Player Matchup

Janus
Janus
 
Janus
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
Br_no98
Chiron
Level 133
God Stats
10W - 12L
1,554 SR
Queue Stats
374W - 385L
1,590 Elo+
Solo
Loki
Loki
CancerManager
Loki
Level 102
God Stats
8W - 17L
1,454 SR
Queue Stats
145W - 164L
1,541 Elo+
Solo
Tsukuyomi
Tsukuyomi
MADARGO
Tsukuyomi
Level 156
God Stats
12W - 5L
1,745 SR
Queue Stats
335W - 292L
1,568 Elo+
Solo
Sylvanus
Sylvanus
iTzJunior
Sylvanus
Level 125
God Stats
2W - 3L
1,574 SR
Queue Stats
24W - 24L
1,573 Elo+
Solo
Team Averages
Level 135
1,565 SR
1,554 Elo+

VS

Team Averages
Level 143
1,477 SR
1,508 Elo+
Anubis
Anubis
 
Anubis
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
 
Danzaburou
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
 
Jormungandr
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
ElArgentino_Sn1P
Janus
Level 144
God Stats
7W - 9L
1,342 SR
Queue Stats
366W - 367L
1,474 Elo+
Solo
Loki
Loki
WxMonsterxW
Loki
Level 105
God Stats
64W - 50L
1,543 SR
Queue Stats
577W - 600L
1,569 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
10
1 / 1 / 0
5,477
548
4,009
3,456
1,042
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chiron
Br_no98
Chiron
9
0 / 3 / 1
4,847
485
4,087
6,554
1,267
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

9
1 / 2 / 1
4,979
498
2,273
5,968
1,128
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Tsukuyomi
MADARGO
Tsukuyomi
5
1 / 1 / 0
4,078
408
1,016
2,063
590
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sylvanus
iTzJunior
Sylvanus
8
2 / 1 / 0
4,865
487
4,325
5,982
4,413
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
12
2 / 3 / 0
6,861
686
3,363
8,792
4,516
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Danzaburou
 
Danzaburou
11
1 / 2 / 2
6,439
644
4,988
6,918
1,938
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jormungandr
 
Jormungandr
9
1 / 0 / 3
5,373
537
3,308
5,189
1,754
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
0 / 0 / 1
6,320
632
1,861
2,695
730
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

9
4 / 0 / 1
6,156
616
2,715
5,364
1,478
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
15
5
Kills
8
8
Deaths
5
2
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
1
1
0
1
W
Anubis
 
Anubis
2
3
0
0.67
W
Danzaburou
 
Danzaburou
1
2
2
1
W
Jormungandr
 
Jormungandr
1
0
3
2.5
L
Chiron
Br_no98
Chiron
0
3
1
0.17
L
1
2
1
0.75
W
0
0
1
0.5
L
Tsukuyomi
MADARGO
Tsukuyomi
1
1
0
1
W
4
0
1
4.5
L
Sylvanus
iTzJunior
Sylvanus
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,710
Damage
16,235
24,023
Taken
28,958
8,440
Mitigated
10,416
6,796
Healing
13,237
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
4,009
258
0
607
3,456
1,042
0
1,571
1,795
30,935
0
W
Anubis
 
Anubis
3,363
463
0
5,002
8,792
4,516
2,242
1,385
6,998
41,098
0
W
Danzaburou
 
Danzaburou
4,988
2,776
0
3,113
6,918
1,938
0
1,919
4,999
0
37,540
W
Jormungandr
 
Jormungandr
3,308
1,117
5
1,877
5,189
1,754
0
938
4,251
18,428
0
L
Chiron
Br_no98
Chiron
4,087
1,679
308
1,380
6,554
1,267
0
899
5,655
0
27,034
L
2,273
481
0
2,124
5,968
1,128
0
2,516
3,395
0
16,683
W
1,861
104
0
824
2,695
730
569
1,333
1,198
42,800
0
L
Tsukuyomi
MADARGO
Tsukuyomi
1,016
267
0
984
2,063
590
0
1,133
930
0
8,336
W
2,715
799
0
2,416
5,364
1,478
0
1,899
3,395
0
23,911
L
Sylvanus
iTzJunior
Sylvanus
4,325
1,152
365
1,028
5,982
4,413
0
2,264
3,716
14,867
4,090

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,246
Gold Earned
31,149
210
Minions Killed
360
0
Camps Cleared
0
775,037
Distance Traveled
944,461
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
5,477
548
71
7
0
195,197
4
W
Anubis
6,861
686
95
10
0
141,573
2
W
Danzaburou
6,439
644
87
9
0
191,218
1
W
Jormungandr
5,373
537
35
4
0
177,845
4
L
Chiron
4,847
485
47
5
0
184,667
0
L
Loki
4,979
498
35
4
0
174,613
3
W
Janus
6,320
632
92
9
0
211,588
2
L
Tsukuyomi
4,078
408
20
2
0
65,035
0
W
Loki
6,156
616
51
5
0
222,237
5
L
Sylvanus
4,865
487
37
4
0
155,525
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role