Player Matchup

Chronos
Chronos
Masters
Mildbloood
Chronos
Masters
Level 149
God Stats
7W - 9L
1,320 SR
Queue Stats
828W - 818L
2,542 MMR
Solo
Raijin
Raijin
Masters
MistaAdams
Raijin
Masters
Level 160
God Stats
1W - 2L
1,344 SR
Queue Stats
348W - 334L
2,496 MMR
Solo
Loki
Loki
Masters
Påthş
Loki
Masters
Level 158
God Stats
1W - 5L
1,549 SR
Queue Stats
246W - 203L
3,130 MMR
Solo
Tyr
Tyr
Masters
furг
Tyr
Masters
Level 118
God Stats
6W - 7L
1,707 SR
Queue Stats
102W - 38L
2,836 MMR
Solo
Artio
Artio
Diamond I
l1MrMeanGuy1l
Artio
Diamond I
Level 69
God Stats
1W - 1L
1,739 SR
Queue Stats
60W - 40L
2,534 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 131
1,532 SR
2,707 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 134
1,652 SR
2,714 MMR
Achilles
Achilles
Masters
Fruit Wiz
Achilles
Masters
Level 160
God Stats
14W - 12L
1,736 SR
Queue Stats
180W - 137L
3,089 MMR
Party 1
Zhong Kui
Zhong Kui
Masters
Kingsley375
Zhong Kui
Masters
Level 159
God Stats
190W - 190L
1,643 SR
Queue Stats
571W - 555L
2,793 MMR
Solo
Amaterasu
Amaterasu
Diamond II
PopHero234
Amaterasu
Diamond II
Level 117
God Stats
5W - 7L
1,688 SR
Queue Stats
165W - 155L
2,418 MMR
Solo
Baron Samedi
Baron Samedi
Masters
XxReT0DDxX
Baron Samedi
Masters
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
223W - 196L
2,408 MMR
Solo
Apollo
Apollo
Masters
boxnative
Apollo
Masters
Level 109
God Stats
10W - 2L
1,694 SR
Queue Stats
57W - 25L
2,863 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Mildbloood
Chronos
18
1 / 5 / 4
11,106
529
5,805
17,215
7,727
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Raijin
MistaAdams
Raijin
16
1 / 8 / 7
9,884
471
9,015
19,036
7,375
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Loki
Påthş
Loki
17
7 / 6 / 2
11,015
525
10,145
17,721
6,911
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Tyr
furг
Tyr
18
5 / 5 / 3
11,781
561
17,946
22,378
19,798
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

15
2 / 6 / 5
10,000
476
9,158
30,634
36,315
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bans
TiamatMorgan Le FayOdinGilgameshAthena

VS

Bans
KaliGebSusanoKumbhakarnaThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Fruit Wiz
Achilles
19
4 / 2 / 11
12,439
592
21,238
19,687
15,333
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Zhong Kui
Kingsley375
Zhong Kui
19
12 / 2 / 7
12,822
611
22,006
16,415
14,977
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Amaterasu
PopHero234
Amaterasu
16
2 / 5 / 6
10,894
519
8,600
18,540
19,327
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
XxReT0DDxX
Baron Samedi
17
0 / 5 / 19
11,126
530
10,848
18,787
22,279
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Apollo
boxnative
Apollo
20
12 / 2 / 4
14,487
690
23,831
15,920
7,769
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
77
16
Kills
30
30
Deaths
16
21
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Achilles
Fruit Wiz
Achilles
4
2
11
4.75
W
Zhong Kui
Kingsley375
Zhong Kui
12
2
7
7.75
L
Chronos
Mildbloood
Chronos
1
5
4
0.6
L
Raijin
MistaAdams
Raijin
1
8
7
0.56
W
Amaterasu
PopHero234
Amaterasu
2
5
6
1
L
Loki
Påthş
Loki
7
6
2
1.33
W
Baron Samedi
XxReT0DDxX
Baron Samedi
0
5
19
1.9
W
Apollo
boxnative
Apollo
12
2
4
7
L
Tyr
furг
Tyr
5
5
3
1.3
L
2
6
5
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,069
Damage
86,523
106,984
Taken
89,349
78,126
Mitigated
79,685
28,726
Healing
37,884
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Fruit Wiz
Achilles
21,238
8,804
0
7,997
19,687
15,333
0
5,181
14,345
0
110,104
W
Zhong Kui
Kingsley375
Zhong Kui
22,006
2,903
0
7,190
16,415
14,977
765
4,286
11,947
89,780
0
L
Chronos
Mildbloood
Chronos
5,805
1,777
0
6,927
17,215
7,727
2,696
1,060
16,155
87,472
9,597
L
Raijin
MistaAdams
Raijin
9,015
438
106
2,737
19,036
7,375
0
7,778
11,258
64,333
0
W
Amaterasu
PopHero234
Amaterasu
8,600
3,720
0
7,525
18,540
19,327
915
1,664
16,853
220
61,011
L
Loki
Påthş
Loki
10,145
2,582
0
4,758
17,721
6,911
0
6,275
11,446
0
79,630
W
Baron Samedi
XxReT0DDxX
Baron Samedi
10,848
1,858
1,780
6,012
18,787
22,279
284
8,741
9,764
39,236
0
W
Apollo
boxnative
Apollo
23,831
12,335
0
7,380
15,920
7,769
4,078
5,576
10,288
0
137,884
L
Tyr
furг
Tyr
17,946
1,457
0
8,079
22,378
19,798
54
5,380
16,998
0
74,176
L
9,158
885
671
5,448
30,634
36,315
0
12,581
18,053
32,554
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,786
Gold Earned
61,768
658
Minions Killed
663
0
Camps Cleared
0
2,066,770
Distance Traveled
2,151,524
25
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
12,439
592
140
7
0
496,468
4
W
Zhong Kui
12,822
611
142
7
0
391,559
7
L
Chronos
11,106
529
189
9
0
384,908
1
L
Raijin
9,884
471
125
6
0
366,206
5
W
Amaterasu
10,894
519
115
5
0
463,522
4
L
Loki
11,015
525
121
6
0
414,370
3
W
Baron Samedi
11,126
530
49
2
0
378,722
11
W
Apollo
14,487
690
217
10
0
421,253
2
L
Tyr
11,781
561
165
8
0
470,012
5
L
Artio
10,000
476
58
3
0
431,274
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role