Player Matchup

Nox
Nox
Platinum V
 
Nox
Platinum V
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sun Wukong
Sun Wukong
Gold I
Deadlymonkster69
Sun Wukong
Gold I
Level 105
God Stats
4W - 5L
1,348 SR
Queue Stats
57W - 55L
1,623 MMR
Solo
Yemoja
Yemoja
Gold II
UnLucky120
Yemoja
Gold II
Level 101
God Stats
14W - 13L
1,467 SR
Queue Stats
167W - 161L
1,613 MMR
Solo
Erlang Shen
Erlang Shen
Gold IV
ismalool
Erlang Shen
Gold IV
Level 86
God Stats
1W - 0L
1,417 SR
Queue Stats
163W - 145L
1,548 MMR
Solo
Neith
Neith
Gold I
xSouless-_-
Neith
Gold I
Level 109
God Stats
31W - 33L
1,585 SR
Queue Stats
390W - 372L
1,543 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 110
1,463 SR
1,565 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 122
1,557 SR
1,601 MMR
Ymir
Ymir
Gold II
KylesMissingDad
Ymir
Gold II
Level 129
God Stats
7W - 5L
1,577 SR
Queue Stats
29W - 30L
1,743 MMR
Party 1
Baron Samedi
Baron Samedi
Gold IV
MagnaOculus
Baron Samedi
Gold IV
Level 107
God Stats
5W - 1L
1,721 SR
Queue Stats
31W - 31L
1,588 MMR
Party 1
Bakasura
Bakasura
Bronze III
Mampoutbre
Bakasura
Bronze III
Level 85
God Stats
0W - 2L
1,388 SR
Queue Stats
3W - 3L
1,540 MMR
Solo
Cthulhu
Cthulhu
Gold IV
leofnh
Cthulhu
Gold IV
Level 145
God Stats
23W - 22L
1,547 SR
Queue Stats
407W - 412L
1,537 MMR
Solo
Artemis
Artemis
Gold II
nHelheim
Artemis
Gold II
Level 146
God Stats
0W - 5L
1,552 SR
Queue Stats
74W - 72L
1,596 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
20
8 / 0 / 15
15,482
595
21,496
8,975
4,493
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sun Wukong
Deadlymonkster69
Sun Wukong
20
5 / 1 / 9
15,206
585
23,699
23,337
18,125
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Yemoja
UnLucky120
Yemoja
17
2 / 5 / 21
13,033
501
5,444
26,309
31,597
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Erlang Shen
ismalool
Erlang Shen
20
4 / 3 / 18
13,877
534
14,941
23,121
14,990
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
21 / 2 / 11
18,746
721
39,769
18,752
10,511
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bans
GilgameshTiamatSetAthenaAchilles

VS

Bans
Morgan Le FayTsukuyomiChang'eThanatosLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 9 / 4
10,909
420
7,558
27,598
31,680
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Baron Samedi
MagnaOculus
Baron Samedi
17
1 / 7 / 6
10,722
412
14,253
18,344
11,376
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
Mampoutbre
Bakasura
18
2 / 10 / 5
11,358
437
10,921
29,588
12,643
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cthulhu
leofnh
Cthulhu
19
1 / 5 / 3
11,739
452
22,020
31,784
24,651
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Breastplate

Breastplate

+20
Physical Protection

Artemis
nHelheim
Artemis
19
3 / 9 / 3
11,927
459
13,677
22,700
9,965
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
32
40
Kills
11
11
Deaths
40
74
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
8
0
15
15.5
W
Sun Wukong
Deadlymonkster69
Sun Wukong
5
1
9
9.5
L
4
9
4
0.67
L
Baron Samedi
MagnaOculus
Baron Samedi
1
7
6
0.57
L
Bakasura
Mampoutbre
Bakasura
2
10
5
0.45
W
Yemoja
UnLucky120
Yemoja
2
5
21
2.5
W
Erlang Shen
ismalool
Erlang Shen
4
3
18
4.33
L
Cthulhu
leofnh
Cthulhu
1
5
3
0.5
L
Artemis
nHelheim
Artemis
3
9
3
0.5
W
21
2
11
13.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,349
Damage
68,429
100,494
Taken
130,014
79,716
Mitigated
90,315
43,986
Healing
32,018
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
21,496
1,261
0
3,367
8,975
4,493
829
3,310
5,130
122,354
0
W
Sun Wukong
Deadlymonkster69
Sun Wukong
23,699
6,056
0
14,008
23,337
18,125
842
11,292
10,461
0
114,739
L
7,558
1,339
341
3,710
27,598
31,680
0
4,703
22,551
27,418
0
L
Baron Samedi
MagnaOculus
Baron Samedi
14,253
2,198
3,846
5,108
18,344
11,376
0
10,020
8,174
73,330
0
L
Bakasura
Mampoutbre
Bakasura
10,921
6,500
0
6,813
29,588
12,643
0
6,491
22,750
0
81,350
W
Yemoja
UnLucky120
Yemoja
5,444
1,998
4,748
5,763
26,309
31,597
636
12,626
12,142
25,565
0
W
Erlang Shen
ismalool
Erlang Shen
14,941
8,332
0
8,480
23,121
14,990
3,459
10,921
11,203
0
119,540
L
Cthulhu
leofnh
Cthulhu
22,020
2,121
426
5,692
31,784
24,651
0
4,217
27,178
96,000
0
L
Artemis
nHelheim
Artemis
13,677
5,316
0
6,082
22,700
9,965
13
1,509
21,083
0
102,286
W
39,769
27,053
0
7,620
18,752
10,511
6,705
4,418
14,103
0
177,397

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,344
Gold Earned
56,655
772
Minions Killed
644
0
Camps Cleared
0
2,527,211
Distance Traveled
2,223,939
16
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
15,482
595
209
8
0
546,621
4
W
Sun Wukong
15,206
585
189
7
0
507,499
4
L
Ymir
10,909
420
46
2
0
424,087
10
L
Baron Samedi
10,722
412
111
4
0
434,805
2
L
Bakasura
11,358
437
149
6
0
478,889
4
W
Yemoja
13,033
501
31
1
0
439,869
4
W
Erlang Shen
13,877
534
132
5
0
542,109
2
L
Cthulhu
11,739
452
184
7
0
483,017
0
L
Artemis
11,927
459
154
6
0
403,141
5
W
Neith
18,746
721
211
8
0
491,113
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role