Player Matchup

Freya
Freya
 
Freya
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
AfrickiJazavac
Zeus
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,263 Elo+
Solo
Fenrir
Fenrir
MoggyCat73
Fenrir
Level 23
God Stats
0W - 1L
1,276 SR
Queue Stats
5W - 12L
1,389 Elo+
Party 3
Sol
Sol
SeRiDeS
Sol
Level 141
God Stats
0W - 1L
1,501 SR
Queue Stats
5W - 13L
1,368 Elo+
Party 3
Serqet
Serqet
Siborlv
Serqet
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
165W - 145L
1,571 Elo+
Solo
Team Averages
Level 89
1,455 SR
1,418 Elo+

VS

Team Averages
Level 81
1,501 SR
1,451 Elo+
Geb
Geb
DazHenkka_92
Geb
Level 124
God Stats
1W - 0L
1,761 SR
Queue Stats
89W - 102L
1,436 Elo+
Party 1
Hun Batz
Hun Batz
LukuleleRng
Hun Batz
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,388 Elo+
Party 2
Rama
Rama
N_I_belik
Rama
Level 17
God Stats
2W - 2L
1,500 SR
Queue Stats
59W - 73L
1,401 Elo+
Solo
Janus
Janus
SmellSockGaming
Janus
Level 126
God Stats
1W - 0L
1,243 SR
Queue Stats
60W - 44L
1,548 Elo+
Party 2
Bellona
Bellona
zMyna
Bellona
Level 120
God Stats
4W - 4L
1,503 SR
Queue Stats
146W - 162L
1,479 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
16
3 / 8 / 6
9,838
703
7,582
12,518
4,434
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
2 / 7 / 7
9,943
710
14,588
12,725
4,324
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Fenrir
MoggyCat73
Fenrir
17
1 / 6 / 6
9,494
678
4,297
24,405
12,000
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Sol
19
7 / 5 / 3
11,144
796
21,474
16,073
6,240
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Serqet
Siborlv
Serqet
14
2 / 10 / 6
9,202
657
5,248
12,994
4,681
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 2 / 24
11,766
840
9,987
12,665
14,867
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hun Batz
LukuleleRng
Hun Batz
16
7 / 6 / 11
10,724
766
11,072
13,220
6,739
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Rama
20
11 / 3 / 17
12,264
876
19,513
13,092
5,301
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
6 / 3 / 17
12,186
870
16,884
13,014
4,884
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bellona
zMyna
Bellona
19
8 / 2 / 18
11,359
811
10,649
12,054
9,878
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
123
15
Kills
36
36
Deaths
16
28
Assists
87
Player
Kills
Deaths
Assists
KDA
L
Freya
 
Freya
3
8
6
0.75
L
2
7
7
0.79
W
4
2
24
8
W
Hun Batz
LukuleleRng
Hun Batz
7
6
11
2.08
L
Fenrir
MoggyCat73
Fenrir
1
6
6
0.67
W
Rama
11
3
17
6.5
L
Sol
7
5
3
1.7
L
Serqet
Siborlv
Serqet
2
10
6
0.5
W
6
3
17
4.83
W
Bellona
zMyna
Bellona
8
2
18
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,189
Damage
68,105
78,715
Taken
64,045
31,679
Mitigated
41,669
22,070
Healing
27,563
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
 
Freya
7,582
2,232
650
1,534
12,518
4,434
196
4,191
8,153
15,231
0
L
14,588
955
1,098
3,008
12,725
4,324
128
4,418
8,266
34,655
0
W
9,987
468
1,335
3,207
12,665
14,867
536
7,688
4,303
18,841
0
W
Hun Batz
LukuleleRng
Hun Batz
11,072
4,089
561
2,012
13,220
6,739
306
9,701
3,239
0
18,390
L
Fenrir
MoggyCat73
Fenrir
4,297
369
107
6,058
24,405
12,000
0
7,994
16,095
0
9,011
W
Rama
19,513
16,532
1,401
5,330
13,092
5,301
1,539
9,230
3,635
0
40,445
L
Sol
21,474
6,227
1,102
7,215
16,073
6,240
1,458
5,479
10,503
47,107
0
L
Serqet
Siborlv
Serqet
5,248
1,009
730
568
12,994
4,681
0
4,789
8,023
0
6,011
W
16,884
1,060
3,841
3,184
13,014
4,884
1,625
9,611
3,403
41,166
0
W
Bellona
zMyna
Bellona
10,649
1,881
2,802
3,890
12,054
9,878
581
7,414
4,271
0
19,711

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,621
Gold Earned
58,299
135
Minions Killed
154
0
Camps Cleared
0
1,127,377
Distance Traveled
1,404,403
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
9,838
703
19
1
0
221,268
4
L
Zeus
9,943
710
39
3
0
227,511
1
W
Geb
11,766
840
13
1
0
283,973
0
W
Hun Batz
10,724
766
11
1
0
254,414
0
L
Fenrir
9,494
678
14
1
0
241,172
0
W
Rama
12,264
876
50
4
0
268,285
0
L
Sol
11,144
796
58
4
0
238,156
0
L
Serqet
9,202
657
5
0
0
199,270
2
W
Janus
12,186
870
66
5
0
299,704
4
W
Bellona
11,359
811
14
1
0
298,027
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role