Player Matchup

Cerberus
Cerberus
Alisyja
Cerberus
Level 66
God Stats
4W - 9L
1,238 SR
Queue Stats
343W - 375L
1,339 Elo+
Party 1
Chronos
Chronos
G3arZoul
Chronos
Level 107
God Stats
1W - 3L
1,222 SR
Queue Stats
375W - 410L
1,339 Elo+
Party 1
Poseidon
Poseidon
Juankb2000
Poseidon
Level 62
God Stats
28W - 34L
1,439 SR
Queue Stats
54W - 70L
1,315 Elo+
Party 3
Arachne
Arachne
MariUrana
Arachne
Level 49
God Stats
9W - 8L
1,167 SR
Queue Stats
227W - 263L
1,316 Elo+
Party 1
Ymir
Ymir
Ridethelight_1
Ymir
Level 86
God Stats
11W - 6L
1,635 SR
Queue Stats
81W - 84L
1,488 Elo+
Party 3
Team Averages
Level 74
1,340 SR
1,359 Elo+

VS

Team Averages
Level 70
1,436 SR
1,247 Elo+
Cerberus
Cerberus
Barzotin_Z105
Cerberus
Level 44
God Stats
11W - 21L
1,288 SR
Queue Stats
165W - 296L
1,148 Elo+
Party 2
Loki
Loki
CptNosgoth
Loki
Level 68
God Stats
41W - 57L
1,316 SR
Queue Stats
321W - 497L
1,229 Elo+
Party 2
Nox
Nox
Liupat
Nox
Level 61
God Stats
0W - 8L
1,100 SR
Queue Stats
171W - 312L
1,154 Elo+
Party 2
Chaac
Chaac
OldSkullDunkan
Chaac
Level 54
God Stats
2W - 1L
1,742 SR
Queue Stats
126W - 237L
1,233 Elo+
Party 2
Rama
Rama
sergiete-gandia
Rama
Level 124
God Stats
6W - 3L
1,736 SR
Queue Stats
166W - 163L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Alisyja
Cerberus
14
7 / 2 / 3
9,057
566
6,945
10,424
11,961
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Chronos
G3arZoul
Chronos
15
2 / 0 / 3
8,824
552
7,297
5,826
2,330
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Poseidon
Juankb2000
Poseidon
13
3 / 5 / 6
8,216
514
10,796
10,573
3,882
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
MariUrana
Arachne
15
8 / 1 / 5
9,424
589
10,614
11,523
5,461
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

12
0 / 3 / 8
7,597
475
2,561
12,401
8,041
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Barzotin_Z105
Cerberus
12
3 / 4 / 5
7,914
495
4,447
15,525
11,047
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
3 / 3 / 0
8,669
542
5,787
9,559
3,959
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nox
Liupat
Nox
12
0 / 4 / 2
7,474
467
3,215
9,800
3,499
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 6 / 0
6,725
420
6,263
12,588
7,890
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
5 / 3 / 2
8,214
513
9,217
11,540
3,968
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
20
20
Kills
11
11
Deaths
20
25
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Alisyja
Cerberus
7
2
3
4.25
L
Cerberus
Barzotin_Z105
Cerberus
3
4
5
1.38
L
3
3
0
1
W
Chronos
G3arZoul
Chronos
2
0
3
3.5
W
Poseidon
Juankb2000
Poseidon
3
5
6
1.2
L
Nox
Liupat
Nox
0
4
2
0.25
W
Arachne
MariUrana
Arachne
8
1
5
10.5
L
0
6
0
0
W
0
3
8
1.33
L
5
3
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,213
Damage
28,929
50,747
Taken
59,012
31,675
Mitigated
30,363
16,212
Healing
12,079
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Alisyja
Cerberus
6,945
1,047
23
3,004
10,424
11,961
260
446
9,978
41,636
0
L
Cerberus
Barzotin_Z105
Cerberus
4,447
396
0
3,537
15,525
11,047
525
7,392
8,133
19,288
0
L
5,787
1,874
0
2,379
9,559
3,959
948
4,640
4,919
0
51,007
W
Chronos
G3arZoul
Chronos
7,297
1,619
554
1,184
5,826
2,330
567
787
5,039
56,294
0
W
Poseidon
Juankb2000
Poseidon
10,796
1,174
193
2,447
10,573
3,882
189
1,861
8,712
51,189
0
L
Nox
Liupat
Nox
3,215
469
0
1,028
9,800
3,499
59
4,266
5,534
35,171
0
W
Arachne
MariUrana
Arachne
10,614
6,643
0
7,065
11,523
5,461
315
2,937
8,586
0
60,400
L
6,263
1,272
0
2,106
12,588
7,890
186
6,265
6,323
0
28,464
W
2,561
680
703
1,039
12,401
8,041
80
1,631
10,770
25,285
0
L
9,217
6,326
0
3,029
11,540
3,968
711
5,104
6,436
0
55,831

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,118
Gold Earned
38,996
444
Minions Killed
349
0
Camps Cleared
0
1,569,913
Distance Traveled
1,373,211
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
9,057
566
123
8
0
318,801
4
L
Cerberus
7,914
495
32
2
0
269,019
0
L
Loki
8,669
542
96
6
0
283,309
3
W
Chronos
8,824
552
99
6
0
327,038
6
W
Poseidon
8,216
514
86
5
0
288,439
0
L
Nox
7,474
467
71
4
0
276,352
4
W
Arachne
9,424
589
93
6
0
347,560
3
L
Chaac
6,725
420
51
3
0
294,379
2
W
Ymir
7,597
475
43
3
0
288,075
0
L
Rama
8,214
513
99
6
0
250,152
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role