Player Matchup

Nemesis
Nemesis
ICYYYNARCO
Nemesis
Level 28
God Stats
9W - 11L
1,505 SR
Queue Stats
146W - 104L
1,513 Elo+
Solo
Tsukuyomi
Tsukuyomi
KifaTenshi
Tsukuyomi
Level 37
God Stats
4W - 4L
1,640 SR
Queue Stats
156W - 110L
1,561 Elo+
Party 1
Susano
Susano
MisakaTenshi
Susano
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 36L
1,631 Elo+
Party 1
Amaterasu
Amaterasu
Quazko
Amaterasu
Level 23
God Stats
7W - 5L
1,647 SR
Queue Stats
119W - 81L
1,608 Elo+
Party 1
Ra
Ra
Varcky
Ra
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 15L
1,559 Elo+
Party 1
Team Averages
Level 25
1,558 SR
1,574 Elo+

VS

Team Averages
Level 26
1,740 SR
1,702 Elo+
Anubis
Anubis
BluestoneP
Anubis
Level 62
God Stats
1W - 0L
1,860 SR
Queue Stats
17W - 15L
1,703 Elo+
Party 2
Chang'e
Chang'e
Dedric88
Chang'e
Level 18
God Stats
2W - 3L
1,271 SR
Queue Stats
23W - 15L
1,587 Elo+
Party 3
Vulcan
Vulcan
Glugluglator
Vulcan
Level 14
God Stats
2W - 3L
1,646 SR
Queue Stats
16W - 11L
1,651 Elo+
Party 3
Ullr
Ullr
GugguluMolongu
Ullr
Level 4
God Stats
7W - 2L
1,952 SR
Queue Stats
7W - 2L
1,889 Elo+
Party 2
Thanatos
Thanatos
RubyIRose
Thanatos
Level 33
God Stats
1W - 0L
1,969 SR
Queue Stats
8W - 4L
1,679 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
ICYYYNARCO
Nemesis
19
5 / 5 / 11
13,004
1,182
11,759
19,858
14,639
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tsukuyomi
KifaTenshi
Tsukuyomi
18
8 / 17 / 8
12,940
1,176
19,645
26,306
6,139
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Susano
19
1 / 12 / 13
11,197
1,018
10,687
24,208
7,257
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Amaterasu
Quazko
Amaterasu
19
5 / 9 / 11
12,822
1,166
13,136
33,011
17,068
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ra
18
2 / 11 / 10
11,796
1,072
9,960
16,096
4,193
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

0

VS

Team 2 Tickets

163

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
BluestoneP
Anubis
20
21 / 2 / 20
16,619
1,511
29,572
15,396
7,430
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chang'e
Dedric88
Chang'e
20
5 / 4 / 27
13,440
1,222
18,122
12,586
8,723
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Vulcan
19
1 / 4 / 18
11,392
1,036
7,591
9,487
3,515
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

20
7 / 3 / 29
13,209
1,201
18,857
11,434
4,120
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Thanatos
RubyIRose
Thanatos
20
20 / 8 / 17
14,773
1,343
35,856
20,062
9,703
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
165
21
Kills
54
54
Deaths
21
53
Assists
111
Player
Kills
Deaths
Assists
KDA
W
Anubis
BluestoneP
Anubis
21
2
20
15.5
W
Chang'e
Dedric88
Chang'e
5
4
27
4.63
W
Vulcan
1
4
18
2.5
W
7
3
29
7.17
L
Nemesis
ICYYYNARCO
Nemesis
5
5
11
2.1
L
Tsukuyomi
KifaTenshi
Tsukuyomi
8
17
8
0.71
L
Susano
1
12
13
0.63
L
Amaterasu
Quazko
Amaterasu
5
9
11
1.17
W
Thanatos
RubyIRose
Thanatos
20
8
17
3.56
L
Ra
2
11
10
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,187
Damage
109,998
119,479
Taken
68,965
49,296
Mitigated
33,491
8,323
Healing
26,430
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
BluestoneP
Anubis
29,572
439
0
8,660
15,396
7,430
0
2,248
13,148
44,178
0
W
Chang'e
Dedric88
Chang'e
18,122
271
1,963
4,695
12,586
8,723
0
2,186
10,400
49,250
0
W
Vulcan
7,591
2,394
43
424
9,487
3,515
0
1,260
8,227
30,025
0
W
18,857
7,068
0
145
11,434
4,120
0
2,311
9,123
0
29,348
L
Nemesis
ICYYYNARCO
Nemesis
11,759
5,691
0
1,028
19,858
14,639
0
5,917
13,941
0
43,292
L
Tsukuyomi
KifaTenshi
Tsukuyomi
19,645
6,034
0
170
26,306
6,139
0
14,113
12,193
0
47,871
L
Susano
10,687
3,989
0
466
24,208
7,257
0
9,304
14,904
0
21,627
L
Amaterasu
Quazko
Amaterasu
13,136
7,370
0
4,143
33,011
17,068
0
20,742
12,269
0
25,538
W
Thanatos
RubyIRose
Thanatos
35,856
17,774
0
10,500
20,062
9,703
0
1,955
18,107
0
46,284
L
Ra
9,960
1,147
1,480
1,036
16,096
4,193
0
5,209
10,887
37,446
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,759
Gold Earned
69,433
215
Minions Killed
210
8
Camps Cleared
10
1,154,448
Distance Traveled
1,077,347
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
16,619
1,511
34
3
3
206,138
3
W
Chang'e
13,440
1,222
68
6
1
254,353
1
W
Vulcan
11,392
1,036
64
6
1
214,455
0
W
Ullr
13,209
1,201
29
3
3
216,052
1
L
Nemesis
13,004
1,182
62
6
4
269,782
0
L
Tsukuyomi
12,940
1,176
38
3
0
234,500
0
L
Susano
11,197
1,018
25
2
1
203,494
0
L
Amaterasu
12,822
1,166
23
2
1
249,198
0
W
Thanatos
14,773
1,343
15
1
2
186,349
0
L
Ra
11,796
1,072
67
6
2
197,474
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role