Player Matchup

Bastet
Bastet
Kazu_Daahiko
Bastet
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2
Guan Yu
Guan Yu
Kazu_Obito
Guan Yu
Level 2
God Stats
2W - 0L
1,500 SR
Queue Stats
24W - 6L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
MixeryBaron
Baron Samedi
Level 28
God Stats
42W - 40L
1,434 SR
Queue Stats
69W - 72L
1,283 Elo+
Party 3
Danzaburou
Danzaburou
Skywalk9r
Danzaburou
Level 28
God Stats
3W - 0L
1,841 SR
Queue Stats
7W - 9L
1,284 Elo+
Solo
Sobek
Sobek
vierhundert10
Sobek
Level 28
God Stats
6W - 3L
1,690 SR
Queue Stats
77W - 92L
1,269 Elo+
Party 3
Team Averages
Level 18
1,593 SR
1,367 Elo+

VS

Team Averages
Level 14
1,527 SR
1,443 Elo+
Gilgamesh
Gilgamesh
AyReX-_-CrAzY
Gilgamesh
Level 42
God Stats
6W - 9L
1,401 SR
Queue Stats
211W - 222L
1,375 Elo+
Party 4
Zeus
Zeus
EpsyloneDBZ
Zeus
Level 17
God Stats
5W - 8L
1,360 SR
Queue Stats
11W - 17L
1,339 Elo+
Party 4
Cerberus
Cerberus
II_black-on_II
Cerberus
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Pietrogori04
Cthulhu
Level 4
God Stats
0W - 1L
1,688 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Olorun
Olorun
yugi_045
Olorun
Level 4
God Stats
0W - 1L
1,688 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
11
8 / 1 / 1
7,350
613
4,090
6,062
1,726
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Guan Yu
Kazu_Obito
Guan Yu
13
9 / 0 / 1
7,801
650
8,028
5,484
3,560
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Baron Samedi
MixeryBaron
Baron Samedi
11
3 / 0 / 4
7,108
592
6,051
4,812
1,794
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Danzaburou
Skywalk9r
Danzaburou
9
2 / 1 / 2
5,461
455
1,950
3,341
957
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

9
2 / 2 / 3
5,878
490
2,315
10,995
4,491
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AyReX-_-CrAzY
Gilgamesh
9
2 / 1 / 0
5,730
478
2,578
6,532
2,430
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
1 / 2 / 2
5,739
478
6,051
3,802
769
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
6
0 / 10 / 0
4,522
377
1,759
10,602
2,257
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cthulhu
Pietrogori04
Cthulhu
7
0 / 5 / 0
4,550
379
2,015
7,966
4,758
Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Olorun
yugi_045
Olorun
7
1 / 8 / 0
4,862
405
2,454
6,553
1,614
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
6
24
Kills
4
4
Deaths
26
11
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
AyReX-_-CrAzY
Gilgamesh
2
1
0
2
L
1
2
2
1
L
Cerberus
0
10
0
0
W
Bastet
8
1
1
8.5
W
Guan Yu
Kazu_Obito
Guan Yu
9
0
1
9.5
W
Baron Samedi
MixeryBaron
Baron Samedi
3
0
4
5
L
Cthulhu
Pietrogori04
Cthulhu
0
5
0
0
W
Danzaburou
Skywalk9r
Danzaburou
2
1
2
3
W
2
2
3
1.75
L
Olorun
yugi_045
Olorun
1
8
0
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,434
Damage
14,857
30,694
Taken
35,455
12,528
Mitigated
11,828
10,229
Healing
2,235
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
AyReX-_-CrAzY
Gilgamesh
2,578
607
0
271
6,532
2,430
0
1,737
4,757
0
33,769
L
6,051
863
0
690
3,802
769
0
822
2,980
30,290
0
L
Cerberus
1,759
278
0
612
10,602
2,257
0
2,329
8,044
9,710
0
W
Bastet
4,090
1,811
0
0
6,062
1,726
0
1,257
4,805
0
40,608
W
Guan Yu
Kazu_Obito
Guan Yu
8,028
2,399
68
3,080
5,484
3,560
553
2,416
3,068
0
42,057
W
Baron Samedi
MixeryBaron
Baron Samedi
6,051
866
93
1,340
4,812
1,794
285
1,204
3,608
40,031
0
L
Cthulhu
Pietrogori04
Cthulhu
2,015
226
0
426
7,966
4,758
0
1,871
5,823
14,433
0
W
Danzaburou
Skywalk9r
Danzaburou
1,950
596
0
1,022
3,341
957
0
1,734
1,607
0
17,522
W
2,315
637
0
4,626
10,995
4,491
0
5,668
5,327
15,493
0
L
Olorun
yugi_045
Olorun
2,454
1,221
0
236
6,553
1,614
607
1,607
4,906
12,600
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,598
Gold Earned
25,403
317
Minions Killed
181
0
Camps Cleared
0
1,160,372
Distance Traveled
1,141,612
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
5,730
478
65
5
0
268,870
0
L
Zeus
5,739
478
53
4
0
190,672
3
L
Cerberus
4,522
377
17
1
0
219,640
0
W
Bastet
7,350
613
72
6
0
268,297
0
W
Guan Yu
7,801
650
106
9
0
228,569
0
W
Baron Samedi
7,108
592
75
6
0
213,091
4
L
Cthulhu
4,550
379
25
2
0
241,871
0
W
Danzaburou
5,461
455
37
3
0
216,947
0
W
Sobek
5,878
490
27
2
0
233,468
5
L
Olorun
4,862
405
21
2
0
220,559
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role