Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hou Yi
Hou Yi
 
Hou Yi
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
CANASTERO
Anhur
Level 105
God Stats
10W - 8L
1,503 SR
Queue Stats
68W - 75L
1,449 Elo+
Party 1
Awilix
Awilix
fernando93vieira
Awilix
Level 112
God Stats
81W - 90L
1,442 SR
Queue Stats
731W - 751L
1,481 Elo+
Solo
Ra
Ra
system123
Ra
Level 86
God Stats
9W - 13L
1,324 SR
Queue Stats
639W - 667L
1,547 Elo+
Solo
Team Averages
Level 107
1,454 SR
1,495 Elo+

VS

Team Averages
Level 105
1,567 SR
1,498 Elo+
Fenrir
Fenrir
 
Fenrir
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
Blozz18
Cernunnos
Level 127
God Stats
10W - 6L
1,609 SR
Queue Stats
276W - 302L
1,488 Elo+
Solo
Set
Set
UmbrellaaCorp
Set
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
121W - 110L
1,440 Elo+
Solo
Ah Puch
Ah Puch
oliverdougs
Ah Puch
Level 68
God Stats
19W - 14L
1,589 SR
Queue Stats
200W - 214L
1,510 Elo+
Solo
Arachne
Arachne
wertned
Arachne
Level 91
God Stats
7W - 3L
1,635 SR
Queue Stats
23W - 18L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
16
5 / 4 / 0
9,138
571
5,278
12,446
11,910
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hou Yi
 
Hou Yi
10
3 / 6 / 2
6,839
427
7,970
9,943
2,693
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Anhur
CANASTERO
Anhur
13
3 / 3 / 2
8,061
504
7,013
8,191
2,616
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
0 / 3 / 3
7,432
465
5,024
10,015
4,591
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
1 / 6 / 0
7,553
472
3,287
10,395
3,514
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
13
2 / 2 / 8
8,325
520
3,420
8,393
6,332
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cernunnos
Blozz18
Cernunnos
14
3 / 3 / 3
8,329
521
7,473
12,695
3,716
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

16
4 / 5 / 3
9,539
596
8,646
13,911
7,571
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ah Puch
oliverdougs
Ah Puch
16
3 / 0 / 6
9,830
614
9,288
7,127
3,428
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
wertned
Arachne
17
10 / 2 / 2
10,254
641
8,031
14,209
4,999
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+55
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
44
12
Kills
22
22
Deaths
12
7
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
5
4
0
1.25
L
Hou Yi
 
Hou Yi
3
6
2
0.67
W
Fenrir
 
Fenrir
2
2
8
3
W
Cernunnos
Blozz18
Cernunnos
3
3
3
1.5
L
Anhur
CANASTERO
Anhur
3
3
2
1.33
W
4
5
3
1.1
L
0
3
3
0.5
W
Ah Puch
oliverdougs
Ah Puch
3
0
6
6
L
1
6
0
0.17
W
Arachne
wertned
Arachne
10
2
2
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,572
Damage
36,858
50,990
Taken
56,335
25,324
Mitigated
26,046
11,956
Healing
26,636
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
5,278
993
0
3,494
12,446
11,910
0
1,465
10,981
51,192
0
L
Hou Yi
 
Hou Yi
7,970
4,527
0
1,342
9,943
2,693
0
0
9,943
0
28,196
W
Fenrir
 
Fenrir
3,420
354
0
3,950
8,393
6,332
125
778
7,487
0
22,264
W
Cernunnos
Blozz18
Cernunnos
7,473
3,532
0
5,141
12,695
3,716
2,829
165
12,530
0
54,187
L
Anhur
CANASTERO
Anhur
7,013
3,270
0
2,224
8,191
2,616
442
835
7,356
0
47,995
W
8,646
3,490
0
3,002
13,911
7,571
0
4,163
9,726
0
60,498
L
5,024
1,971
0
2,450
10,015
4,591
0
1,299
8,716
0
50,169
W
Ah Puch
oliverdougs
Ah Puch
9,288
597
122
4,838
7,127
3,428
542
1,772
5,119
75,157
0
L
3,287
298
210
2,236
10,395
3,514
75
5,689
4,706
39,398
0
W
Arachne
wertned
Arachne
8,031
4,692
0
9,583
14,209
4,999
0
1,404
12,743
0
65,342

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,023
Gold Earned
46,277
456
Minions Killed
455
0
Camps Cleared
0
1,403,939
Distance Traveled
1,558,332
17
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
9,138
571
120
8
0
248,429
3
L
Hou Yi
6,839
427
46
3
0
229,861
3
W
Fenrir
8,325
520
40
3
0
316,089
3
W
Cernunnos
8,329
521
83
5
0
289,029
3
L
Anhur
8,061
504
94
6
0
301,699
0
W
Set
9,539
596
93
6
0
284,872
7
L
Awilix
7,432
465
91
6
0
339,092
7
W
Ah Puch
9,830
614
129
8
0
298,218
5
L
Ra
7,553
472
105
7
0
284,858
4
W
Arachne
10,254
641
110
7
0
370,124
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role