Player Matchup

Nox
Nox
 
Nox
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
RockstaR-Rcn_088
Gilgamesh
Level 84
God Stats
2W - 1L
1,500 SR
Queue Stats
53W - 49L
1,343 Elo+
Party 2
Ravana
Ravana
YBS Stick17
Ravana
Level 67
God Stats
22W - 10L
1,560 SR
Queue Stats
63W - 63L
1,323 Elo+
Party 2
Chiron
Chiron
jayIizzIe
Chiron
Level 128
God Stats
2W - 2L
1,500 SR
Queue Stats
39W - 36L
1,509 Elo+
Solo
Team Averages
Level 98
1,512 SR
1,435 Elo+

VS

Team Averages
Level 106
1,451 SR
1,353 Elo+
Khepri
Khepri
ARVETON74
Khepri
Level 127
God Stats
0W - 2L
1,412 SR
Queue Stats
339W - 361L
1,355 Elo+
Solo
Vulcan
Vulcan
BigJive
Vulcan
Level 120
God Stats
4W - 10L
1,229 SR
Queue Stats
121W - 206L
1,238 Elo+
Party 1
Sylvanus
Sylvanus
beaudaathlete
Sylvanus
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
962W - 987L
1,373 Elo+
Solo
Medusa
Medusa
elastic sack1
Medusa
Level 68
God Stats
1W - 2L
1,478 SR
Queue Stats
2W - 3L
1,505 Elo+
Solo
Da Ji
Da Ji
pokolo200
Da Ji
Level 93
God Stats
1W - 1L
1,635 SR
Queue Stats
115W - 166L
1,295 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
11
2 / 0 / 2
6,320
632
1,987
2,068
868
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Zhong Kui
 
Zhong Kui
10
1 / 1 / 0
6,107
611
3,437
5,813
3,386
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gilgamesh
8
0 / 1 / 5
5,077
508
3,537
5,475
1,697
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ravana
10
3 / 0 / 2
5,763
576
1,918
2,999
887
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Chiron
jayIizzIe
Chiron
11
4 / 0 / 3
6,075
608
6,050
4,043
1,092
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
ARVETON74
Khepri
10
1 / 1 / 0
5,441
544
1,708
6,577
4,452
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Vulcan
BigJive
Vulcan
9
0 / 1 / 0
4,733
473
2,585
2,243
672
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
beaudaathlete
Sylvanus
7
0 / 4 / 1
4,417
442
1,536
8,108
2,481
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

8
1 / 2 / 0
4,722
472
2,319
5,597
1,387
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Da Ji
pokolo200
Da Ji
7
0 / 2 / 1
4,523
452
1,493
4,744
1,692
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
4
10
Kills
2
2
Deaths
10
12
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
2
0
2
3
W
Zhong Kui
 
Zhong Kui
1
1
0
1
L
Khepri
ARVETON74
Khepri
1
1
0
1
L
Vulcan
BigJive
Vulcan
0
1
0
0
W
Gilgamesh
0
1
5
2.5
W
Ravana
3
0
2
4
L
Sylvanus
beaudaathlete
Sylvanus
0
4
1
0.13
L
1
2
0
0.5
W
Chiron
jayIizzIe
Chiron
4
0
3
5.5
L
Da Ji
pokolo200
Da Ji
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,929
Damage
9,641
20,398
Taken
27,269
7,930
Mitigated
10,684
6,698
Healing
5,648
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
1,987
362
0
925
2,068
868
92
586
1,402
36,844
0
W
Zhong Kui
 
Zhong Kui
3,437
888
0
2,360
5,813
3,386
56
1,540
4,105
29,386
0
L
Khepri
ARVETON74
Khepri
1,708
67
0
1,869
6,577
4,452
0
3,437
3,140
27,188
0
L
Vulcan
BigJive
Vulcan
2,585
1,159
0
0
2,243
672
0
541
1,702
19,756
0
W
Gilgamesh
3,537
781
0
662
5,475
1,697
164
1,502
3,933
0
14,046
W
Ravana
1,918
845
0
604
2,999
887
0
611
2,340
0
28,387
L
Sylvanus
beaudaathlete
Sylvanus
1,536
505
182
1,073
8,108
2,481
0
144
7,964
8,489
0
L
2,319
748
0
2,104
5,597
1,387
414
631
4,966
0
27,271
W
Chiron
jayIizzIe
Chiron
6,050
1,934
322
1,825
4,043
1,092
0
1,254
2,789
0
38,527
L
Da Ji
pokolo200
Da Ji
1,493
102
0
420
4,744
1,692
0
671
4,073
0
19,942

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,342
Gold Earned
23,836
317
Minions Killed
218
0
Camps Cleared
0
967,155
Distance Traveled
897,644
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
6,320
632
88
9
0
203,737
2
W
Zhong Kui
6,107
611
69
7
0
168,722
3
L
Khepri
5,441
544
51
5
0
187,234
0
L
Vulcan
4,733
473
50
5
0
193,200
6
W
Gilgamesh
5,077
508
32
3
0
200,459
4
W
Ravana
5,763
576
48
5
0
209,986
5
L
Sylvanus
4,417
442
24
2
0
148,184
0
L
Medusa
4,722
472
51
5
0
169,879
3
W
Chiron
6,075
608
80
8
0
184,251
1
L
Da Ji
4,523
452
42
4
0
199,147
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role