Player Matchup

Ra
Ra
FMV-666
Ra
Level 54
God Stats
3W - 3L
1,463 SR
Queue Stats
106W - 163L
1,316 Elo+
Party 1
Gilgamesh
Gilgamesh
mrbananafap
Gilgamesh
Level 61
God Stats
63W - 74L
1,400 SR
Queue Stats
240W - 338L
1,301 Elo+
Party 1
Ullr
Ullr
vali2592003
Ullr
Level 105
God Stats
2W - 7L
1,253 SR
Queue Stats
296W - 410L
1,289 Elo+
Party 1
Team Averages
Level 73
1,372 SR
1,302 Elo+

VS

Team Averages
Level 10
1,547 SR
1,372 Elo+
Nemesis
Nemesis
BlueWaters
Nemesis
Level 6
God Stats
1W - 0L
1,245 SR
Queue Stats
1W - 8L
864 Elo+
Solo
Poseidon
Poseidon
SidePiece
Poseidon
Level 7
God Stats
1W - 0L
1,709 SR
Queue Stats
48W - 18L
1,750 Elo+
Solo
Gilgamesh
Gilgamesh
TooToxicSorry
Gilgamesh
Level 17
God Stats
4W - 2L
1,688 SR
Queue Stats
204W - 204L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 5 / 4
9,727
572
8,267
11,695
4,106
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Gilgamesh
mrbananafap
Gilgamesh
12
1 / 3 / 5
9,474
557
10,766
15,301
12,259
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
3 / 6 / 3
10,352
609
4,592
11,452
4,270
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BlueWaters
Nemesis
11
0 / 3 / 3
9,392
552
1,496
8,168
2,915
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Poseidon
SidePiece
Poseidon
18
13 / 1 / 1
12,802
753
22,286
8,020
3,616
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
TooToxicSorry
Gilgamesh
15
1 / 2 / 10
10,870
639
9,547
16,485
11,912
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
28
6
Kills
14
14
Deaths
6
12
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Nemesis
BlueWaters
Nemesis
0
3
3
0.5
L
2
5
4
0.8
W
Poseidon
SidePiece
Poseidon
13
1
1
13.5
W
Gilgamesh
TooToxicSorry
Gilgamesh
1
2
10
3
L
Gilgamesh
mrbananafap
Gilgamesh
1
3
5
1.17
L
3
6
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,625
Damage
33,329
38,448
Taken
32,673
20,635
Mitigated
18,443
3,743
Healing
12,638
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
BlueWaters
Nemesis
1,496
168
0
1,690
8,168
2,915
221
1,657
6,279
0
7,472
L
8,267
1,037
779
2,033
11,695
4,106
0
7,659
4,036
34,258
0
W
Poseidon
SidePiece
Poseidon
22,286
2,675
0
4,374
8,020
3,616
1,098
1,613
6,261
82,362
0
W
Gilgamesh
TooToxicSorry
Gilgamesh
9,547
2,413
0
6,574
16,485
11,912
698
4,984
11,211
0
35,867
L
Gilgamesh
mrbananafap
Gilgamesh
10,766
3,081
0
358
15,301
12,259
0
7,310
7,991
0
27,171
L
4,592
1,760
0
573
11,452
4,270
130
7,575
3,877
0
17,149

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,553
Gold Earned
33,064
148
Minions Killed
195
3
Camps Cleared
11
903,762
Distance Traveled
878,427
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
9,392
552
9
1
0
297,423
3
L
Ra
9,727
572
65
4
1
296,314
1
W
Poseidon
12,802
753
143
8
6
327,437
4
W
Gilgamesh
10,870
639
43
3
5
253,567
4
L
Gilgamesh
9,474
557
44
3
1
334,344
1
L
Ullr
10,352
609
39
2
1
273,104
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role