Player Matchup

Sylvanus
Sylvanus
Irenoide
Sylvanus
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 7L
1,745 Elo+
Party 1
Tsukuyomi
Tsukuyomi
JohnDemon
Tsukuyomi
Level 149
God Stats
10W - 6L
1,636 SR
Queue Stats
476W - 220L
1,757 Elo+
Party 1
Zhong Kui
Zhong Kui
TheHaViK
Zhong Kui
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,365 Elo+
Solo
Team Averages
Level 132
1,545 SR
1,622 Elo+

VS

Team Averages
Level 137
1,484 SR
1,626 Elo+
Ah Muzen Cab
Ah Muzen Cab
EletroBoy
Ah Muzen Cab
Level 147
God Stats
30W - 11L
1,593 SR
Queue Stats
700W - 367L
1,802 Elo+
Solo
Anubis
Anubis
arcagelolok
Anubis
Level 106
God Stats
8W - 2L
1,562 SR
Queue Stats
130W - 129L
1,532 Elo+
Party 2
Camazotz
Camazotz
zEscanor
Camazotz
Level 158
God Stats
1W - 1L
1,299 SR
Queue Stats
45W - 51L
1,544 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Irenoide
Sylvanus
15
2 / 5 / 15
12,661
666
7,064
20,574
32,019
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Tsukuyomi
JohnDemon
Tsukuyomi
16
6 / 6 / 10
12,564
661
28,053
21,482
16,940
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
TheHaViK
Zhong Kui
17
10 / 6 / 6
13,608
716
20,459
23,646
17,393
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
EletroBoy
Ah Muzen Cab
18
10 / 5 / 5
14,626
770
20,735
17,215
6,484
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
14
5 / 9 / 7
12,368
651
18,419
16,396
8,433
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Camazotz
zEscanor
Camazotz
16
2 / 4 / 13
12,941
681
13,467
31,825
18,375
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
42
18
Kills
17
17
Deaths
18
31
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
EletroBoy
Ah Muzen Cab
10
5
5
2.5
L
Sylvanus
Irenoide
Sylvanus
2
5
15
1.9
L
Tsukuyomi
JohnDemon
Tsukuyomi
6
6
10
1.83
L
Zhong Kui
TheHaViK
Zhong Kui
10
6
6
2.17
W
Anubis
5
9
7
0.94
W
Camazotz
zEscanor
Camazotz
2
4
13
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,576
Damage
52,621
65,702
Taken
65,436
66,352
Mitigated
33,292
26,534
Healing
16,232
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
EletroBoy
Ah Muzen Cab
20,735
8,556
0
6,614
17,215
6,484
2,587
8,924
8,291
0
79,619
L
Sylvanus
Irenoide
Sylvanus
7,064
1,957
5,599
5,941
20,574
32,019
1,002
3,354
17,220
17,910
0
L
Tsukuyomi
JohnDemon
Tsukuyomi
28,053
7,188
0
6,711
21,482
16,940
950
7,451
14,031
0
74,495
L
Zhong Kui
TheHaViK
Zhong Kui
20,459
3,350
0
8,283
23,646
17,393
1,470
8,432
15,214
60,706
0
W
Anubis
18,419
688
0
3,295
16,396
8,433
0
5,798
10,598
37,893
0
W
Camazotz
zEscanor
Camazotz
13,467
3,923
181
6,142
31,825
18,375
200
13,361
18,464
1,573
31,783

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,833
Gold Earned
39,935
220
Minions Killed
215
10
Camps Cleared
7
917,409
Distance Traveled
982,582
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
14,626
770
130
7
2
338,212
3
L
Sylvanus
12,661
666
26
1
1
270,294
5
L
Tsukuyomi
12,564
661
72
4
5
360,192
3
L
Zhong Kui
13,608
716
122
6
4
286,923
1
W
Anubis
12,368
651
42
2
1
260,028
4
W
Camazotz
12,941
681
43
2
4
384,342
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role