Player Matchup

Charybdis
Charybdis
AR_MOBk
Charybdis
Level 22
God Stats
2W - 4L
1,500 SR
Queue Stats
99W - 99L
1,302 Elo+
Solo
Medusa
Medusa
Dynasticsmile88
Medusa
Level 24
God Stats
0W - 1L
1,273 SR
Queue Stats
8W - 21L
1,163 Elo+
Solo
Thor
Thor
Yougplat
Thor
Level 8
God Stats
0W - 6L
1,291 SR
Queue Stats
11W - 24L
1,057 Elo+
Solo
Cthulhu
Cthulhu
calouro-abalado
Cthulhu
Level 14
God Stats
0W - 2L
1,207 SR
Queue Stats
16W - 23L
1,260 Elo+
Solo
Hel
Hel
hibrido_cobicado
Hel
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 62L
1,115 Elo+
Solo
Team Averages
Level 16
1,354 SR
1,179 Elo+

VS

Team Averages
Level 18
1,594 SR
1,243 Elo+
Neith
Neith
Jimmysara151
Neith
Level 26
God Stats
57W - 42L
1,540 SR
Queue Stats
367W - 371L
1,378 Elo+
Solo
Hel
Hel
JoeBroGaming18
Hel
Level 16
God Stats
11W - 1L
1,886 SR
Queue Stats
53W - 53L
1,330 Elo+
Solo
Nemesis
Nemesis
LavishBoot78066
Nemesis
Level 13
God Stats
4W - 3L
1,542 SR
Queue Stats
17W - 26L
1,278 Elo+
Solo
Olorun
Olorun
bruma89
Olorun
Level 8
God Stats
2W - 1L
1,500 SR
Queue Stats
31W - 41L
1,099 Elo+
Solo
Cernunnos
Cernunnos
とーやー
Cernunnos
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
72W - 121L
1,129 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
AR_MOBk
Charybdis
16
8 / 6 / 3
10,065
438
12,223
15,977
6,424
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

15
2 / 10 / 2
8,849
385
6,877
17,656
7,362
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Thor
17
2 / 5 / 6
10,188
443
7,632
20,861
8,494
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

16
4 / 6 / 8
10,384
451
17,725
22,368
19,249
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

2
1 / 2 / 0
6,186
269
276
1,126
265
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 0 / 5
13,927
606
15,024
11,113
5,043
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

18
8 / 0 / 7
12,650
550
17,475
18,207
15,565
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
8 / 3 / 4
12,144
528
13,528
15,257
10,620
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Olorun
bruma89
Olorun
13
1 / 11 / 3
9,217
401
6,422
17,805
12,519
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Cernunnos
とーやー
Cernunnos
18
1 / 4 / 4
11,144
485
3,032
11,344
4,358
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
51
17
Kills
28
29
Deaths
18
19
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Charybdis
AR_MOBk
Charybdis
8
6
3
1.58
L
2
10
2
0.3
W
10
0
5
12.5
W
8
0
7
11.5
W
8
3
4
3.33
L
Thor
2
5
6
1
W
Olorun
bruma89
Olorun
1
11
3
0.23
L
4
6
8
1.33
L
1
2
0
0.5
W
Cernunnos
とーやー
Cernunnos
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,733
Damage
55,481
77,988
Taken
73,726
41,794
Mitigated
48,105
7,902
Healing
26,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
AR_MOBk
Charybdis
12,223
5,253
0
2,362
15,977
6,424
0
6,240
9,737
0
54,266
L
6,877
2,851
360
2,310
17,656
7,362
171
6,973
10,683
0
44,270
W
15,024
6,789
0
6,713
11,113
5,043
7,988
1,386
9,468
0
108,139
W
17,475
1,379
3,969
13,673
18,207
15,565
1,915
5,426
12,139
61,970
0
W
13,528
6,590
0
164
15,257
10,620
1,916
2,415
12,709
0
42,384
L
Thor
7,632
2,838
0
0
20,861
8,494
180
3,554
17,307
0
67,773
W
Olorun
bruma89
Olorun
6,422
3,427
0
1,986
17,805
12,519
617
5,802
11,444
34,462
0
L
17,725
1,295
0
2,870
22,368
19,249
730
6,843
15,525
71,564
0
L
276
123
0
0
1,126
265
0
287
839
607
0
W
Cernunnos
とーやー
Cernunnos
3,032
1,976
0
86
11,344
4,358
1,600
1,136
9,965
0
78,394

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,672
Gold Earned
59,082
380
Minions Killed
543
0
Camps Cleared
0
1,530,858
Distance Traveled
2,128,125
5
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
10,065
438
106
5
0
364,568
1
L
Medusa
8,849
385
68
3
0
373,028
4
W
Neith
13,927
606
184
8
0
424,727
0
W
Hel
12,650
550
99
4
0
473,953
1
W
Nemesis
12,144
528
72
3
0
502,579
0
L
Thor
10,188
443
112
5
0
354,723
0
W
Olorun
9,217
401
54
2
0
343,986
6
L
Cthulhu
10,384
451
93
4
0
405,661
0
L
Hel
6,186
269
1
0
0
32,878
0
W
Cernunnos
11,144
485
134
6
0
382,880
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role