Player Matchup

Thor
Thor
 
Thor
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Dragonlord455
Cthulhu
Level 124
God Stats
3W - 3L
1,351 SR
Queue Stats
307W - 283L
1,536 Elo+
Solo
Ra
Ra
PlsDieThxBye26
Ra
Level 80
God Stats
2W - 8L
1,378 SR
Queue Stats
326W - 344L
1,510 Elo+
Solo
Horus
Horus
TristanTheWiz
Horus
Level 120
God Stats
13W - 13L
1,526 SR
Queue Stats
443W - 427L
1,630 Elo+
Party 2
Jing Wei
Jing Wei
flightlessdragon
Jing Wei
Level 67
God Stats
7W - 8L
1,639 SR
Queue Stats
111W - 98L
1,568 Elo+
Party 2
Team Averages
Level 107
1,479 SR
1,549 Elo+

VS

Team Averages
Level 90
1,462 SR
1,545 Elo+
Persephone
Persephone
 
Persephone
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ullr
Ullr
LiterallyFiji
Ullr
Level 65
God Stats
6W - 4L
1,327 SR
Queue Stats
555W - 419L
1,580 Elo+
Solo
Tsukuyomi
Tsukuyomi
OriginalDogger
Tsukuyomi
Level 67
God Stats
14W - 11L
1,516 SR
Queue Stats
247W - 259L
1,554 Elo+
Solo
Awilix
Awilix
Ryoma2088
Awilix
Level 119
God Stats
14W - 11L
1,265 SR
Queue Stats
79W - 63L
1,525 Elo+
Solo
Bellona
Bellona
vetate21
Bellona
Level 100
God Stats
11W - 6L
1,702 SR
Queue Stats
439W - 435L
1,566 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
9
1 / 2 / 2
6,111
470
3,268
6,690
2,092
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cthulhu
13
1 / 3 / 0
7,026
540
4,446
10,845
7,450
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

13
4 / 3 / 1
7,720
594
6,668
9,495
3,553
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
1 / 2 / 1
5,787
445
3,034
9,360
4,715
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
0 / 5 / 1
6,354
489
1,941
9,055
2,463
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
12
0 / 2 / 6
7,665
590
5,947
6,074
1,707
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
6 / 1 / 2
8,484
653
7,610
5,881
1,909
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Tsukuyomi
OriginalDogger
Tsukuyomi
13
2 / 1 / 2
7,972
613
6,970
7,776
4,448
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Awilix
Ryoma2088
Awilix
14
5 / 1 / 3
8,387
645
4,776
8,171
2,741
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
vetate21
Bellona
11
2 / 2 / 6
7,030
541
5,120
9,424
7,622
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
34
7
Kills
15
15
Deaths
7
5
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
1
2
2
1
W
Persephone
 
Persephone
0
2
6
1.5
L
Cthulhu
1
3
0
0.33
W
6
1
2
7
W
Tsukuyomi
OriginalDogger
Tsukuyomi
2
1
2
3
L
4
3
1
1.5
W
Awilix
Ryoma2088
Awilix
5
1
3
6.5
L
1
2
1
0.75
L
0
5
1
0.1
W
Bellona
vetate21
Bellona
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,357
Damage
30,423
45,445
Taken
37,326
20,273
Mitigated
18,427
15,357
Healing
6,844
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
3,268
783
0
2,684
6,690
2,092
0
417
6,133
0
26,494
W
Persephone
 
Persephone
5,947
336
108
1,694
6,074
1,707
0
1,956
4,000
43,832
0
L
Cthulhu
4,446
426
0
3,704
10,845
7,450
0
0
9,727
44,082
0
W
7,610
2,603
0
1,000
5,881
1,909
0
613
5,244
0
54,991
W
Tsukuyomi
OriginalDogger
Tsukuyomi
6,970
1,466
0
3,123
7,776
4,448
0
4,333
3,443
0
44,501
L
6,668
676
832
3,355
9,495
3,553
0
2,762
6,477
51,897
0
W
Awilix
Ryoma2088
Awilix
4,776
2,209
0
250
8,171
2,741
0
663
7,418
0
58,110
L
3,034
1,144
220
3,194
9,360
4,715
0
1,860
7,360
0
10,737
L
1,941
1,107
0
1,368
9,055
2,463
0
398
8,637
0
42,439
W
Bellona
vetate21
Bellona
5,120
487
0
669
9,424
7,622
0
3,081
6,106
0
27,665

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,998
Gold Earned
39,538
380
Minions Killed
428
0
Camps Cleared
0
1,234,387
Distance Traveled
1,363,586
25
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
6,111
470
66
5
0
201,867
2
W
Persephone
7,665
590
91
7
0
271,663
3
L
Cthulhu
7,026
540
95
7
0
268,847
5
W
Ullr
8,484
653
100
8
0
241,220
4
W
Tsukuyomi
7,972
613
91
7
0
273,000
6
L
Ra
7,720
594
114
9
0
254,209
3
W
Awilix
8,387
645
103
8
0
291,072
3
L
Horus
5,787
445
14
1
0
262,464
12
L
Jing Wei
6,354
489
91
7
0
247,000
3
W
Bellona
7,030
541
43
3
0
286,631
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role