Player Matchup

Medusa
Medusa
AczPain
Medusa
Level 143
God Stats
3W - 0L
1,542 SR
Queue Stats
163W - 101L
1,626 Elo+
Party 1
Ne Zha
Ne Zha
UN1CO
Ne Zha
Level 61
God Stats
1W - 3L
1,256 SR
Queue Stats
181W - 79L
1,690 Elo+
Solo
Vulcan
Vulcan
WM_Indiao
Vulcan
Level 160
God Stats
15W - 8L
1,790 SR
Queue Stats
355W - 313L
1,617 Elo+
Party 1
Team Averages
Level 121
1,529 SR
1,644 Elo+

VS

Team Averages
Level 158
1,543 SR
1,588 Elo+
Ne Zha
Ne Zha
CarlosOliver
Ne Zha
Level 158
God Stats
11W - 21L
1,435 SR
Queue Stats
215W - 195L
1,591 Elo+
Solo
Izanami
Izanami
Killfight145
Izanami
Level 160
God Stats
94W - 47L
1,739 SR
Queue Stats
722W - 489L
1,607 Elo+
Solo
Raijin
Raijin
Niftty
Raijin
Level 156
God Stats
0W - 1L
1,455 SR
Queue Stats
16W - 21L
1,566 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
AczPain
Medusa
12
4 / 3 / 9
8,142
740
7,461
7,928
2,930
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ne Zha
UN1CO
Ne Zha
13
5 / 2 / 5
8,149
741
6,699
9,537
3,851
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Vulcan
WM_Indiao
Vulcan
12
6 / 1 / 5
8,391
763
9,998
7,444
2,589
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
10
1 / 7 / 3
7,002
637
6,055
8,711
5,087
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Izanami
Killfight145
Izanami
12
4 / 3 / 2
8,289
754
8,138
8,543
2,996
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Raijin
Niftty
Raijin
12
1 / 5 / 4
7,403
673
4,620
9,259
3,630
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
15
15
Kills
6
6
Deaths
15
19
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Medusa
AczPain
Medusa
4
3
9
2.83
L
Ne Zha
1
7
3
0.36
L
Izanami
Killfight145
Izanami
4
3
2
1.67
L
Raijin
Niftty
Raijin
1
5
4
0.6
W
Ne Zha
UN1CO
Ne Zha
5
2
5
3.75
W
Vulcan
WM_Indiao
Vulcan
6
1
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,158
Damage
18,813
24,909
Taken
26,513
9,370
Mitigated
11,713
6,201
Healing
1,761
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
AczPain
Medusa
7,461
2,688
0
2,130
7,928
2,930
446
1,639
6,289
0
24,412
L
Ne Zha
6,055
591
0
369
8,711
5,087
0
3,718
4,993
0
16,351
L
Izanami
Killfight145
Izanami
8,138
4,604
0
626
8,543
2,996
612
3,192
5,351
0
31,806
L
Raijin
Niftty
Raijin
4,620
219
0
766
9,259
3,630
0
3,268
5,991
21,899
0
W
Ne Zha
UN1CO
Ne Zha
6,699
1,484
60
2,086
9,537
3,851
76
1,671
7,866
0
22,817
W
Vulcan
WM_Indiao
Vulcan
9,998
4,231
0
1,925
7,444
2,589
428
1,580
5,864
31,066
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,682
Gold Earned
22,694
137
Minions Killed
125
6
Camps Cleared
4
666,882
Distance Traveled
561,513
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
8,142
740
41
4
2
223,185
4
L
Ne Zha
7,002
637
9
1
0
207,773
4
L
Izanami
8,289
754
61
6
0
180,527
3
L
Raijin
7,403
673
55
5
4
173,213
5
W
Ne Zha
8,149
741
34
3
3
204,284
4
W
Vulcan
8,391
763
62
6
1
239,413
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role