Player Matchup

Nemesis
Nemesis
Dayvidd
Nemesis
Level 88
God Stats
3W - 5L
1,451 SR
Queue Stats
162W - 144L
1,535 Elo+
Solo
Terra
Terra
Hidnshoot
Terra
Level 152
God Stats
1W - 2L
1,556 SR
Queue Stats
100W - 96L
1,561 Elo+
Party 1
Baba Yaga
Baba Yaga
SwagDadyLincoln
Baba Yaga
Level 145
God Stats
1W - 1L
1,505 SR
Queue Stats
149W - 142L
1,538 Elo+
Party 1
Ares
Ares
TheQuagmire4999
Ares
Level 69
God Stats
6W - 4L
1,597 SR
Queue Stats
114W - 116L
1,474 Elo+
Party 1
Artemis
Artemis
gooseSWVA
Artemis
Level 155
God Stats
3W - 2L
1,726 SR
Queue Stats
124W - 130L
1,552 Elo+
Party 1
Team Averages
Level 122
1,567 SR
1,532 Elo+

VS

Team Averages
Level 63
1,450 SR
1,462 Elo+
Tsukuyomi
Tsukuyomi
DeCryptic
Tsukuyomi
Level 145
God Stats
2W - 1L
1,482 SR
Queue Stats
46W - 37L
1,575 Elo+
Party 2
Sylvanus
Sylvanus
LightningMcBean0
Sylvanus
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 14L
1,561 Elo+
Solo
Artemis
Artemis
Yeezy Burr
Artemis
Level 49
God Stats
1W - 1L
1,631 SR
Queue Stats
15W - 26L
1,421 Elo+
Party 2
Hel
Hel
lilslumpgod
Hel
Level 86
God Stats
1W - 2L
1,523 SR
Queue Stats
40W - 44L
1,517 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
moonmushroom777
Morgan Le Fay
Level 16
God Stats
0W - 1L
1,113 SR
Queue Stats
1W - 2L
1,235 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Dayvidd
Nemesis
18
7 / 0 / 9
12,000
857
12,054
9,040
4,557
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Terra
Hidnshoot
Terra
17
6 / 4 / 12
11,509
822
12,906
16,587
8,735
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baba Yaga
SwagDadyLincoln
Baba Yaga
18
4 / 1 / 13
11,189
799
19,354
8,852
4,761
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
1 / 6 / 12
9,201
657
6,980
15,948
14,945
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Artemis
gooseSWVA
Artemis
18
7 / 3 / 12
11,938
853
17,508
14,066
6,079
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
DeCryptic
Tsukuyomi
16
3 / 5 / 3
9,777
698
9,446
13,466
9,782
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
1 / 6 / 8
10,185
728
4,277
19,676
20,102
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Artemis
Yeezy Burr
Artemis
16
1 / 4 / 6
9,154
654
11,274
15,250
6,195
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
2 / 5 / 6
9,716
694
10,510
18,149
7,282
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Morgan Le Fay
moonmushroom777
Morgan Le Fay
17
6 / 5 / 3
11,125
795
12,298
11,373
4,058
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
39
25
Kills
13
14
Deaths
25
58
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Dayvidd
Nemesis
7
0
9
11.5
L
Tsukuyomi
DeCryptic
Tsukuyomi
3
5
3
0.9
W
Terra
Hidnshoot
Terra
6
4
12
3
L
1
6
8
0.83
W
Baba Yaga
SwagDadyLincoln
Baba Yaga
4
1
13
10.5
W
1
6
12
1.17
L
Artemis
Yeezy Burr
Artemis
1
4
6
1
W
Artemis
gooseSWVA
Artemis
7
3
12
4.33
L
2
5
6
1
L
Morgan Le Fay
moonmushroom777
Morgan Le Fay
6
5
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,802
Damage
47,805
64,493
Taken
77,914
39,077
Mitigated
47,419
18,294
Healing
19,831
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Dayvidd
Nemesis
12,054
4,207
0
1,733
9,040
4,557
820
3,836
5,178
0
28,116
L
Tsukuyomi
DeCryptic
Tsukuyomi
9,446
1,296
0
1,437
13,466
9,782
2,051
6,088
7,378
0
41,278
W
Terra
Hidnshoot
Terra
12,906
852
3,789
4,806
16,587
8,735
37
8,861
7,424
24,476
0
L
4,277
1,607
768
2,945
19,676
20,102
116
11,511
8,165
10,208
0
W
Baba Yaga
SwagDadyLincoln
Baba Yaga
19,354
592
0
3,934
8,852
4,761
263
3,537
5,208
55,234
0
W
6,980
294
0
380
15,948
14,945
247
5,482
10,268
9,911
260
L
Artemis
Yeezy Burr
Artemis
11,274
3,691
0
1,785
15,250
6,195
0
6,988
8,262
0
41,158
W
Artemis
gooseSWVA
Artemis
17,508
6,311
0
3,652
14,066
6,079
4,107
4,761
9,245
0
58,845
L
10,510
374
4,615
6,678
18,149
7,282
324
9,685
8,464
40,789
0
L
Morgan Le Fay
moonmushroom777
Morgan Le Fay
12,298
682
0
1,603
11,373
4,058
0
5,254
6,119
32,134
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,837
Gold Earned
49,957
277
Minions Killed
293
7
Camps Cleared
7
1,361,416
Distance Traveled
1,209,877
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
12,000
857
47
3
0
318,065
1
L
Tsukuyomi
9,777
698
77
6
2
267,528
2
W
Terra
11,509
822
28
2
0
296,394
1
L
Sylvanus
10,185
728
14
1
0
220,108
6
W
Baba Yaga
11,189
799
94
7
1
271,649
5
W
Ares
9,201
657
6
0
0
226,950
0
L
Artemis
9,154
654
62
4
2
238,989
0
W
Artemis
11,938
853
102
7
6
248,358
2
L
Hel
9,716
694
91
7
2
237,308
1
L
Morgan Le Fay
11,125
795
49
4
1
245,944
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role