Player Matchup

Apollo
Apollo
Silver I
 
Apollo
Silver I
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Cthulhu
Cthulhu
Gold III
 
Cthulhu
Gold III
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Odin
Odin
Gold IV
DrxEw
Odin
Gold IV
Level 77
God Stats
21W - 33L
1,724 SR
Queue Stats
593W - 596L
1,452 MMR
Solo
Tyr
Tyr
Silver II
KiritoFdo
Tyr
Silver II
Level 109
God Stats
2W - 6L
1,593 SR
Queue Stats
24W - 34L
1,273 MMR
Party 2
Baba Yaga
Baba Yaga
Silver I
Swayzé
Baba Yaga
Silver I
Level 127
God Stats
0W - 2L
1,503 SR
Queue Stats
156W - 160L
1,328 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 105
1,564 SR
1,411 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 121
1,553 SR
1,331 MMR
Janus
Janus
Silver II
ReaLitY-_FighTeR
Janus
Silver II
Level 117
God Stats
3W - 3L
1,428 SR
Queue Stats
89W - 92L
989 MMR
Solo
Yemoja
Yemoja
Bronze III
StoneKnot8
Yemoja
Bronze III
Level 109
God Stats
1W - 0L
1,319 SR
Queue Stats
6W - 10L
1,415 MMR
Party 1
Chaac
Chaac
Gold V
artugly
Chaac
Gold V
Level 104
God Stats
3W - 1L
1,570 SR
Queue Stats
15W - 19L
1,431 MMR
Solo
Cupid
Cupid
Bronze III
demonishhh
Cupid
Bronze III
Level 128
God Stats
2W - 0L
1,849 SR
Queue Stats
3W - 5L
1,498 MMR
Party 1
Hun Batz
Hun Batz
Gold III
谢谢王涵给我充值的8000钻石
Hun Batz
Gold III
Level 148
God Stats
58W - 50L
1,602 SR
Queue Stats
296W - 303L
1,322 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
10
3 / 3 / 2
6,202
564
6,037
7,072
2,167
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cthulhu
 
Cthulhu
8
2 / 3 / 0
5,587
508
5,207
8,776
6,021
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Odin
DrxEw
Odin
9
1 / 6 / 1
5,759
524
3,790
8,193
3,182
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
1 / 0 / 0
6,801
618
6,161
10,787
6,722
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Baba Yaga
Swayzé
Baba Yaga
11
1 / 0 / 1
6,043
549
2,980
4,543
1,528
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bans
ArtemisPersephoneAthenaSetMorgan Le Fay

VS

Bans
TiamatGilgameshSobekArachneFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 1
6,395
581
3,340
5,689
1,669
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
StoneKnot8
Yemoja
8
1 / 3 / 5
5,456
496
3,360
9,137
4,092
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chaac
artugly
Chaac
11
1 / 1 / 0
5,847
532
7,800
9,155
9,360
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cupid
11
2 / 2 / 2
6,657
605
4,861
7,186
1,901
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

11
6 / 1 / 3
7,150
650
8,223
8,551
2,638
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
23
8
Kills
12
12
Deaths
8
4
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
3
3
2
1.33
L
Cthulhu
 
Cthulhu
2
3
0
0.67
L
Odin
DrxEw
Odin
1
6
1
0.25
L
1
0
0
1
W
2
1
1
2.5
W
Yemoja
StoneKnot8
Yemoja
1
3
5
1.17
L
Baba Yaga
Swayzé
Baba Yaga
1
0
1
1.5
W
Chaac
artugly
Chaac
1
1
0
1
W
Cupid
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,175
Damage
27,584
39,371
Taken
39,718
19,620
Mitigated
19,660
11,870
Healing
11,357
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
6,037
4,153
0
1,564
7,072
2,167
0
1,474
5,594
0
32,119
L
Cthulhu
 
Cthulhu
5,207
393
90
934
8,776
6,021
0
2,656
6,062
12,952
0
L
Odin
DrxEw
Odin
3,790
1,047
0
913
8,193
3,182
0
1,262
6,875
0
33,538
L
6,161
883
0
5,958
10,787
6,722
0
1,847
7,942
0
44,621
W
3,340
290
119
1,877
5,689
1,669
0
2,538
3,037
37,988
0
W
Yemoja
StoneKnot8
Yemoja
3,360
706
506
1,503
9,137
4,092
0
2,514
6,569
12,302
0
L
Baba Yaga
Swayzé
Baba Yaga
2,980
426
0
2,411
4,543
1,528
0
1,094
3,353
38,966
0
W
Chaac
artugly
Chaac
7,800
1,239
0
3,634
9,155
9,360
0
0
9,155
6,160
27,811
W
Cupid
4,861
3,085
227
2,403
7,186
1,901
0
887
6,299
0
42,929
W
8,223
3,748
0
1,088
8,551
2,638
0
2,161
6,310
0
44,077

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,392
Gold Earned
31,505
343
Minions Killed
324
0
Camps Cleared
0
1,158,929
Distance Traveled
1,142,509
21
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
6,202
564
66
6
0
222,067
2
L
Cthulhu
5,587
508
17
2
0
243,211
8
L
Odin
5,759
524
72
7
0
222,595
2
L
Tyr
6,801
618
103
9
0
248,334
6
W
Janus
6,395
581
83
8
0
227,384
1
W
Yemoja
5,456
496
11
1
0
223,177
5
L
Baba Yaga
6,043
549
85
8
0
222,722
3
W
Chaac
5,847
532
57
5
0
237,512
3
W
Cupid
6,657
605
95
9
0
208,698
3
W
Hun Batz
7,150
650
78
7
0
245,738
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role