Player Matchup

Nemesis
Nemesis
Basegiz 60hz
Nemesis
Level 84
God Stats
6W - 8L
1,520 SR
Queue Stats
787W - 722L
1,456 Elo+
Party 1
Apollo
Apollo
ObscureGlint665
Apollo
Level 24
God Stats
5W - 3L
1,685 SR
Queue Stats
184W - 209L
1,483 Elo+
Party 1
Serqet
Serqet
PLD Kalled
Serqet
Level 123
God Stats
20W - 22L
1,513 SR
Queue Stats
898W - 782L
1,570 Elo+
Party 1
Sylvanus
Sylvanus
TopJonjonnboy
Sylvanus
Level 113
God Stats
4W - 2L
1,563 SR
Queue Stats
508W - 433L
1,514 Elo+
Party 1
Baron Samedi
Baron Samedi
YKZ UNiTaRy
Baron Samedi
Level 102
God Stats
2W - 2L
1,516 SR
Queue Stats
637W - 599L
1,553 Elo+
Party 1
Team Averages
Level 89
1,559 SR
1,515 Elo+

VS

Team Averages
Level 63
1,588 SR
1,401 Elo+
Horus
Horus
Digo_Gaby_Helena
Horus
Level 41
God Stats
3W - 2L
1,624 SR
Queue Stats
107W - 115L
1,300 Elo+
Solo
Persephone
Persephone
PoisonLeFay
Persephone
Level 85
God Stats
113W - 149L
1,548 SR
Queue Stats
297W - 433L
1,472 Elo+
Solo
Pele
Pele
TSU ScarletWolf
Pele
Level 60
God Stats
9W - 4L
1,755 SR
Queue Stats
351W - 420L
1,399 Elo+
Solo
Nu Wa
Nu Wa
VULCAO83
Nu Wa
Level 66
God Stats
67W - 50L
1,503 SR
Queue Stats
433W - 501L
1,395 Elo+
Solo
Vulcan
Vulcan
canape_contido
Vulcan
Level 63
God Stats
6W - 3L
1,510 SR
Queue Stats
221W - 257L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Basegiz 60hz
Nemesis
11
2 / 0 / 2
6,424
642
3,342
6,520
2,213
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

10
7 / 0 / 1
6,536
654
2,730
4,326
1,327
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Serqet
PLD Kalled
Serqet
10
4 / 1 / 3
6,155
616
4,996
6,873
2,150
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sylvanus
TopJonjonnboy
Sylvanus
8
1 / 0 / 8
5,472
547
4,543
6,508
3,287
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Baron Samedi
YKZ UNiTaRy
Baron Samedi
10
5 / 0 / 3
6,204
620
6,777
5,071
2,442
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 7 / 0
3,862
386
1,383
8,207
5,138
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Persephone
PoisonLeFay
Persephone
6
0 / 2 / 0
4,143
414
938
3,514
1,106
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

8
1 / 3 / 0
5,266
527
1,030
7,274
2,079
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Nu Wa
VULCAO83
Nu Wa
7
0 / 3 / 0
4,531
453
4,137
3,695
1,059
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

8
0 / 4 / 0
4,596
460
3,485
6,979
2,182
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
1
19
Kills
1
1
Deaths
19
17
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Basegiz 60hz
Nemesis
2
0
2
3
L
0
7
0
0
W
7
0
1
7.5
W
Serqet
PLD Kalled
Serqet
4
1
3
5.5
L
Persephone
PoisonLeFay
Persephone
0
2
0
0
L
1
3
0
0.33
W
Sylvanus
TopJonjonnboy
Sylvanus
1
0
8
5
L
Nu Wa
VULCAO83
Nu Wa
0
3
0
0
W
Baron Samedi
YKZ UNiTaRy
Baron Samedi
5
0
3
6.5
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,388
Damage
10,973
29,298
Taken
29,669
11,419
Mitigated
11,564
16,540
Healing
3,794
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Basegiz 60hz
Nemesis
3,342
1,591
0
3,896
6,520
2,213
93
2,109
4,411
0
32,836
L
1,383
822
50
330
8,207
5,138
80
1,494
6,569
0
5,638
W
2,730
1,573
0
919
4,326
1,327
2,045
554
3,772
0
27,383
W
Serqet
PLD Kalled
Serqet
4,996
973
0
2,994
6,873
2,150
0
1,378
5,495
0
31,050
L
Persephone
PoisonLeFay
Persephone
938
105
0
533
3,514
1,106
200
1,703
1,809
10,031
0
L
1,030
177
0
807
7,274
2,079
0
2,633
4,076
0
25,171
W
Sylvanus
TopJonjonnboy
Sylvanus
4,543
1,585
1,688
3,447
6,508
3,287
29
2,289
4,219
15,816
0
L
Nu Wa
VULCAO83
Nu Wa
4,137
1,755
0
0
3,695
1,059
0
300
3,395
15,089
0
W
Baron Samedi
YKZ UNiTaRy
Baron Samedi
6,777
371
471
3,125
5,071
2,442
215
2,161
2,910
35,130
0
L
3,485
953
0
2,074
6,979
2,182
0
5,190
1,789
20,239
1,845

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,791
Gold Earned
22,398
285
Minions Killed
148
0
Camps Cleared
0
985,492
Distance Traveled
859,120
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
6,424
642
88
9
0
199,229
2
L
Horus
3,862
386
6
1
0
181,160
0
W
Apollo
6,536
654
55
6
0
186,968
0
W
Serqet
6,155
616
67
7
0
208,991
1
L
Persephone
4,143
414
18
2
0
158,531
0
L
Pele
5,266
527
58
6
0
201,690
1
W
Sylvanus
5,472
547
25
3
0
196,907
1
L
Nu Wa
4,531
453
29
3
0
136,862
3
W
Baron Samedi
6,204
620
50
5
0
193,397
2
L
Vulcan
4,596
460
37
4
0
180,877
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role