Player Matchup

Izanami
Izanami
BGAKASHY
Izanami
Level 96
God Stats
12W - 9L
1,627 SR
Queue Stats
371W - 347L
1,556 Elo+
Party 1
Khepri
Khepri
FinalParty
Khepri
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
259W - 238L
1,576 Elo+
Party 1
Tyr
Tyr
OLordINRI
Tyr
Level 156
God Stats
1W - 0L
1,876 SR
Queue Stats
136W - 140L
1,592 Elo+
Party 1
Tiamat
Tiamat
Zexy US
Tiamat
Level 127
God Stats
14W - 16L
1,363 SR
Queue Stats
227W - 210L
1,595 Elo+
Party 1
Anhur
Anhur
xxDWARFKINGxx
Anhur
Level 118
God Stats
4W - 1L
1,650 SR
Queue Stats
213W - 188L
1,644 Elo+
Party 1
Team Averages
Level 121
1,603 SR
1,592 Elo+

VS

Team Averages
Level 153
1,535 SR
1,574 Elo+
Hercules
Hercules
 
Hercules
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
Nunro
Ne Zha
Level 160
God Stats
4W - 7L
1,404 SR
Queue Stats
86W - 84L
1,579 Elo+
Party 2
Hel
Hel
SwagSempai
Hel
Level 160
God Stats
3W - 2L
1,580 SR
Queue Stats
86W - 95L
1,590 Elo+
Party 2
Chronos
Chronos
ToxiicBayoune
Chronos
Level 141
God Stats
29W - 27L
1,585 SR
Queue Stats
562W - 538L
1,575 Elo+
Party 2
Xbalanque
Xbalanque
iLLmatic_Rich
Xbalanque
Level 160
God Stats
26W - 22L
1,605 SR
Queue Stats
235W - 224L
1,627 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BGAKASHY
Izanami
8
1 / 0 / 1
4,952
707
1,623
3,218
592
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Khepri
FinalParty
Khepri
7
1 / 0 / 1
4,450
636
813
3,539
1,536
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
2 / 1 / 0
4,967
710
3,164
6,230
2,919
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tiamat
Zexy US
Tiamat
8
0 / 0 / 0
4,520
646
1,726
786
395
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

8
0 / 1 / 1
4,542
649
424
3,832
1,234
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
4
0 / 2 / 0
3,407
487
1,102
3,081
575
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Ne Zha
Nunro
Ne Zha
8
1 / 0 / 1
4,560
651
726
3,113
758
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
0 / 2 / 1
4,343
620
3,174
4,848
2,433
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos
9
1 / 0 / 0
4,836
691
994
2,833
931
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xbalanque
iLLmatic_Rich
Xbalanque
8
0 / 0 / 0
4,454
636
2,872
3,272
669
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
4
4
Kills
2
2
Deaths
4
3
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
0
2
0
0
W
Izanami
BGAKASHY
Izanami
1
0
1
1.5
W
Khepri
FinalParty
Khepri
1
0
1
1.5
L
Ne Zha
Nunro
Ne Zha
1
0
1
1.5
W
2
1
0
2
L
0
2
1
0.25
L
Chronos
1
0
0
1
W
Tiamat
Zexy US
Tiamat
0
0
0
0
L
Xbalanque
iLLmatic_Rich
Xbalanque
0
0
0
0
W
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,750
Damage
8,868
17,605
Taken
17,147
6,676
Mitigated
5,366
8,827
Healing
7,475
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
1,102
380
45
750
3,081
575
0
371
2,710
0
7,236
W
Izanami
BGAKASHY
Izanami
1,623
1,513
0
1,563
3,218
592
0
0
3,218
0
29,419
W
Khepri
FinalParty
Khepri
813
101
0
1,337
3,539
1,536
0
418
3,121
7,389
0
L
Ne Zha
Nunro
Ne Zha
726
87
0
543
3,113
758
0
498
2,571
0
19,381
W
3,164
709
0
4,052
6,230
2,919
0
3,174
3,056
0
21,621
L
3,174
827
163
2,919
4,848
2,433
0
0
4,557
18,441
0
L
Chronos
994
198
0
1,275
2,833
931
0
1,237
1,430
22,797
2,232
W
Tiamat
Zexy US
Tiamat
1,726
128
0
344
786
395
436
0
786
23,085
0
L
Xbalanque
iLLmatic_Rich
Xbalanque
2,872
1,037
0
1,780
3,272
669
0
223
3,049
0
26,905
W
424
344
0
1,531
3,832
1,234
0
519
3,313
0
27,768

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,431
Gold Earned
21,600
246
Minions Killed
233
0
Camps Cleared
0
769,951
Distance Traveled
665,117
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
3,407
487
9
1
0
104,092
0
W
Izanami
4,952
707
67
10
0
149,248
4
W
Khepri
4,450
636
11
2
0
152,053
2
L
Ne Zha
4,560
651
46
7
0
159,824
5
W
Tyr
4,967
710
51
7
0
155,394
0
L
Hel
4,343
620
38
5
0
117,221
3
L
Chronos
4,836
691
76
11
0
142,986
4
W
Tiamat
4,520
646
55
8
0
157,900
3
L
Xbalanque
4,454
636
64
9
0
140,994
3
W
Anhur
4,542
649
62
9
0
155,356
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role