10,946
0
83,979
L
Raijin
 
Raijin
7,723
808
87
2,850
13,273
6,627
0
3,519
9,546
81,522
0
L
Athena
 
Athena
6,926
1,869
30
462
22,448
23,437
0
6,941
14,944
20,650
0
W
10,857
1,316
0
4,341
10,538
3,790
330
5,793
4,745
82,897
0
L
He Bo
Bandemic
He Bo
9,446
235
73
2,665
13,335
4,219
0
2,762
10,391
66,979
0
W
Erlang Shen
DirtSand
Erlang Shen
10,591
5,083
0
5,425
13,475
8,309
6,104
6,384
7,091
0
93,530
L
Sun Wukong
KrackaLackin08
Sun Wukong
8,236
1,207
0
10,276
22,014
20,612
0
1,005
20,929
0
73,991
W
Hachiman
12,897
6,551
0
4,950
11,750
4,405
5,522
3,731
8,019
0
97,190
W
Ah Muzen Cab
Sizs
Ah Muzen Cab
21,831
12,093
0
10,526
15,712
9,396
6,401
4,194
11,518
0
114,017
W
Sobek
7,178
996
0
10,971
19,711
24,498
1,328
5,698
14,013
35,879
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,456
Gold Earned
64,804
645
Minions Killed
671
0
Camps Cleared
0
1,896,613
Distance Traveled
2,144,664
24
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
11,190
560
166
8
0
348,070
3
L
Raijin
9,521
476
155
8
0
340,551
7
L
Athena
7,829
391
31
2
0
419,798
4
W
Janus
12,565
628
160
8
0
450,328
2
L
He Bo
9,650
483
120
6
0
371,616
2
W
Erlang Shen
13,003
650
129
6
0
447,142
2
L
Sun Wukong
10,266
513
173
9
0
416,578
8
W
Hachiman
13,420
671
154
8
0
406,472
8
W
Ah Muzen Cab
13,643
682
192
10
0
383,867
4
W
Sobek
12,173
609
36
2
0
456,855
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role