Player Matchup

Hun Batz
Hun Batz
Fabian23l
Hun Batz
Level 6
God Stats
1W - 2L
1,404 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 1
Ganesha
Ganesha
FabledName
Ganesha
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
Hamma123
Kukulkan
Level 5
God Stats
1W - 1L
1,319 SR
Queue Stats
3W - 4L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
MamaEasy69
Sun Wukong
Level 15
God Stats
14W - 9L
1,771 SR
Queue Stats
112W - 109L
1,362 Elo+
Solo
Hachiman
Hachiman
iMaxx2000
Hachiman
Level 5
God Stats
0W - 1L
1,704 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 1
Team Averages
Level 8
1,540 SR
1,472 Elo+

VS

Team Averages
Level 23
1,405 SR
1,318 Elo+
Yemoja
Yemoja
 
Yemoja
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
CoCoDiRienzo
Odin
Level 18
God Stats
3W - 2L
1,424 SR
Queue Stats
4W - 2L
1,418 Elo+
Solo
Tsukuyomi
Tsukuyomi
Hyouringetsu
Tsukuyomi
Level 42
God Stats
23W - 35L
1,318 SR
Queue Stats
55W - 84L
1,228 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
flowboichik
Morgan Le Fay
Level 13
God Stats
6W - 10L
1,419 SR
Queue Stats
8W - 16L
1,239 Elo+
Solo
Neith
Neith
umitc
Neith
Level 14
God Stats
3W - 5L
1,364 SR
Queue Stats
10W - 17L
1,205 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Fabian23l
Hun Batz
10
1 / 2 / 1
5,920
493
5,119
7,047
2,324
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ganesha
FabledName
Ganesha
9
0 / 4 / 2
5,728
477
5,372
10,613
8,196
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Kukulkan
Hamma123
Kukulkan
10
0 / 3 / 0
5,681
473
1,037
5,853
2,067
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sun Wukong
MamaEasy69
Sun Wukong
8
0 / 4 / 0
5,310
443
3,816
8,816
3,914
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hachiman
iMaxx2000
Hachiman
7
2 / 5 / 0
5,133
428
2,277
5,484
1,318
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
10
2 / 0 / 6
6,355
530
3,444
8,185
2,903
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

12
3 / 0 / 3
7,035
586
5,781
6,139
5,134
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tsukuyomi
Hyouringetsu
Tsukuyomi
13
10 / 0 / 1
8,104
675
7,079
7,306
2,426
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morgan Le Fay
flowboichik
Morgan Le Fay
11
1 / 1 / 2
6,528
544
4,650
6,237
4,945
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
umitc
Neith
9
1 / 2 / 3
5,705
475
1,906
4,595
1,315
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
32
3
Kills
17
18
Deaths
3
3
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Yemoja
 
Yemoja
2
0
6
5
W
3
0
3
4.5
L
Hun Batz
Fabian23l
Hun Batz
1
2
1
0.75
L
Ganesha
FabledName
Ganesha
0
4
2
0.25
L
Kukulkan
Hamma123
Kukulkan
0
3
0
0
W
Tsukuyomi
Hyouringetsu
Tsukuyomi
10
0
1
10.5
L
Sun Wukong
MamaEasy69
Sun Wukong
0
4
0
0
W
Morgan Le Fay
flowboichik
Morgan Le Fay
1
1
2
2
L
Hachiman
iMaxx2000
Hachiman
2
5
0
0.4
W
Neith
umitc
Neith
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,621
Damage
22,860
37,813
Taken
32,462
17,819
Mitigated
16,723
5,532
Healing
13,653
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
 
Yemoja
3,444
1,228
908
1,714
8,185
2,903
0
2,036
6,149
20,609
0
W
5,781
879
205
2,514
6,139
5,134
354
734
5,405
8,526
22,629
L
Hun Batz
Fabian23l
Hun Batz
5,119
2,051
0
2,096
7,047
2,324
0
1,618
5,336
0
32,696
L
Ganesha
FabledName
Ganesha
5,372
577
0
1,347
10,613
8,196
0
2,689
7,827
23,330
0
L
Kukulkan
Hamma123
Kukulkan
1,037
399
0
270
5,853
2,067
426
2,758
3,095
23,939
0
W
Tsukuyomi
Hyouringetsu
Tsukuyomi
7,079
2,469
0
5,463
7,306
2,426
0
273
7,033
0
42,475
L
Sun Wukong
MamaEasy69
Sun Wukong
3,816
1,537
0
1,041
8,816
3,914
76
1,049
7,232
0
25,201
W
Morgan Le Fay
flowboichik
Morgan Le Fay
4,650
646
0
1,780
6,237
4,945
390
834
5,403
36,711
0
L
Hachiman
iMaxx2000
Hachiman
2,277
1,921
0
778
5,484
1,318
0
1,103
4,381
0
13,359
W
Neith
umitc
Neith
1,906
1,160
0
1,069
4,595
1,315
570
2,532
2,063
0
21,496

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,772
Gold Earned
33,727
202
Minions Killed
318
0
Camps Cleared
0
1,100,909
Distance Traveled
1,128,669
1
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
6,355
530
39
3
0
201,699
3
W
Odin
7,035
586
71
6
0
211,069
0
L
Hun Batz
5,920
493
59
5
0
251,560
0
L
Ganesha
5,728
477
12
1
0
207,911
1
L
Kukulkan
5,681
473
48
4
0
229,251
0
W
Tsukuyomi
8,104
675
94
8
0
303,902
5
L
Sun Wukong
5,310
443
39
3
0
231,814
0
W
Morgan Le Fay
6,528
544
72
6
0
200,092
1
L
Hachiman
5,133
428
44
4
0
180,373
0
W
Neith
5,705
475
42
4
0
211,907
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role