Player Matchup

Medusa
Medusa
Colich
Medusa
Level 16
God Stats
21W - 11L
1,612 SR
Queue Stats
33W - 26L
1,477 Elo+
Solo
Anubis
Anubis
Liakos89
Anubis
Level 26
God Stats
15W - 10L
1,389 SR
Queue Stats
87W - 83L
1,515 Elo+
Party 1
Yemoja
Yemoja
Minolao
Yemoja
Level 18
God Stats
8W - 5L
1,488 SR
Queue Stats
42W - 50L
1,413 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Segamai
Tsukuyomi
Level 28
God Stats
30W - 23L
1,512 SR
Queue Stats
93W - 98L
1,528 Elo+
Party 1
Hou Yi
Hou Yi
dyno231
Hou Yi
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 22L
1,489 Elo+
Solo
Team Averages
Level 23
1,500 SR
1,484 Elo+

VS

Team Averages
Level 33
1,545 SR
1,469 Elo+
Cupid
Cupid
Baumschueler
Cupid
Level 28
God Stats
39W - 30L
1,533 SR
Queue Stats
130W - 117L
1,474 Elo+
Party 3
Merlin
Merlin
M124
Merlin
Level 28
God Stats
21W - 15L
1,671 SR
Queue Stats
144W - 125L
1,527 Elo+
Party 3
Sylvanus
Sylvanus
OtygBlodhemn
Sylvanus
Level 3
God Stats
3W - 4L
1,418 SR
Queue Stats
10W - 6L
1,342 Elo+
Party 2
Gilgamesh
Gilgamesh
franshe
Gilgamesh
Level 78
God Stats
4W - 3L
1,603 SR
Queue Stats
21W - 14L
1,508 Elo+
Party 2
Hachiman
Hachiman
kuchisabishiicat
Hachiman
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
275W - 322L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Colich
Medusa
20
10 / 5 / 20
17,599
1,100
36,393
28,350
12,273
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Anubis
Liakos89
Anubis
20
5 / 8 / 24
15,612
976
33,019
37,504
21,536
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Yemoja
Minolao
Yemoja
20
1 / 5 / 19
13,998
875
7,698
24,504
10,785
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tsukuyomi
Segamai
Tsukuyomi
20
14 / 9 / 17
18,037
1,127
35,815
33,529
15,874
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hou Yi
dyno231
Hou Yi
20
3 / 4 / 18
15,460
966
20,084
17,150
6,669
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

2

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 4 / 16
16,537
1,034
26,978
23,749
6,849
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Merlin
M124
Merlin
20
10 / 7 / 15
17,673
1,105
49,773
26,157
7,595
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Sylvanus
OtygBlodhemn
Sylvanus
20
2 / 10 / 19
16,165
1,010
10,415
30,655
44,878
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gilgamesh
franshe
Gilgamesh
20
9 / 9 / 17
17,727
1,108
29,205
39,769
44,931
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

20
3 / 3 / 11
14,195
887
17,392
16,380
6,170
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Match Insights

Player Kills, Deaths, and Assists

131
Kill Participation
109
33
Kills
31
31
Deaths
33
98
Assists
78
Player
Kills
Deaths
Assists
KDA
L
7
4
16
3.75
W
Medusa
Colich
Medusa
10
5
20
4
W
Anubis
Liakos89
Anubis
5
8
24
2.13
L
Merlin
M124
Merlin
10
7
15
2.5
W
Yemoja
Minolao
Yemoja
1
5
19
2.1
L
Sylvanus
OtygBlodhemn
Sylvanus
2
10
19
1.15
W
Tsukuyomi
Segamai
Tsukuyomi
14
9
17
2.5
W
Hou Yi
dyno231
Hou Yi
3
4
18
3
L
Gilgamesh
franshe
Gilgamesh
9
9
17
1.94
L
3
3
11
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

133,009
Damage
133,763
141,037
Taken
136,710
67,137
Mitigated
110,423
52,959
Healing
16,754
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
26,978
11,986
658
2,755
23,749
6,849
0
9,894
13,855
0
73,011
W
Medusa
Colich
Medusa
36,393
23,541
0
6,299
28,350
12,273
0
11,399
16,951
0
70,918
W
Anubis
Liakos89
Anubis
33,019
230
1,627
10,914
37,504
21,536
0
15,337
22,167
58,470
0
L
Merlin
M124
Merlin
49,773
1,072
0
1,291
26,157
7,595
0
7,142
19,015
106,655
0
W
Yemoja
Minolao
Yemoja
7,698
1,212
22,357
6,309
24,504
10,785
0
12,432
12,072
16,744
0
L
Sylvanus
OtygBlodhemn
Sylvanus
10,415
3,552
4,161
4,576
30,655
44,878
0
9,733
20,922
19,434
0
W
Tsukuyomi
Segamai
Tsukuyomi
35,815
8,765
0
3,800
33,529
15,874
0
12,734
20,795
0
64,674
W
Hou Yi
dyno231
Hou Yi
20,084
7,657
972
681
17,150
6,669
0
9,234
7,916
0
69,961
L
Gilgamesh
franshe
Gilgamesh
29,205
6,674
1,427
1,827
39,769
44,931
0
9,024
30,745
948
45,981
L
17,392
6,440
0
59
16,380
6,170
0
4,924
11,456
0
40,537

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,706
Gold Earned
82,297
347
Minions Killed
343
8
Camps Cleared
12
1,516,109
Distance Traveled
1,517,986
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
16,537
1,034
111
7
3
313,458
4
W
Medusa
17,599
1,100
106
7
0
306,228
0
W
Anubis
15,612
976
74
5
0
292,870
0
L
Merlin
17,673
1,105
140
9
5
296,314
1
W
Yemoja
13,998
875
21
1
1
288,679
0
L
Sylvanus
16,165
1,010
12
1
1
250,321
0
W
Tsukuyomi
18,037
1,127
43
3
0
326,767
0
W
Hou Yi
15,460
966
103
6
7
301,565
3
L
Gilgamesh
17,727
1,108
36
2
3
352,726
1
L
Hachiman
14,195
887
44
3
0
305,167
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role