Player Matchup

Ymir
Ymir
Aeb_fps
Ymir
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Im6n00b
Cthulhu
Level 5
God Stats
0W - 1L
1,285 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Neith
Neith
MichaelKliveler
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Tiamat
Tiamat
V20comerS70corre
Tiamat
Level 16
God Stats
2W - 1L
1,500 SR
Queue Stats
18W - 18L
1,364 Elo+
Solo
Ra
Ra
kayorl12
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 9
1,457 SR
1,473 Elo+

VS

Team Averages
Level 17
1,410 SR
1,310 Elo+
Hercules
Hercules
Bhygon
Hercules
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
108W - 113L
1,416 Elo+
Solo
Kukulkan
Kukulkan
Cyber-Sparks13
Kukulkan
Level 15
God Stats
2W - 2L
1,216 SR
Queue Stats
14W - 22L
1,241 Elo+
Solo
Ymir
Ymir
DuBlac4k
Ymir
Level 15
God Stats
2W - 3L
1,366 SR
Queue Stats
6W - 13L
1,408 Elo+
Solo
Thanatos
Thanatos
Lumero
Thanatos
Level 15
God Stats
13W - 7L
1,470 SR
Queue Stats
33W - 38L
1,211 Elo+
Solo
Jing Wei
Jing Wei
niovalent12
Jing Wei
Level 13
God Stats
3W - 4L
1,500 SR
Queue Stats
28W - 38L
1,272 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Aeb_fps
Ymir
4
0 / 2 / 0
4,946
309
0
1,878
607
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cthulhu
Im6n00b
Cthulhu
12
0 / 6 / 2
6,837
427
5,156
11,453
7,742
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
2 / 10 / 0
6,811
426
4,679
10,522
2,630
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

13
2 / 3 / 0
7,961
498
10,089
12,618
12,365
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

6
0 / 5 / 0
5,186
324
3,395
4,643
1,195
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Bhygon
Hercules
15
2 / 0 / 1
8,631
539
4,379
8,586
6,239
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Kukulkan
15
6 / 0 / 1
9,116
570
9,655
8,029
2,679
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ymir
9
2 / 1 / 8
6,973
436
2,824
7,721
4,003
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Thanatos
Lumero
Thanatos
14
10 / 2 / 6
9,335
583
10,002
11,939
4,550
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Jing Wei
niovalent12
Jing Wei
12
4 / 1 / 7
8,020
501
2,911
7,742
2,632
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
47
4
Kills
24
26
Deaths
4
2
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Ymir
Aeb_fps
Ymir
0
2
0
0
W
Hercules
Bhygon
Hercules
2
0
1
2.5
W
Kukulkan
6
0
1
6.5
W
Ymir
2
1
8
6
L
Cthulhu
Im6n00b
Cthulhu
0
6
2
0.17
W
Thanatos
Lumero
Thanatos
10
2
6
6.5
L
2
10
0
0.2
L
2
3
0
0.67
L
0
5
0
0
W
Jing Wei
niovalent12
Jing Wei
4
1
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,319
Damage
29,771
41,114
Taken
44,017
24,539
Mitigated
20,103
7,277
Healing
17,862
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
Aeb_fps
Ymir
0
0
0
30
1,878
607
0
69
1,809
2,509
0
W
Hercules
Bhygon
Hercules
4,379
752
0
1,815
8,586
6,239
458
3,707
4,879
9,341
40,087
W
Kukulkan
9,655
805
0
2,661
8,029
2,679
678
3,606
4,423
60,422
0
W
Ymir
2,824
864
0
250
7,721
4,003
198
3,158
4,563
10,774
0
L
Cthulhu
Im6n00b
Cthulhu
5,156
666
0
947
11,453
7,742
0
4,345
7,108
26,934
0
W
Thanatos
Lumero
Thanatos
10,002
2,908
0
10,130
11,939
4,550
1,228
4,059
7,880
0
58,507
L
4,679
1,976
0
1,443
10,522
2,630
273
3,192
7,330
0
25,757
L
10,089
963
0
4,070
12,618
12,365
130
4,216
8,402
45,164
0
L
3,395
574
70
717
4,643
1,195
160
1,520
3,123
15,446
0
W
Jing Wei
niovalent12
Jing Wei
2,911
2,437
0
3,006
7,742
2,632
1,680
4,110
3,632
0
35,022

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,741
Gold Earned
42,075
198
Minions Killed
401
0
Camps Cleared
0
980,355
Distance Traveled
1,329,861
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
4,946
309
7
0
0
61,373
1
W
Hercules
8,631
539
102
6
0
269,063
2
W
Kukulkan
9,116
570
121
8
0
291,677
4
W
Ymir
6,973
436
15
1
0
260,282
1
L
Cthulhu
6,837
427
48
3
0
266,669
4
W
Thanatos
9,335
583
78
5
0
266,388
0
L
Neith
6,811
426
48
3
0
259,763
2
L
Tiamat
7,961
498
72
5
0
257,304
2
L
Ra
5,186
324
23
1
0
135,246
0
W
Jing Wei
8,020
501
85
5
0
242,451
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role