Player Matchup

Sun Wukong
Sun Wukong
Xenostar
Sun Wukong
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 7L
1,773 Elo+
Party 1
Cernunnos
Cernunnos
n3qq
Cernunnos
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 7L
1,773 Elo+
Party 1
Ra
Ra
noxiusmid
Ra
Level 17
God Stats
1W - 1L
1,757 SR
Queue Stats
34W - 9L
1,747 Elo+
Party 1
Team Averages
Level 88
1,586 SR
1,765 Elo+

VS

Team Averages
Level 89
1,549 SR
1,529 Elo+
Ymir
Ymir
lordavile
Ymir
Level 107
God Stats
0W - 1L
1,297 SR
Queue Stats
15W - 16L
1,510 Elo+
Party 2
Janus
Janus
mTon11
Janus
Level 13
God Stats
2W - 2L
1,773 SR
Queue Stats
44W - 30L
1,511 Elo+
Party 2
Hercules
Hercules
xhino125
Hercules
Level 146
God Stats
0W - 2L
1,577 SR
Queue Stats
41W - 50L
1,565 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Xenostar
Sun Wukong
13
5 / 1 / 9
9,318
777
8,938
12,927
8,116
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Cernunnos
n3qq
Cernunnos
14
9 / 4 / 8
9,785
815
19,091
11,449
3,779
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
3 / 3 / 13
8,757
730
8,756
8,870
3,157
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
10
0 / 6 / 5
7,773
648
3,700
16,274
12,629
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Janus
mTon11
Janus
12
5 / 6 / 3
8,856
738
11,544
10,224
3,427
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
xhino125
Hercules
12
3 / 5 / 3
8,518
710
6,874
15,712
13,856
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
19
17
Kills
8
8
Deaths
17
30
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Xenostar
Sun Wukong
5
1
9
9.5
L
Ymir
0
6
5
0.42
L
Janus
mTon11
Janus
5
6
3
1.08
W
Cernunnos
n3qq
Cernunnos
9
4
8
3.25
W
3
3
13
3.17
L
Hercules
xhino125
Hercules
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,785
Damage
22,118
33,246
Taken
42,210
15,052
Mitigated
29,912
11,765
Healing
4,731
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Xenostar
Sun Wukong
8,938
1,523
0
6,277
12,927
8,116
424
6,226
6,701
0
23,396
L
Ymir
3,700
789
0
1,338
16,274
12,629
0
4,037
11,814
10,076
0
L
Janus
mTon11
Janus
11,544
658
0
368
10,224
3,427
0
2,265
7,786
35,012
0
W
Cernunnos
n3qq
Cernunnos
19,091
9,096
0
1,411
11,449
3,779
1,504
5,380
6,069
0
44,567
W
8,756
729
1,463
2,614
8,870
3,157
585
4,042
4,828
24,124
0
L
Hercules
xhino125
Hercules
6,874
662
150
2,875
15,712
13,856
0
2,711
12,577
0
19,934

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,860
Gold Earned
25,147
125
Minions Killed
97
8
Camps Cleared
2
572,700
Distance Traveled
601,454
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
9,318
777
27
2
2
180,028
1
L
Ymir
7,773
648
10
1
1
199,569
0
L
Janus
8,856
738
66
6
1
189,627
5
W
Cernunnos
9,785
815
52
4
2
187,289
1
W
Ra
8,757
730
46
4
4
205,383
1
L
Hercules
8,518
710
21
2
0
212,258
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role