Player Matchup

Morgan Le Fay
Morgan Le Fay
Aëlween
Morgan Le Fay
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 19L
1,428 Elo+
Solo
Hel
Hel
Kelmores
Hel
Level 12
God Stats
39W - 46L
1,452 SR
Queue Stats
39W - 48L
1,387 Elo+
Party 1
Ymir
Ymir
Бухенвальд
Ymir
Level 7
God Stats
30W - 34L
1,471 SR
Queue Stats
39W - 48L
1,387 Elo+
Party 1
Team Averages
Level 11
1,474 SR
1,400 Elo+

VS

Team Averages
Level 31
1,554 SR
1,501 Elo+
King Arthur
King Arthur
HAZYB
King Arthur
Level 19
God Stats
2W - 3L
1,691 SR
Queue Stats
8W - 12L
1,392 Elo+
Party 2
Ra
Ra
Selektin
Ra
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,636 Elo+
Solo
Rama
Rama
SirMeepalot
Rama
Level 67
God Stats
2W - 1L
1,470 SR
Queue Stats
10W - 12L
1,476 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Aëlween
Morgan Le Fay
12
2 / 7 / 1
8,282
637
14,474
13,466
5,547
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
2 / 5 / 1
7,904
608
8,619
10,167
3,811
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
0 / 4 / 3
7,397
569
4,735
13,607
8,839
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
HAZYB
King Arthur
12
3 / 1 / 9
8,749
673
3,812
9,914
16,132
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
2 / 2 / 14
9,353
719
7,272
13,037
5,950
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
11 / 1 / 5
10,823
833
20,829
11,298
4,652
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
44
4
Kills
16
16
Deaths
4
5
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
Aëlween
Morgan Le Fay
2
7
1
0.36
W
King Arthur
HAZYB
King Arthur
3
1
9
7.5
L
2
5
1
0.5
W
2
2
14
4.5
W
11
1
5
13.5
L
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,828
Damage
31,913
37,240
Taken
34,249
18,197
Mitigated
26,734
10,529
Healing
10,446
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
Aëlween
Morgan Le Fay
14,474
2,366
0
1,076
13,466
5,547
0
2,461
11,005
41,923
0
W
King Arthur
HAZYB
King Arthur
3,812
602
0
554
9,914
16,132
0
7,904
2,010
0
8,824
L
8,619
516
5,305
3,848
10,167
3,811
0
2,906
7,261
25,465
0
W
7,272
1,302
4,437
4,806
13,037
5,950
738
11,501
1,536
29,780
0
W
20,829
13,798
0
649
11,298
4,652
1,167
9,294
2,004
0
53,836
L
4,735
882
0
300
13,607
8,839
0
2,039
11,568
8,670
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,583
Gold Earned
28,925
126
Minions Killed
132
5
Camps Cleared
4
715,435
Distance Traveled
730,174
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
8,282
637
60
5
3
211,930
6
W
King Arthur
8,749
673
9
1
0
253,343
2
L
Hel
7,904
608
57
4
0
255,704
0
W
Ra
9,353
719
52
4
2
243,190
6
W
Rama
10,823
833
71
5
2
233,641
3
L
Ymir
7,397
569
9
1
2
247,801
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role