Player Matchup

Artemis
Artemis
Franqsinatra
Artemis
Level 88
God Stats
3W - 4L
1,488 SR
Queue Stats
212W - 245L
1,378 Elo+
Party 2
Sobek
Sobek
NOLAKKIN KJ
Sobek
Level 37
God Stats
1W - 5L
1,500 SR
Queue Stats
317W - 343L
1,380 Elo+
Party 3
Gilgamesh
Gilgamesh
NumberBoss70573
Gilgamesh
Level 34
God Stats
11W - 10L
1,516 SR
Queue Stats
28W - 28L
1,382 Elo+
Party 2
Janus
Janus
PoisonVenom22
Janus
Level 102
God Stats
10W - 22L
1,215 SR
Queue Stats
620W - 625L
1,439 Elo+
Party 3
Awilix
Awilix
Scalyrumble7559
Awilix
Level 88
God Stats
6W - 5L
1,505 SR
Queue Stats
162W - 197L
1,426 Elo+
Party 2
Team Averages
Level 70
1,445 SR
1,401 Elo+

VS

Team Averages
Level 49
1,589 SR
1,437 Elo+
Gilgamesh
Gilgamesh
A Nova Legend
Gilgamesh
Level 65
God Stats
17W - 10L
1,648 SR
Queue Stats
283W - 288L
1,523 Elo+
Party 1
Tsukuyomi
Tsukuyomi
JabberDxD
Tsukuyomi
Level 48
God Stats
9W - 5L
1,461 SR
Queue Stats
188W - 207L
1,404 Elo+
Party 4
Kukulkan
Kukulkan
Phenix6286
Kukulkan
Level 37
God Stats
2W - 0L
1,835 SR
Queue Stats
163W - 143L
1,485 Elo+
Party 1
Ares
Ares
SWEATY_spaghet1
Ares
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 14L
1,404 Elo+
Party 4
Artemis
Artemis
anthonyfufu
Artemis
Level 69
God Stats
9W - 7L
1,499 SR
Queue Stats
282W - 333L
1,369 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Franqsinatra
Artemis
9
1 / 4 / 2
5,409
492
4,600
6,445
2,275
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

6
0 / 3 / 3
4,904
446
1,265
7,280
5,698
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Gilgamesh
NumberBoss70573
Gilgamesh
8
0 / 3 / 0
4,991
454
990
4,110
1,626
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

12
2 / 1 / 1
6,922
629
4,910
3,362
1,071
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
1 / 3 / 3
5,864
533
2,197
8,974
2,592
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
A Nova Legend
Gilgamesh
9
3 / 0 / 6
6,194
563
2,993
4,538
2,215
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mace

Mace

+10
Physical Power

Tsukuyomi
JabberDxD
Tsukuyomi
10
5 / 1 / 3
6,418
583
4,308
5,344
2,481
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Kukulkan
Phenix6286
Kukulkan
11
2 / 0 / 2
6,095
554
3,474
4,229
1,213
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

9
0 / 1 / 3
5,586
508
1,682
5,471
3,163
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Artemis
anthonyfufu
Artemis
11
4 / 2 / 0
6,248
568
6,328
6,993
2,081
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
28
4
Kills
14
14
Deaths
4
9
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
A Nova Legend
Gilgamesh
3
0
6
6
L
Artemis
Franqsinatra
Artemis
1
4
2
0.5
W
Tsukuyomi
JabberDxD
Tsukuyomi
5
1
3
6.5
L
0
3
3
0.5
L
Gilgamesh
NumberBoss70573
Gilgamesh
0
3
0
0
W
Kukulkan
Phenix6286
Kukulkan
2
0
2
3
L
2
1
1
2.5
W
0
1
3
1.5
L
1
3
3
0.83
W
Artemis
anthonyfufu
Artemis
4
2
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,962
Damage
18,785
30,171
Taken
26,575
13,262
Mitigated
11,153
6,178
Healing
8,116
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
A Nova Legend
Gilgamesh
2,993
805
0
1,594
4,538
2,215
0
1,125
3,363
0
22,045
L
Artemis
Franqsinatra
Artemis
4,600
1,270
0
1,373
6,445
2,275
0
1,499
4,901
0
28,625
W
Tsukuyomi
JabberDxD
Tsukuyomi
4,308
729
0
1,473
5,344
2,481
135
1,051
4,281
0
26,695
L
1,265
145
0
1,284
7,280
5,698
0
1,490
5,701
7,015
0
L
Gilgamesh
NumberBoss70573
Gilgamesh
990
369
0
168
4,110
1,626
0
0
3,954
0
16,105
W
Kukulkan
Phenix6286
Kukulkan
3,474
544
0
1,862
4,229
1,213
37
2,274
1,729
32,142
0
L
4,910
0
0
360
3,362
1,071
0
1,616
1,746
39,887
0
W
1,682
199
274
873
5,471
3,163
304
643
4,802
12,358
0
L
2,197
957
0
2,993
8,974
2,592
0
551
8,252
0
29,516
W
Artemis
anthonyfufu
Artemis
6,328
2,611
0
2,040
6,993
2,081
890
752
6,225
0
38,973

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,090
Gold Earned
30,541
250
Minions Killed
261
0
Camps Cleared
0
1,062,110
Distance Traveled
1,037,808
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
6,194
563
52
5
0
230,696
1
L
Artemis
5,409
492
49
4
0
181,504
1
W
Tsukuyomi
6,418
583
54
5
0
217,324
3
L
Sobek
4,904
446
16
1
0
212,558
0
L
Gilgamesh
4,991
454
34
3
0
209,855
0
W
Kukulkan
6,095
554
60
5
0
221,234
1
L
Janus
6,922
629
80
7
0
228,761
4
W
Ares
5,586
508
26
2
0
178,126
0
L
Awilix
5,864
533
71
6
0
229,432
1
W
Artemis
6,248
568
69
6
0
190,428
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role