Player Matchup

Gilgamesh
Gilgamesh
E1JuD10
Gilgamesh
Level 4
God Stats
9W - 5L
1,832 SR
Queue Stats
16W - 22L
1,750 Elo+
Party 2
Bacchus
Bacchus
InYourFace0069
Bacchus
Level 27
God Stats
1W - 4L
1,230 SR
Queue Stats
210W - 231L
1,376 Elo+
Party 1
Hercules
Hercules
Smurf_Kyogre
Hercules
Level 28
God Stats
10W - 14L
1,612 SR
Queue Stats
303W - 311L
1,393 Elo+
Party 1
Izanami
Izanami
meri_rey
Izanami
Level 29
God Stats
73W - 74L
1,511 SR
Queue Stats
106W - 137L
1,357 Elo+
Party 2
Hades
Hades
thetoniopachi
Hades
Level 69
God Stats
24W - 11L
1,592 SR
Queue Stats
109W - 135L
1,373 Elo+
Party 2
Team Averages
Level 31
1,555 SR
1,450 Elo+

VS

Team Averages
Level 25
1,522 SR
1,347 Elo+
Discordia
Discordia
Chaosb3aver
Discordia
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 111L
1,323 Elo+
Solo
Danzaburou
Danzaburou
Legoshi_HD
Danzaburou
Level 27
God Stats
29W - 26L
1,596 SR
Queue Stats
47W - 55L
1,407 Elo+
Party 3
Fenrir
Fenrir
PabloRufus
Fenrir
Level 27
God Stats
21W - 27L
1,329 SR
Queue Stats
100W - 147L
1,308 Elo+
Solo
Sun Wukong
Sun Wukong
Real_Protection
Sun Wukong
Level 23
God Stats
14W - 13L
1,568 SR
Queue Stats
46W - 48L
1,368 Elo+
Party 3
Ymir
Ymir
xXNeo-HeldXx
Ymir
Level 18
God Stats
14W - 8L
1,615 SR
Queue Stats
22W - 21L
1,331 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
E1JuD10
Gilgamesh
11
4 / 1 / 1
6,749
562
2,440
7,487
3,954
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

10
3 / 0 / 7
6,623
552
3,362
6,127
5,756
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hercules
Smurf_Kyogre
Hercules
11
2 / 1 / 5
6,276
523
5,700
6,110
2,708
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
meri_rey
Izanami
9
1 / 3 / 8
5,634
470
3,671
6,007
1,531
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

12
9 / 0 / 2
7,489
624
8,336
5,138
3,448
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Chaosb3aver
Discordia
8
0 / 2 / 0
4,822
402
3,301
4,703
1,322
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Legoshi_HD
Danzaburou
8
2 / 7 / 1
5,423
452
8,479
9,561
2,721
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Fenrir
PabloRufus
Fenrir
8
0 / 4 / 1
5,200
433
1,867
6,847
2,007
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
Real_Protection
Sun Wukong
12
2 / 3 / 0
6,621
552
3,764
5,989
2,509
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

8
1 / 3 / 2
5,470
456
1,923
8,550
5,272
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
9
19
Kills
5
5
Deaths
19
23
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Discordia
Chaosb3aver
Discordia
0
2
0
0
W
Gilgamesh
E1JuD10
Gilgamesh
4
1
1
4.5
W
3
0
7
6.5
L
Danzaburou
Legoshi_HD
Danzaburou
2
7
1
0.36
L
Fenrir
PabloRufus
Fenrir
0
4
1
0.13
L
Sun Wukong
Real_Protection
Sun Wukong
2
3
0
0.67
W
Hercules
Smurf_Kyogre
Hercules
2
1
5
4.5
W
Izanami
meri_rey
Izanami
1
3
8
1.67
W
9
0
2
10
L
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,509
Damage
19,334
30,869
Taken
35,650
17,397
Mitigated
13,831
10,119
Healing
7,362
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
Chaosb3aver
Discordia
3,301
412
0
1,240
4,703
1,322
0
2,800
1,903
18,025
0
W
Gilgamesh
E1JuD10
Gilgamesh
2,440
884
0
3,791
7,487
3,954
0
499
6,988
0
36,595
W
3,362
485
0
833
6,127
5,756
0
1,205
4,922
8,515
0
L
Danzaburou
Legoshi_HD
Danzaburou
8,479
3,811
0
2,183
9,561
2,721
576
3,432
6,077
0
30,868
L
Fenrir
PabloRufus
Fenrir
1,867
243
0
664
6,847
2,007
0
2,662
4,185
0
20,140
L
Sun Wukong
Real_Protection
Sun Wukong
3,764
1,075
0
178
5,989
2,509
207
219
5,305
0
35,452
W
Hercules
Smurf_Kyogre
Hercules
5,700
705
0
1,412
6,110
2,708
827
208
5,902
0
21,989
W
Izanami
meri_rey
Izanami
3,671
2,609
0
1,652
6,007
1,531
39
1,192
4,815
0
26,880
W
8,336
555
125
2,306
5,138
3,448
183
2,120
2,946
36,095
0
L
1,923
147
314
2,783
8,550
5,272
0
2,585
5,913
13,406
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,771
Gold Earned
27,536
277
Minions Killed
225
0
Camps Cleared
0
1,080,255
Distance Traveled
1,048,150
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
4,822
402
25
2
0
202,715
4
W
Gilgamesh
6,749
562
74
6
0
208,226
2
W
Bacchus
6,623
552
11
1
0
229,700
2
L
Danzaburou
5,423
452
55
5
0
191,028
3
L
Fenrir
5,200
433
48
4
0
214,779
3
L
Sun Wukong
6,621
552
75
6
0
235,257
0
W
Hercules
6,276
523
55
5
0
209,221
3
W
Izanami
5,634
470
58
5
0
214,718
2
W
Hades
7,489
624
79
7
0
218,390
0
L
Ymir
5,470
456
22
2
0
204,371
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role