Player Matchup

Yemoja
Yemoja
NWFlow
Yemoja
Level 18
God Stats
0W - 1L
1,662 SR
Queue Stats
9W - 13L
1,434 Elo+
Solo
Chang'e
Chang'e
NoVstyle
Chang'e
Level 10
God Stats
2W - 2L
1,500 SR
Queue Stats
246W - 162L
1,509 Elo+
Solo
Neith
Neith
Painkiller344
Neith
Level 29
God Stats
30W - 25L
1,610 SR
Queue Stats
130W - 137L
1,488 Elo+
Solo
Team Averages
Level 19
1,591 SR
1,477 Elo+

VS

Team Averages
Level 71
1,659 SR
1,566 Elo+
Anubis
Anubis
BuckTheBandit
Anubis
Level 51
God Stats
73W - 34L
1,726 SR
Queue Stats
312W - 237L
1,614 Elo+
Party 1
Izanami
Izanami
Potato12493655
Izanami
Level 46
God Stats
26W - 16L
1,647 SR
Queue Stats
132W - 159L
1,517 Elo+
Solo
Cthulhu
Cthulhu
TripleC95
Cthulhu
Level 115
God Stats
5W - 3L
1,604 SR
Queue Stats
56W - 35L
1,568 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
NWFlow
Yemoja
10
1 / 2 / 7
7,166
717
4,073
10,439
8,673
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chang'e
NoVstyle
Chang'e
10
6 / 6 / 1
7,669
767
7,654
11,164
3,220
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
1 / 4 / 7
6,818
682
5,853
7,482
2,289
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 1 / 3
8,079
808
11,441
6,735
2,917
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
6 / 2 / 5
8,593
859
7,343
6,617
2,297
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Cthulhu
TripleC95
Cthulhu
9
1 / 5 / 5
7,002
700
6,356
9,006
4,043
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
25
8
Kills
12
12
Deaths
8
15
Assists
13
Player
Kills
Deaths
Assists
KDA
W
5
1
3
6.5
L
Yemoja
NWFlow
Yemoja
1
2
7
2.25
L
Chang'e
NoVstyle
Chang'e
6
6
1
1.08
L
1
4
7
1.13
W
6
2
5
4.25
W
Cthulhu
TripleC95
Cthulhu
1
5
5
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,580
Damage
25,140
29,085
Taken
22,358
14,182
Mitigated
9,257
9,406
Healing
6,548
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,441
145
0
3,678
6,735
2,917
902
3,626
3,109
26,217
0
L
Yemoja
NWFlow
Yemoja
4,073
1,400
1,004
2,904
10,439
8,673
0
5,515
4,924
10,775
0
L
Chang'e
NoVstyle
Chang'e
7,654
1,099
1,037
3,665
11,164
3,220
0
6,340
4,824
17,925
0
L
5,853
2,160
0
796
7,482
2,289
50
5,911
1,571
0
22,116
W
7,343
5,323
0
907
6,617
2,297
1,321
4,217
2,400
0
29,777
W
Cthulhu
TripleC95
Cthulhu
6,356
156
259
1,704
9,006
4,043
496
4,170
4,836
14,606
502

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,653
Gold Earned
23,674
81
Minions Killed
129
2
Camps Cleared
4
499,558
Distance Traveled
544,943
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,079
808
39
4
1
176,498
6
L
Yemoja
7,166
717
6
1
0
160,864
3
L
Chang'e
7,669
767
34
3
0
160,133
3
L
Neith
6,818
682
41
4
2
178,561
3
W
Izanami
8,593
859
57
6
2
189,658
4
W
Cthulhu
7,002
700
33
3
1
178,787
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role