Player Matchup

Hercules
Hercules
Potato1620
Hercules
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,187 Elo+
Solo
Cerberus
Cerberus
UcRomeo209
Cerberus
Level 20
God Stats
16W - 18L
1,407 SR
Queue Stats
30W - 38L
1,300 Elo+
Solo
Bakasura
Bakasura
WrathOfCosby
Bakasura
Level 29
God Stats
3W - 4L
1,596 SR
Queue Stats
193W - 225L
1,388 Elo+
Solo
Anubis
Anubis
jbomedy1
Anubis
Level 26
God Stats
3W - 4L
1,584 SR
Queue Stats
101W - 112L
1,384 Elo+
Solo
Thor
Thor
yBigEasy WG
Thor
Level 7
God Stats
1W - 2L
1,500 SR
Queue Stats
165W - 194L
1,320 Elo+
Solo
Team Averages
Level 17
1,517 SR
1,316 Elo+

VS

Team Averages
Level 25
1,507 SR
1,386 Elo+
Bakasura
Bakasura
 
Bakasura
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
KingPepinJr
Mulan
Level 28
God Stats
9W - 17L
1,323 SR
Queue Stats
57W - 68L
1,400 Elo+
Solo
Sol
Sol
Robbman22
Sol
Level 24
God Stats
24W - 27L
1,500 SR
Queue Stats
75W - 84L
1,330 Elo+
Solo
Izanami
Izanami
TigerWire18
Izanami
Level 28
God Stats
27W - 16L
1,687 SR
Queue Stats
96W - 86L
1,348 Elo+
Solo
King Arthur
King Arthur
mr_henis
King Arthur
Level 17
God Stats
13W - 7L
1,525 SR
Queue Stats
29W - 33L
1,356 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Potato1620
Hercules
2
0 / 2 / 1
4,975
293
501
1,701
500
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cerberus
UcRomeo209
Cerberus
12
3 / 8 / 4
8,021
472
7,489
16,782
9,393
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Bakasura
WrathOfCosby
Bakasura
17
8 / 6 / 3
9,978
587
12,135
15,224
6,057
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Anubis
jbomedy1
Anubis
12
4 / 8 / 3
8,403
494
9,552
15,989
7,894
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

8
0 / 6 / 4
6,189
364
2,523
7,381
1,755
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
15
9 / 7 / 4
10,680
628
8,909
13,293
5,108
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
8 / 3 / 6
9,575
563
5,935
9,310
2,992
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

15
6 / 3 / 7
10,196
600
13,736
9,037
2,863
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Izanami
TigerWire18
Izanami
15
5 / 3 / 10
9,968
586
10,055
12,065
3,867
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

King Arthur
mr_henis
King Arthur
13
2 / 3 / 8
8,905
524
6,717
14,953
7,464
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
65
15
Kills
30
30
Deaths
19
15
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
9
7
4
1.57
W
8
3
6
3.67
L
Hercules
Potato1620
Hercules
0
2
1
0.25
W
6
3
7
3.17
W
Izanami
TigerWire18
Izanami
5
3
10
3.33
L
Cerberus
UcRomeo209
Cerberus
3
8
4
0.63
L
Bakasura
WrathOfCosby
Bakasura
8
6
3
1.58
L
Anubis
jbomedy1
Anubis
4
8
3
0.69
W
King Arthur
mr_henis
King Arthur
2
3
8
2
L
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,200
Damage
45,352
57,077
Taken
58,658
25,599
Mitigated
22,294
9,129
Healing
17,112
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
8,909
6,457
0
3,603
13,293
5,108
2,797
4,682
8,611
0
43,424
W
5,935
1,372
485
2,171
9,310
2,992
1,137
4,690
4,550
0
28,457
L
Hercules
Potato1620
Hercules
501
318
0
385
1,701
500
0
0
1,621
0
826
W
13,736
5,326
0
3,053
9,037
2,863
5,360
3,768
4,933
57,339
0
W
Izanami
TigerWire18
Izanami
10,055
7,954
0
3,005
12,065
3,867
5,920
1,643
9,666
0
70,058
L
Cerberus
UcRomeo209
Cerberus
7,489
526
0
2,061
16,782
9,393
213
2,289
13,921
32,691
0
L
Bakasura
WrathOfCosby
Bakasura
12,135
8,570
0
2,943
15,224
6,057
0
2,418
12,300
0
59,103
L
Anubis
jbomedy1
Anubis
9,552
372
0
3,740
15,989
7,894
210
5,504
9,873
35,602
0
W
King Arthur
mr_henis
King Arthur
6,717
883
0
4,795
14,953
7,464
564
3,273
11,192
0
32,833
L
2,523
448
0
0
7,381
1,755
0
2,842
4,381
0
9,881

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,566
Gold Earned
49,324
262
Minions Killed
388
0
Camps Cleared
0
1,048,349
Distance Traveled
1,597,584
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
10,680
628
95
6
0
364,474
3
W
Mulan
9,575
563
47
3
0
325,355
0
L
Hercules
4,975
293
3
0
0
52,820
1
W
Sol
10,196
600
101
6
0
274,199
0
W
Izanami
9,968
586
93
5
0
291,438
0
L
Cerberus
8,021
472
76
4
0
241,887
3
L
Bakasura
9,978
587
116
7
0
311,858
0
L
Anubis
8,403
494
53
3
0
255,023
8
W
King Arthur
8,905
524
52
3
0
342,118
0
L
Thor
6,189
364
14
1
0
186,761
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role