Player Matchup

Pele
Pele
Atlas560
Pele
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,500 Elo+
Party 2
Izanami
Izanami
Gryffon008
Izanami
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 13L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
comrademonkey
Kukulkan
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 14L
1,227 Elo+
Party 2
Sun Wukong
Sun Wukong
flyingpotato42
Sun Wukong
Level 29
God Stats
3W - 4L
1,601 SR
Queue Stats
191W - 189L
1,455 Elo+
Solo
Ymir
Ymir
wow63
Ymir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 15L
1,260 Elo+
Party 2
Team Averages
Level 8
1,520 SR
1,388 Elo+

VS

Team Averages
Level 30
1,437 SR
1,331 Elo+
Anubis
Anubis
SlinkySnake
Anubis
Level 18
God Stats
5W - 5L
1,472 SR
Queue Stats
9W - 12L
1,269 Elo+
Solo
Horus
Horus
SpectralDiety
Horus
Level 8
God Stats
11W - 13L
1,408 SR
Queue Stats
142W - 146L
1,300 Elo+
Solo
Chang'e
Chang'e
Zoweya
Chang'e
Level 88
God Stats
3W - 3L
1,353 SR
Queue Stats
4W - 4L
1,289 Elo+
Party 1
Medusa
Medusa
gooshua
Medusa
Level 7
God Stats
2W - 0L
1,302 SR
Queue Stats
4W - 1L
1,490 Elo+
Party 1
Ao Kuang
Ao Kuang
iiKingMJ
Ao Kuang
Level 27
God Stats
10W - 6L
1,652 SR
Queue Stats
54W - 69L
1,305 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
6
0 / 11 / 1
4,607
354
1,397
8,452
2,178
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Izanami
Gryffon008
Izanami
9
1 / 9 / 0
6,098
469
2,380
9,107
2,452
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kukulkan
comrademonkey
Kukulkan
6
0 / 9 / 0
4,499
346
1,228
5,504
1,391
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sun Wukong
flyingpotato42
Sun Wukong
9
2 / 2 / 1
6,052
466
5,889
8,681
5,340
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ymir
wow63
Ymir
3
0 / 11 / 0
4,372
336
594
10,977
3,197
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
13
11 / 2 / 1
8,871
682
4,860
8,735
4,633
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
2 / 2 / 6
7,459
574
4,946
7,014
2,884
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Chang'e
Zoweya
Chang'e
12
5 / 0 / 14
7,877
606
5,914
5,259
2,821
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
gooshua
Medusa
11
7 / 0 / 8
7,471
575
4,682
3,990
1,453
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ao Kuang
iiKingMJ
Ao Kuang
11
12 / 1 / 6
7,990
615
8,310
9,582
3,995
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
72
3
Kills
37
42
Deaths
5
2
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Pele
0
11
1
0.05
L
Izanami
Gryffon008
Izanami
1
9
0
0.11
W
Anubis
11
2
1
5.75
W
2
2
6
2.5
W
Chang'e
Zoweya
Chang'e
5
0
14
12
L
Kukulkan
comrademonkey
Kukulkan
0
9
0
0
L
Sun Wukong
flyingpotato42
Sun Wukong
2
2
1
1.25
W
Medusa
gooshua
Medusa
7
0
8
11
W
Ao Kuang
iiKingMJ
Ao Kuang
12
1
6
15
L
Ymir
wow63
Ymir
0
11
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,488
Damage
28,712
42,721
Taken
34,580
14,558
Mitigated
15,786
2,932
Healing
15,781
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
1,397
1,084
0
364
8,452
2,178
0
5,521
2,931
0
5,328
L
Izanami
Gryffon008
Izanami
2,380
1,255
0
491
9,107
2,452
444
4,188
4,919
0
22,750
W
Anubis
4,860
611
0
5,496
8,735
4,633
3,560
1,076
7,491
45,294
0
W
4,946
3,408
0
1,208
7,014
2,884
1,132
428
6,376
0
35,284
W
Chang'e
Zoweya
Chang'e
5,914
1,033
2,054
2,637
5,259
2,821
2,323
43
5,216
31,687
0
L
Kukulkan
comrademonkey
Kukulkan
1,228
226
0
0
5,504
1,391
186
1,886
3,618
12,180
0
L
Sun Wukong
flyingpotato42
Sun Wukong
5,889
1,276
0
2,077
8,681
5,340
0
2,780
5,901
0
25,052
W
Medusa
gooshua
Medusa
4,682
3,444
0
1,347
3,990
1,453
3,187
0
3,902
0
27,976
W
Ao Kuang
iiKingMJ
Ao Kuang
8,310
3,305
0
3,039
9,582
3,995
0
275
9,263
31,956
0
L
Ymir
wow63
Ymir
594
356
0
0
10,977
3,197
22
4,709
6,268
3,797
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,628
Gold Earned
39,668
113
Minions Killed
309
0
Camps Cleared
0
996,740
Distance Traveled
1,124,353
13
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
4,607
354
7
1
0
222,864
0
L
Izanami
6,098
469
51
4
0
162,339
0
W
Anubis
8,871
682
87
7
0
189,524
0
W
Horus
7,459
574
71
5
0
212,051
1
W
Chang'e
7,877
606
47
4
0
236,845
0
L
Kukulkan
4,499
346
12
1
0
195,868
11
L
Sun Wukong
6,052
466
39
3
0
238,225
2
W
Medusa
7,471
575
55
4
0
206,688
0
W
Ao Kuang
7,990
615
49
4
0
279,245
1
L
Ymir
4,372
336
4
0
0
177,444
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role