Player Matchup

Ymir
Ymir
NikToo59100
Ymir
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 5L
1,639 Elo+
Party 1
Osiris
Osiris
RimkusFlux
Osiris
Level 8
God Stats
4W - 2L
1,848 SR
Queue Stats
8W - 6L
1,484 Elo+
Party 1
Olorun
Olorun
alvespower1999
Olorun
Level 3
God Stats
2W - 1L
1,500 SR
Queue Stats
3W - 4L
1,075 Elo+
Party 3
Hachiman
Hachiman
sechu_2002
Hachiman
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
90W - 86L
1,490 Elo+
Solo
Hades
Hades
volkkane
Hades
Level 128
God Stats
8W - 5L
1,762 SR
Queue Stats
204W - 216L
1,537 Elo+
Party 3
Team Averages
Level 34
1,622 SR
1,445 Elo+

VS

Team Averages
Level 19
1,490 SR
1,430 Elo+
Janus
Janus
BillieBeunHaas
Janus
Level 29
God Stats
1W - 4L
1,314 SR
Queue Stats
54W - 74L
1,305 Elo+
Solo
Artemis
Artemis
ExBonny
Artemis
Level 29
God Stats
9W - 9L
1,604 SR
Queue Stats
96W - 99L
1,554 Elo+
Solo
Anubis
Anubis
XDTheGrimReaper
Anubis
Level 17
God Stats
2W - 1L
1,621 SR
Queue Stats
14W - 16L
1,383 Elo+
Party 2
Pele
Pele
alpi2406
Pele
Level 13
God Stats
2W - 4L
1,409 SR
Queue Stats
12W - 11L
1,408 Elo+
Party 2
Yemoja
Yemoja
cskaan
Yemoja
Level 7
God Stats
11W - 20L
1,500 SR
Queue Stats
50W - 68L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 5 / 21
12,121
485
10,190
18,954
14,342
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Osiris
RimkusFlux
Osiris
20
12 / 5 / 6
14,309
572
10,236
20,587
15,064
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
3 / 5 / 11
12,679
507
3,381
12,582
5,698
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hachiman
sechu_2002
Hachiman
20
5 / 6 / 4
14,808
592
10,516
22,084
8,066
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hades
volkkane
Hades
20
17 / 2 / 7
14,999
600
21,195
20,968
14,638
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 10 / 2
9,137
365
9,166
12,457
3,550
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
ExBonny
Artemis
19
5 / 1 / 0
12,046
482
13,765
8,195
3,613
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
4 / 13 / 6
9,928
397
13,146
23,415
11,567
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Pele
17
11 / 10 / 4
11,744
470
19,104
22,262
10,262
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Yemoja
cskaan
Yemoja
10
0 / 4 / 3
8,797
352
1,291
6,489
3,478
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
37
38
Kills
22
23
Deaths
38
49
Assists
15
Player
Kills
Deaths
Assists
KDA
L
2
10
2
0.3
L
Artemis
ExBonny
Artemis
5
1
0
5
W
1
5
21
2.3
W
Osiris
RimkusFlux
Osiris
12
5
6
3
L
4
13
6
0.54
L
Pele
11
10
4
1.3
W
3
5
11
1.7
L
Yemoja
cskaan
Yemoja
0
4
3
0.38
W
Hachiman
sechu_2002
Hachiman
5
6
4
1.17
W
Hades
volkkane
Hades
17
2
7
10.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,518
Damage
56,472
95,175
Taken
72,818
57,808
Mitigated
32,470
31,104
Healing
13,410
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,166
1,379
0
0
12,457
3,550
292
5,916
6,541
41,642
0
L
Artemis
ExBonny
Artemis
13,765
5,617
0
2,779
8,195
3,613
1,096
2,413
5,782
0
71,164
W
10,190
1,647
0
1,430
18,954
14,342
445
7,704
11,250
40,386
0
W
Osiris
RimkusFlux
Osiris
10,236
4,601
0
4,861
20,587
15,064
2,411
3,958
16,629
0
90,074
L
13,146
1,355
0
5,731
23,415
11,567
903
13,365
10,050
42,840
0
L
Pele
19,104
4,831
0
4,281
22,262
10,262
0
8,258
14,004
0
75,241
W
3,381
1,889
889
3,080
12,582
5,698
2,871
3,108
9,474
44,312
7,171
L
Yemoja
cskaan
Yemoja
1,291
211
305
314
6,489
3,478
396
4,524
1,965
15,321
0
W
Hachiman
sechu_2002
Hachiman
10,516
6,416
128
10,019
22,084
8,066
4,168
1,878
20,206
0
106,506
W
Hades
volkkane
Hades
21,195
1,986
810
9,887
20,968
14,638
1,795
6,955
14,013
89,608
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,916
Gold Earned
51,652
526
Minions Killed
390
0
Camps Cleared
0
2,204,175
Distance Traveled
1,748,904
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
9,137
365
62
2
0
391,743
0
L
Artemis
12,046
482
136
5
0
485,493
3
W
Ymir
12,121
485
45
2
0
380,742
4
W
Osiris
14,309
572
116
5
0
496,365
1
L
Anubis
9,928
397
59
2
0
336,141
1
L
Pele
11,744
470
100
4
0
359,831
1
W
Olorun
12,679
507
88
4
0
414,611
0
L
Yemoja
8,797
352
33
1
0
175,696
0
W
Hachiman
14,808
592
145
6
0
418,447
1
W
Hades
14,999
600
132
5
0
494,010
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role