Player Matchup

Discordia
Discordia
DanniReyes
Discordia
Level 28
God Stats
13W - 3L
1,668 SR
Queue Stats
59W - 61L
1,399 Elo+
Solo
Yemoja
Yemoja
OndyTHEjankenpO
Yemoja
Level 28
God Stats
6W - 2L
1,538 SR
Queue Stats
26W - 23L
1,322 Elo+
Solo
Hades
Hades
PabloPollybar
Hades
Level 21
God Stats
15W - 15L
1,574 SR
Queue Stats
78W - 76L
1,404 Elo+
Solo
Bakasura
Bakasura
WrathOfCosby
Bakasura
Level 29
God Stats
3W - 4L
1,482 SR
Queue Stats
193W - 225L
1,377 Elo+
Solo
Bastet
Bastet
jxoshpr
Bastet
Level 28
God Stats
3W - 0L
1,776 SR
Queue Stats
132W - 149L
1,255 Elo+
Solo
Team Averages
Level 27
1,608 SR
1,351 Elo+

VS

Team Averages
Level 14
1,444 SR
1,263 Elo+
Kukulkan
Kukulkan
Betopro200hd227
Kukulkan
Level 2
God Stats
0W - 1L
1,219 SR
Queue Stats
0W - 2L
1,093 Elo+
Party 1
Guan Yu
Guan Yu
LegacyStatue480
Guan Yu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
NICKLAS1LP
Danzaburou
Level 22
God Stats
33W - 45L
1,419 SR
Queue Stats
65W - 90L
1,327 Elo+
Solo
Hun Batz
Hun Batz
Vansa5952
Hun Batz
Level 17
God Stats
0W - 1L
1,282 SR
Queue Stats
3W - 14L
1,087 Elo+
Party 1
Agni
Agni
Velez_iacc_14
Agni
Level 27
God Stats
7W - 4L
1,802 SR
Queue Stats
309W - 313L
1,306 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
DanniReyes
Discordia
14
8 / 4 / 16
9,495
528
14,824
11,372
3,652
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
3 / 1 / 20
8,800
489
3,228
6,901
5,507
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

12
10 / 4 / 5
8,661
481
7,075
8,242
3,342
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
WrathOfCosby
Bakasura
16
5 / 0 / 4
10,057
559
6,366
10,829
4,932
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bastet
jxoshpr
Bastet
17
19 / 1 / 5
11,479
638
12,788
13,069
4,881
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
7
1 / 10 / 2
6,191
344
2,296
6,582
1,854
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
1 / 11 / 5
7,292
405
1,098
11,832
7,130
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Danzaburou
NICKLAS1LP
Danzaburou
12
5 / 7 / 4
8,679
482
12,566
13,748
4,567
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hun Batz
Vansa5952
Hun Batz
11
2 / 11 / 3
7,456
414
6,787
12,768
3,584
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

8
1 / 7 / 1
6,216
345
7,922
9,429
2,508
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
25
45
Kills
10
10
Deaths
46
50
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
1
10
2
0.2
W
Discordia
DanniReyes
Discordia
8
4
16
4
L
1
11
5
0.32
L
Danzaburou
NICKLAS1LP
Danzaburou
5
7
4
1
W
3
1
20
13
W
10
4
5
3.13
L
Hun Batz
Vansa5952
Hun Batz
2
11
3
0.32
L
1
7
1
0.21
W
Bakasura
WrathOfCosby
Bakasura
5
0
4
7
W
Bastet
jxoshpr
Bastet
19
1
5
21.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,281
Damage
30,669
50,413
Taken
54,359
22,314
Mitigated
19,643
14,192
Healing
3,021
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
2,296
585
0
0
6,582
1,854
0
3,678
2,696
8,492
0
W
Discordia
DanniReyes
Discordia
14,824
1,173
88
3,757
11,372
3,652
947
2,687
8,685
52,564
0
L
1,098
548
194
634
11,832
7,130
0
5,065
6,211
0
9,269
L
Danzaburou
NICKLAS1LP
Danzaburou
12,566
4,689
0
1,940
13,748
4,567
691
6,751
6,337
0
47,205
W
3,228
833
1,930
1,045
6,901
5,507
418
2,166
4,735
14,895
0
W
7,075
1,173
113
809
8,242
3,342
1,118
1,659
6,583
19,658
0
L
Hun Batz
Vansa5952
Hun Batz
6,787
1,543
0
60
12,768
3,584
248
4,555
7,713
0
34,624
L
7,922
635
0
193
9,429
2,508
32
3,446
5,605
24,737
0
W
Bakasura
WrathOfCosby
Bakasura
6,366
5,427
0
3,690
10,829
4,932
2,100
2,354
8,475
0
56,947
W
Bastet
jxoshpr
Bastet
12,788
5,048
0
2,760
13,069
4,881
192
1,352
11,717
0
65,007

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,492
Gold Earned
35,834
352
Minions Killed
207
0
Camps Cleared
0
1,686,949
Distance Traveled
1,309,990
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
6,191
344
21
1
0
184,536
7
W
Discordia
9,495
528
60
3
0
319,688
0
L
Guan Yu
7,292
405
20
1
0
300,793
0
L
Danzaburou
8,679
482
82
5
0
236,051
0
W
Yemoja
8,800
489
33
2
0
360,920
0
W
Hades
8,661
481
31
2
0
276,679
1
L
Hun Batz
7,456
414
50
3
0
298,625
1
L
Agni
6,216
345
34
2
0
289,985
0
W
Bakasura
10,057
559
125
7
0
334,340
0
W
Bastet
11,479
638
103
6
0
395,322
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role