Player Matchup

Hera
Hera
Akyør
Hera
Level 114
God Stats
25W - 17L
1,665 SR
Queue Stats
527W - 462L
1,534 Elo+
Party 1
Artemis
Artemis
JRA Viejo
Artemis
Level 109
God Stats
5W - 3L
1,503 SR
Queue Stats
645W - 558L
1,517 Elo+
Party 1
King Arthur
King Arthur
NiiCK iiS SiiCK
King Arthur
Level 74
God Stats
0W - 1L
1,500 SR
Queue Stats
110W - 101L
1,517 Elo+
Party 2
Bellona
Bellona
bigppzues
Bellona
Level 83
God Stats
2W - 1L
1,698 SR
Queue Stats
79W - 81L
1,491 Elo+
Party 2
Cerberus
Cerberus
colton h4
Cerberus
Level 115
God Stats
6W - 8L
1,572 SR
Queue Stats
137W - 129L
1,528 Elo+
Party 2
Team Averages
Level 99
1,588 SR
1,517 Elo+

VS

Team Averages
Level 118
1,664 SR
1,516 Elo+
Sol
Sol
 
Sol
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
ArthurMalloy
Agni
Level 127
God Stats
3W - 1L
1,812 SR
Queue Stats
146W - 146L
1,527 Elo+
Solo
Erlang Shen
Erlang Shen
Lonely Vagrant
Erlang Shen
Level 120
God Stats
5W - 4L
1,919 SR
Queue Stats
104W - 69L
1,611 Elo+
Solo
Sun Wukong
Sun Wukong
ScareCape260067
Sun Wukong
Level 134
God Stats
246W - 240L
1,522 SR
Queue Stats
247W - 242L
1,493 Elo+
Solo
Cthulhu
Cthulhu
xiSurgical
Cthulhu
Level 122
God Stats
5W - 2L
1,566 SR
Queue Stats
93W - 96L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
Akyør
Hera
11
3 / 2 / 0
6,518
652
4,720
4,476
1,552
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
JRA Viejo
Artemis
9
0 / 3 / 1
5,154
515
2,609
5,230
1,454
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
NiiCK iiS SiiCK
King Arthur
7
0 / 4 / 0
4,462
446
2,476
8,320
3,080
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bellona
bigppzues
Bellona
7
0 / 3 / 3
4,992
499
3,106
6,343
3,343
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cerberus
colton h4
Cerberus
7
1 / 2 / 0
4,565
457
1,584
6,376
2,611
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
11
1 / 0 / 3
6,215
622
4,715
5,592
1,079
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

11
6 / 1 / 0
6,356
636
3,675
4,301
1,135
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Erlang Shen
Lonely Vagrant
Erlang Shen
11
2 / 1 / 3
6,115
612
2,523
6,660
3,028
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Sun Wukong
ScareCape260067
Sun Wukong
9
2 / 1 / 3
5,331
533
3,462
5,764
1,752
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
xiSurgical
Cthulhu
11
3 / 1 / 2
6,383
638
4,131
5,736
4,495
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
25
4
Kills
14
14
Deaths
4
4
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
1
0
3
2.5
L
Hera
Akyør
Hera
3
2
0
1.5
W
6
1
0
6
L
Artemis
JRA Viejo
Artemis
0
3
1
0.17
W
Erlang Shen
Lonely Vagrant
Erlang Shen
2
1
3
3.5
L
King Arthur
NiiCK iiS SiiCK
King Arthur
0
4
0
0
W
Sun Wukong
ScareCape260067
Sun Wukong
2
1
3
3.5
L
Bellona
bigppzues
Bellona
0
3
3
0.5
L
Cerberus
colton h4
Cerberus
1
2
0
0.5
W
Cthulhu
xiSurgical
Cthulhu
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,495
Damage
18,506
30,745
Taken
28,053
12,040
Mitigated
11,489
6,662
Healing
11,217
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
4,715
2,387
0
3,045
5,592
1,079
1,164
655
4,937
39,931
0
L
Hera
Akyør
Hera
4,720
1,441
0
433
4,476
1,552
0
1,746
2,730
37,040
0
W
3,675
246
0
744
4,301
1,135
0
1,264
3,033
35,184
0
L
Artemis
JRA Viejo
Artemis
2,609
1,184
0
1,599
5,230
1,454
0
2,551
2,679
0
28,211
W
Erlang Shen
Lonely Vagrant
Erlang Shen
2,523
1,206
0
2,696
6,660
3,028
0
1,260
5,310
0
37,661
L
King Arthur
NiiCK iiS SiiCK
King Arthur
2,476
953
0
1,860
8,320
3,080
144
3,523
4,797
0
16,120
W
Sun Wukong
ScareCape260067
Sun Wukong
3,462
1,116
206
2,567
5,764
1,752
0
2,549
3,121
0
16,552
L
Bellona
bigppzues
Bellona
3,106
895
0
1,069
6,343
3,343
0
1,869
4,474
0
23,969
L
Cerberus
colton h4
Cerberus
1,584
115
0
1,701
6,376
2,611
0
2,832
3,544
12,206
0
W
Cthulhu
xiSurgical
Cthulhu
4,131
670
0
1,959
5,736
4,495
52
451
5,285
34,006
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,691
Gold Earned
30,400
250
Minions Killed
336
0
Camps Cleared
0
939,479
Distance Traveled
953,278
12
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
6,215
622
74
7
0
175,586
6
L
Hera
6,518
652
86
9
0
187,762
5
W
Agni
6,356
636
80
8
0
192,789
4
L
Artemis
5,154
515
51
5
0
179,558
2
W
Erlang Shen
6,115
612
70
7
0
217,082
3
L
King Arthur
4,462
446
39
4
0
180,797
0
W
Sun Wukong
5,331
533
34
3
0
187,786
0
L
Bellona
4,992
499
50
5
0
204,948
2
L
Cerberus
4,565
457
24
2
0
186,414
3
W
Cthulhu
6,383
638
78
8
0
180,035
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role