Player Matchup

Fafnir
Fafnir
Bronze III
ELANO779
Fafnir
Bronze III
Level 46
God Stats
0W - 2L
1,497 SR
Queue Stats
1W - 2L
1,505 MMR
Solo
Izanami
Izanami
Platinum V
IG_Electro
Izanami
Platinum V
Level 117
God Stats
55W - 30L
1,650 SR
Queue Stats
367W - 370L
1,608 MMR
Solo
Thanatos
Thanatos
Gold V
Juri__Tarded
Thanatos
Gold V
Level 88
God Stats
11W - 9L
1,605 SR
Queue Stats
28W - 25L
1,599 MMR
Solo
Chaac
Chaac
Gold II
N0M3RCY2707
Chaac
Gold II
Level 125
God Stats
49W - 47L
1,587 SR
Queue Stats
291W - 296L
1,566 MMR
Solo
Kukulkan
Kukulkan
Platinum V
whiteshado
Kukulkan
Platinum V
Level 100
God Stats
45W - 51L
1,491 SR
Queue Stats
367W - 380L
1,567 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 95
1,566 SR
1,569 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 112
1,618 SR
1,592 MMR
Odin
Odin
Gold IV
 
Odin
Gold IV
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Artemis
Artemis
Gold III
Dariio2002
Artemis
Gold III
Level 145
God Stats
34W - 20L
1,663 SR
Queue Stats
498W - 505L
1,464 MMR
Solo
Jormungandr
Jormungandr
Gold I
Hellghost500
Jormungandr
Gold I
Level 98
God Stats
17W - 19L
1,627 SR
Queue Stats
103W - 93L
1,634 MMR
Solo
Merlin
Merlin
Gold II
Sir_TiddyMilk
Merlin
Gold II
Level 129
God Stats
4W - 3L
1,637 SR
Queue Stats
279W - 283L
1,512 MMR
Solo
Ao Kuang
Ao Kuang
Platinum IV
over69951
Ao Kuang
Platinum IV
Level 106
God Stats
76W - 62L
1,662 SR
Queue Stats
133W - 124L
1,848 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
ELANO779
Fafnir
13
1 / 5 / 0
8,142
407
1,805
12,106
11,568
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Izanami
IG_Electro
Izanami
15
2 / 5 / 1
9,477
474
9,899
14,237
4,443
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Thanatos
Juri__Tarded
Thanatos
16
2 / 5 / 3
10,445
522
9,417
18,287
6,585
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
3 / 4 / 0
10,592
530
11,198
18,921
23,980
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Kukulkan
whiteshado
Kukulkan
16
0 / 5 / 0
9,456
473
8,238
11,078
3,859
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bans
Morgan Le FayTiamatPersephoneAthenaKali

VS

Bans
GilgameshScyllaJanusSolHel
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
16
3 / 0 / 7
9,921
496
6,795
13,873
11,664
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Artemis
Dariio2002
Artemis
16
2 / 3 / 5
9,752
488
4,473
9,032
3,107
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Jormungandr
Hellghost500
Jormungandr
17
1 / 1 / 6
10,650
533
10,611
20,250
24,092
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

18
4 / 3 / 12
11,198
560
14,238
10,821
4,316
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ao Kuang
over69951
Ao Kuang
19
14 / 2 / 1
12,184
609
15,733
16,328
6,948
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
55
8
Kills
24
24
Deaths
9
4
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
3
0
7
6.5
W
Artemis
Dariio2002
Artemis
2
3
5
1.5
L
Fafnir
ELANO779
Fafnir
1
5
0
0.2
W
Jormungandr
Hellghost500
Jormungandr
1
1
6
4
L
Izanami
IG_Electro
Izanami
2
5
1
0.5
L
Thanatos
Juri__Tarded
Thanatos
2
5
3
0.7
L
3
4
0
0.75
W
4
3
12
3.33
W
Ao Kuang
over69951
Ao Kuang
14
2
1
7.25
L
Kukulkan
whiteshado
Kukulkan
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,557
Damage
51,850
74,629
Taken
70,304
50,435
Mitigated
50,127
26,371
Healing
29,671
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
6,795
1,357
206
4,064
13,873
11,664
781
3,142
10,731
3,626
42,940
W
Artemis
Dariio2002
Artemis
4,473
3,344
0
2,636
9,032
3,107
3,004
594
8,438
0
45,175
L
Fafnir
ELANO779
Fafnir
1,805
1,234
172
2,158
12,106
11,568
581
5,285
6,725
28,097
0
W
Jormungandr
Hellghost500
Jormungandr
10,611
3,113
0
9,876
20,250
24,092
259
2,585
16,612
70,438
0
L
Izanami
IG_Electro
Izanami
9,899
5,839
0
2,357
14,237
4,443
1,411
6,814
7,373
0
86,448
L
Thanatos
Juri__Tarded
Thanatos
9,417
5,788
0
15,098
18,287
6,585
0
8,389
9,847
0
80,791
L
11,198
2,119
0
5,915
18,921
23,980
399
11,426
6,162
0
59,582
W
14,238
514
0
3,071
10,821
4,316
1,929
1,633
9,188
79,466
0
W
Ao Kuang
over69951
Ao Kuang
15,733
4,133
0
9,818
16,328
6,948
2,178
2,089
14,138
74,680
0
L
Kukulkan
whiteshado
Kukulkan
8,238
0
0
671
11,078
3,859
0
8,027
3,002
68,196
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,112
Gold Earned
53,705
572
Minions Killed
548
0
Camps Cleared
0
1,704,576
Distance Traveled
1,729,109
16
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
9,921
496
80
4
0
410,336
0
W
Artemis
9,752
488
63
3
0
216,878
2
L
Fafnir
8,142
407
37
2
0
299,043
0
W
Jormungandr
10,650
533
146
7
0
339,919
1
L
Izanami
9,477
474
137
7
0
328,074
4
L
Thanatos
10,445
522
133
7
0
406,866
4
L
Chaac
10,592
530
125
6
0
331,701
4
W
Merlin
11,198
560
128
6
0
346,214
0
W
Ao Kuang
12,184
609
131
7
0
415,762
0
L
Kukulkan
9,456
473
140
7
0
338,892
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role