Player Matchup

Loki
Loki
CaptainCanuck981
Loki
Level 15
God Stats
3W - 9L
1,500 SR
Queue Stats
21W - 44L
1,313 Elo+
Party 1
Jing Wei
Jing Wei
IFaBulousI8401
Jing Wei
Level 12
God Stats
1W - 3L
1,263 SR
Queue Stats
38W - 39L
1,287 Elo+
Solo
Janus
Janus
Kalifornia_Kid13
Janus
Level 25
God Stats
7W - 13L
1,374 SR
Queue Stats
20W - 27L
1,354 Elo+
Solo
Hachiman
Hachiman
LoGic_-_Xpert_-_
Hachiman
Level 7
God Stats
1W - 2L
1,454 SR
Queue Stats
5W - 14L
1,276 Elo+
Party 1
Scylla
Scylla
SpaceBoySB
Scylla
Level 28
God Stats
5W - 9L
1,729 SR
Queue Stats
57W - 96L
1,382 Elo+
Solo
Team Averages
Level 17
1,464 SR
1,322 Elo+

VS

Team Averages
Level 20
1,490 SR
1,289 Elo+
Bastet
Bastet
Carnifex373737
Bastet
Level 27
God Stats
5W - 0L
1,860 SR
Queue Stats
25W - 16L
1,556 Elo+
Solo
Discordia
Discordia
Kagomiish
Discordia
Level 27
God Stats
43W - 28L
1,556 SR
Queue Stats
48W - 41L
1,403 Elo+
Solo
Poseidon
Poseidon
REYRUKO
Poseidon
Level 12
God Stats
1W - 1L
1,323 SR
Queue Stats
4W - 14L
1,155 Elo+
Solo
Olorun
Olorun
SweatyCheeseToes
Olorun
Level 5
God Stats
4W - 7L
1,211 SR
Queue Stats
6W - 16L
980 Elo+
Solo
Medusa
Medusa
l Show eGirls
Medusa
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 60L
1,350 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 8 / 1
9,362
936
7,087
14,255
4,706
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jing Wei
16
3 / 7 / 6
10,082
1,008
9,592
13,925
4,320
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

15
1 / 9 / 2
9,582
958
8,479
17,363
8,029
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

15
2 / 5 / 3
9,254
925
7,536
10,693
3,079
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Scylla
SpaceBoySB
Scylla
16
1 / 2 / 1
9,393
939
4,339
6,933
2,408
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

109

VS

Team 2 Tickets

278

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
18 / 0 / 8
13,457
1,346
24,341
7,394
3,458
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Discordia
Kagomiish
Discordia
17
6 / 0 / 9
11,151
1,115
11,316
6,924
2,132
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Poseidon
REYRUKO
Poseidon
16
2 / 3 / 11
9,681
968
4,316
4,922
1,774
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

18
4 / 3 / 15
11,171
1,117
9,259
9,524
4,070
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
1 / 3 / 13
10,027
1,003
9,920
12,338
4,486
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
87
9
Kills
31
31
Deaths
9
13
Assists
56
Player
Kills
Deaths
Assists
KDA
L
2
8
1
0.31
W
18
0
8
22
L
Jing Wei
3
7
6
0.86
W
Discordia
Kagomiish
Discordia
6
0
9
10.5
L
1
9
2
0.22
L
2
5
3
0.7
W
Poseidon
REYRUKO
Poseidon
2
3
11
2.5
L
Scylla
SpaceBoySB
Scylla
1
2
1
0.75
W
4
3
15
3.83
W
1
3
13
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,033
Damage
59,152
63,169
Taken
41,102
22,542
Mitigated
15,920
3,457
Healing
5,871
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,087
2,106
0
0
14,255
4,706
0
5,286
8,969
0
13,734
W
24,341
7,498
0
315
7,394
3,458
0
2,127
5,267
0
33,991
L
Jing Wei
9,592
8,656
0
282
13,925
4,320
0
4,873
9,052
0
15,983
W
Discordia
Kagomiish
Discordia
11,316
1,137
93
573
6,924
2,132
0
4,464
2,460
37,029
0
L
8,479
662
0
1,456
17,363
8,029
0
8,601
8,762
43,543
0
L
7,536
6,340
0
739
10,693
3,079
0
4,004
6,689
0
10,662
W
Poseidon
REYRUKO
Poseidon
4,316
360
0
145
4,922
1,774
0
1,458
3,464
9,335
0
L
Scylla
SpaceBoySB
Scylla
4,339
580
0
980
6,933
2,408
0
2,127
4,806
27,646
0
W
9,259
7,068
668
3,158
9,524
4,070
0
845
8,679
29,035
0
W
9,920
3,755
1
918
12,338
4,486
0
3,924
8,414
0
21,834

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,673
Gold Earned
55,487
163
Minions Killed
177
7
Camps Cleared
4
853,236
Distance Traveled
899,512
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
9,362
936
16
2
2
186,892
0
W
Bastet
13,457
1,346
23
2
0
227,536
1
L
Jing Wei
10,082
1,008
12
1
2
200,602
0
W
Discordia
11,151
1,115
63
6
1
203,371
0
L
Janus
9,582
958
77
8
0
167,736
0
L
Hachiman
9,254
925
4
0
2
134,617
1
W
Poseidon
9,681
968
13
1
0
142,977
1
L
Scylla
9,393
939
54
5
1
163,389
1
W
Olorun
11,171
1,117
61
6
1
133,366
2
W
Medusa
10,027
1,003
17
2
2
192,262
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role