Player Matchup

Jormungandr
Jormungandr
BasiliskWanderer
Jormungandr
Level 14
God Stats
1W - 1L
1,542 SR
Queue Stats
9W - 6L
1,516 Elo+
Solo
Bellona
Bellona
ChrissBrut
Bellona
Level 7
God Stats
2W - 1L
1,477 SR
Queue Stats
6W - 7L
1,486 Elo+
Solo
Mercury
Mercury
LowRezzLol
Mercury
Level 8
God Stats
2W - 1L
1,892 SR
Queue Stats
36W - 35L
1,532 Elo+
Solo
Anubis
Anubis
coomguzzler
Anubis
Level 28
God Stats
16W - 17L
1,592 SR
Queue Stats
175W - 114L
1,644 Elo+
Solo
Sol
Sol
yourmomismylover
Sol
Level 26
God Stats
5W - 3L
1,637 SR
Queue Stats
108W - 101L
1,517 Elo+
Solo
Team Averages
Level 17
1,628 SR
1,539 Elo+

VS

Team Averages
Level 19
1,559 SR
1,506 Elo+
Ymir
Ymir
GustaveToupie
Ymir
Level 20
God Stats
5W - 4L
1,477 SR
Queue Stats
70W - 65L
1,465 Elo+
Party 2
Thor
Thor
NeftaliC
Thor
Level 15
God Stats
1W - 1L
1,703 SR
Queue Stats
7W - 5L
1,780 Elo+
Solo
Hercules
Hercules
Topex0
Hercules
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,424 Elo+
Party 1
Odin
Odin
Truenosday
Odin
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,424 Elo+
Party 1
Anubis
Anubis
xgabillx
Anubis
Level 27
God Stats
9W - 4L
1,614 SR
Queue Stats
97W - 99L
1,438 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BasiliskWanderer
Jormungandr
14
6 / 0 / 12
9,895
550
10,449
10,825
7,967
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bellona
ChrissBrut
Bellona
15
1 / 1 / 0
9,501
528
2,816
8,198
5,405
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Mercury
LowRezzLol
Mercury
19
13 / 1 / 6
12,132
674
13,656
12,456
6,566
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Anubis
16
5 / 4 / 9
10,443
580
11,517
12,465
7,140
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

16
7 / 3 / 9
10,645
591
12,299
12,613
3,410
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 8 / 3
6,589
366
5,542
11,767
5,433
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Thor
14
2 / 7 / 4
8,718
484
6,270
16,739
5,542
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hercules
Topex0
Hercules
11
1 / 8 / 4
7,336
408
4,465
14,458
5,466
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Breastplate

Breastplate

+20
Physical Protection

15
3 / 2 / 0
9,091
505
6,444
8,887
6,085
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Anubis
xgabillx
Anubis
12
3 / 7 / 1
7,758
431
9,523
15,574
7,545
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
21
32
Kills
9
9
Deaths
32
36
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
BasiliskWanderer
Jormungandr
6
0
12
12
W
Bellona
ChrissBrut
Bellona
1
1
0
1
L
0
8
3
0.19
W
Mercury
LowRezzLol
Mercury
13
1
6
16
L
Thor
2
7
4
0.57
L
Hercules
Topex0
Hercules
1
8
4
0.38
L
3
2
0
1.5
W
Anubis
5
4
9
2.38
L
Anubis
xgabillx
Anubis
3
7
1
0.5
W
7
3
9
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,737
Damage
32,244
56,557
Taken
67,425
30,488
Mitigated
30,071
19,518
Healing
15,355
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
BasiliskWanderer
Jormungandr
10,449
1,843
0
1,236
10,825
7,967
273
6,150
4,456
38,558
0
W
Bellona
ChrissBrut
Bellona
2,816
550
0
3,316
8,198
5,405
806
1,364
6,834
0
46,411
L
5,542
974
0
948
11,767
5,433
0
7,255
4,512
16,913
0
W
Mercury
LowRezzLol
Mercury
13,656
8,441
0
2,205
12,456
6,566
1,214
1,850
10,606
0
93,909
L
Thor
6,270
1,843
0
4,149
16,739
5,542
0
5,436
11,303
0
56,527
L
Hercules
Topex0
Hercules
4,465
1,473
0
3,894
14,458
5,466
0
8,663
5,795
0
19,692
L
6,444
2,541
0
125
8,887
6,085
582
3,704
5,183
12,629
36,524
W
Anubis
11,517
516
0
5,837
12,465
7,140
520
2,186
10,279
62,026
0
L
Anubis
xgabillx
Anubis
9,523
1,055
183
6,056
15,574
7,545
0
9,673
5,901
47,877
0
W
12,299
4,611
0
6,924
12,613
3,410
1,127
5,308
7,305
81,535
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,616
Gold Earned
39,492
541
Minions Killed
344
0
Camps Cleared
0
1,675,147
Distance Traveled
1,579,868
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
9,895
550
59
3
0
305,623
2
W
Bellona
9,501
528
110
6
0
336,815
1
L
Ymir
6,589
366
25
1
0
320,014
1
W
Mercury
12,132
674
146
8
0
428,247
2
L
Thor
8,718
484
104
6
0
320,408
6
L
Hercules
7,336
408
30
2
0
341,133
4
L
Odin
9,091
505
100
6
0
320,783
0
W
Anubis
10,443
580
103
6
0
301,583
3
L
Anubis
7,758
431
85
5
0
277,530
3
W
Sol
10,645
591
123
7
0
302,879
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role