Player Matchup

Scylla
Scylla
 
Scylla
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
Gow567
Tsukuyomi
Level 144
God Stats
3W - 5L
1,416 SR
Queue Stats
46W - 42L
1,576 Elo+
Party 2
Danzaburou
Danzaburou
TheJoopse
Danzaburou
Level 155
God Stats
3W - 3L
1,240 SR
Queue Stats
184W - 179L
1,570 Elo+
Party 2
Ares
Ares
luiste316
Ares
Level 122
God Stats
1W - 0L
1,304 SR
Queue Stats
3W - 4L
1,477 Elo+
Party 2
Tyr
Tyr
thehunter5
Tyr
Level 124
God Stats
7W - 5L
1,613 SR
Queue Stats
83W - 77L
1,567 Elo+
Party 2
Team Averages
Level 141
1,415 SR
1,538 Elo+

VS

Team Averages
Level 81
1,549 SR
1,449 Elo+
Baba Yaga
Baba Yaga
 
Baba Yaga
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Gr1nGoW
Neith
Level 67
God Stats
8W - 6L
1,648 SR
Queue Stats
156W - 181L
1,416 Elo+
Party 1
Chaac
Chaac
Nick_toretta
Chaac
Level 88
God Stats
1W - 3L
1,457 SR
Queue Stats
209W - 208L
1,418 Elo+
Party 1
Loki
Loki
Ribas_Extreme
Loki
Level 78
God Stats
1W - 2L
1,338 SR
Queue Stats
120W - 131L
1,420 Elo+
Party 1
Artio
Artio
TavareslI
Artio
Level 85
God Stats
5W - 2L
1,803 SR
Queue Stats
34W - 35L
1,493 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
14
4 / 1 / 1
8,888
556
4,631
5,118
1,817
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
Gow567
Tsukuyomi
15
3 / 3 / 7
9,322
583
8,835
10,741
5,149
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Danzaburou
TheJoopse
Danzaburou
15
7 / 3 / 5
9,569
598
10,592
10,802
5,044
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ares
13
2 / 1 / 7
7,868
492
3,970
9,780
9,440
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

16
2 / 0 / 0
9,555
597
7,314
9,000
8,624
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
 
Baba Yaga
15
3 / 2 / 0
9,585
599
5,820
7,833
2,915
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
Gr1nGoW
Neith
13
1 / 5 / 3
7,833
490
4,637
9,620
2,973
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
1 / 3 / 2
8,272
517
7,158
12,721
11,255
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
0 / 4 / 4
7,920
495
2,753
9,089
3,429
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Artio
TavareslI
Artio
12
3 / 4 / 3
8,134
508
5,592
13,178
12,905
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
20
18
Kills
8
8
Deaths
18
20
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
4
1
1
4.5
L
Baba Yaga
 
Baba Yaga
3
2
0
1.5
W
Tsukuyomi
Gow567
Tsukuyomi
3
3
7
2.17
L
Neith
Gr1nGoW
Neith
1
5
3
0.5
L
1
3
2
0.67
L
0
4
4
0.5
L
Artio
TavareslI
Artio
3
4
3
1.13
W
Danzaburou
TheJoopse
Danzaburou
7
3
5
3.17
W
Ares
2
1
7
5.5
W
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,342
Damage
25,960
45,441
Taken
52,441
30,074
Mitigated
33,477
11,655
Healing
15,771
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
4,631
134
0
460
5,118
1,817
0
1,319
3,687
47,496
0
L
Baba Yaga
 
Baba Yaga
5,820
1,015
110
3,115
7,833
2,915
184
3,992
3,609
60,079
0
W
Tsukuyomi
Gow567
Tsukuyomi
8,835
2,778
0
2,216
10,741
5,149
0
2,207
8,484
0
69,644
L
Neith
Gr1nGoW
Neith
4,637
1,797
0
2,015
9,620
2,973
0
800
8,820
0
48,219
L
7,158
1,423
0
5,243
12,721
11,255
465
1,461
11,196
0
45,154
L
2,753
842
0
2,157
9,089
3,429
0
430
8,659
0
52,841
L
Artio
TavareslI
Artio
5,592
1,103
841
2,290
13,178
12,905
450
2,117
10,981
23,730
0
W
Danzaburou
TheJoopse
Danzaburou
10,592
5,759
0
3,800
10,802
5,044
1,774
3,789
6,959
0
74,218
W
Ares
3,970
198
0
1,555
9,780
9,440
255
3,676
6,040
14,768
0
W
7,314
1,655
0
3,624
9,000
8,624
1,230
413
8,563
3,922
55,877

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,202
Gold Earned
41,744
474
Minions Killed
453
0
Camps Cleared
0
1,569,571
Distance Traveled
1,505,648
16
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
8,888
556
104
7
0
316,443
1
L
Baba Yaga
9,585
599
127
8
0
313,983
5
W
Tsukuyomi
9,322
583
109
7
0
352,996
4
L
Neith
7,833
490
103
6
0
271,175
6
L
Chaac
8,272
517
86
5
0
310,752
2
L
Loki
7,920
495
97
6
0
291,581
2
L
Artio
8,134
508
40
3
0
318,157
5
W
Danzaburou
9,569
598
121
8
0
262,661
2
W
Ares
7,868
492
18
1
0
312,448
4
W
Tyr
9,555
597
122
8
0
325,023
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role