Player Matchup

Ymir
Ymir
BerBecho
Ymir
Level 13
God Stats
2W - 1L
1,838 SR
Queue Stats
20W - 21L
1,491 Elo+
Party 2
Skadi
Skadi
F1lsu
Skadi
Level 27
God Stats
8W - 12L
1,474 SR
Queue Stats
68W - 81L
1,528 Elo+
Solo
Anhur
Anhur
Osberns
Anhur
Level 33
God Stats
3W - 5L
1,447 SR
Queue Stats
196W - 196L
1,519 Elo+
Party 1
Odin
Odin
QuantWV
Odin
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
208W - 183L
1,529 Elo+
Party 1
Janus
Janus
elpanapedro
Janus
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
41W - 40L
1,432 Elo+
Party 2
Team Averages
Level 24
1,552 SR
1,500 Elo+

VS

Team Averages
Level 22
1,526 SR
1,477 Elo+
Baba Yaga
Baba Yaga
Chrzest
Baba Yaga
Level 8
God Stats
1W - 2L
1,502 SR
Queue Stats
8W - 10L
1,357 Elo+
Solo
Horus
Horus
Gond4s
Horus
Level 29
God Stats
14W - 15L
1,489 SR
Queue Stats
59W - 61L
1,441 Elo+
Party 3
Anubis
Anubis
IICreepingII
Anubis
Level 29
God Stats
3W - 5L
1,552 SR
Queue Stats
87W - 97L
1,439 Elo+
Solo
Set
Set
Nabuchodonozor1
Set
Level 29
God Stats
6W - 5L
1,396 SR
Queue Stats
69W - 60L
1,489 Elo+
Party 3
Bellona
Bellona
mothernizer
Bellona
Level 16
God Stats
4W - 3L
1,689 SR
Queue Stats
58W - 43L
1,659 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
7
0 / 3 / 2
4,297
430
3,377
7,497
1,839
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Skadi
F1lsu
Skadi
8
0 / 1 / 2
4,328
433
5,049
4,072
722
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Anhur
Osberns
Anhur
9
1 / 3 / 0
5,107
511
1,181
5,087
1,056
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odin
QuantWV
Odin
6
0 / 3 / 1
3,957
396
1,269
6,060
2,943
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
3 / 4 / 1
5,855
586
4,390
5,104
1,345
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Chrzest
Baba Yaga
9
1 / 1 / 3
5,316
532
1,912
5,438
2,742
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Horus
Gond4s
Horus
8
1 / 1 / 2
5,370
537
3,483
5,572
3,170
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anubis
10
4 / 1 / 1
5,714
571
5,974
5,933
2,866
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

10
5 / 1 / 1
6,314
631
4,144
5,502
2,228
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bellona
mothernizer
Bellona
11
3 / 0 / 2
6,565
657
5,789
4,322
3,136
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
23
4
Kills
14
14
Deaths
4
6
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Ymir
0
3
2
0.33
W
Baba Yaga
Chrzest
Baba Yaga
1
1
3
2.5
L
Skadi
F1lsu
Skadi
0
1
2
1
W
Horus
Gond4s
Horus
1
1
2
2
W
Anubis
4
1
1
4.5
W
5
1
1
5.5
L
Anhur
Osberns
Anhur
1
3
0
0.33
L
Odin
QuantWV
Odin
0
3
1
0.17
L
3
4
1
0.88
W
Bellona
mothernizer
Bellona
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,266
Damage
21,302
27,820
Taken
26,767
7,905
Mitigated
14,142
3,868
Healing
14,717
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
3,377
673
0
250
7,497
1,839
0
2,983
4,514
8,192
0
W
Baba Yaga
Chrzest
Baba Yaga
1,912
335
0
1,889
5,438
2,742
658
3,070
2,000
15,191
0
L
Skadi
F1lsu
Skadi
5,049
1,615
0
1,773
4,072
722
24
2,248
1,824
0
22,133
W
Horus
Gond4s
Horus
3,483
2,208
745
3,143
5,572
3,170
61
1,718
3,854
0
11,371
W
Anubis
5,974
335
0
3,250
5,933
2,866
529
1,949
3,984
27,350
0
W
4,144
2,010
0
2,749
5,502
2,228
0
620
4,840
0
35,099
L
Anhur
Osberns
Anhur
1,181
465
0
902
5,087
1,056
1,404
147
4,940
0
19,117
L
Odin
QuantWV
Odin
1,269
832
0
250
6,060
2,943
0
743
5,317
0
6,940
L
4,390
466
0
693
5,104
1,345
380
1,765
3,339
23,786
0
W
Bellona
mothernizer
Bellona
5,789
2,503
0
2,941
4,322
3,136
466
0
4,322
0
36,608

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,544
Gold Earned
29,279
135
Minions Killed
231
0
Camps Cleared
0
868,118
Distance Traveled
876,196
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
4,297
430
10
1
0
181,793
1
W
Baba Yaga
5,316
532
20
2
0
154,669
0
L
Skadi
4,328
433
27
3
0
161,896
0
W
Horus
5,370
537
26
3
0
179,614
2
W
Anubis
5,714
571
46
5
0
145,387
1
W
Set
6,314
631
60
6
0
191,711
0
L
Anhur
5,107
511
44
4
0
166,435
1
L
Odin
3,957
396
12
1
0
185,428
0
L
Janus
5,855
586
42
4
0
172,566
0
W
Bellona
6,565
657
79
8
0
204,815
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role