Player Matchup

Medusa
Medusa
TTV-Boltonandy
Medusa
Level 142
God Stats
2W - 1L
1,764 SR
Queue Stats
22W - 20L
1,505 Elo+
Party 1
Persephone
Persephone
Toxic-Tic-Tacs
Persephone
Level 143
God Stats
1W - 2L
1,163 SR
Queue Stats
122W - 112L
1,506 Elo+
Party 1
Baron Samedi
Baron Samedi
jimbo1202
Baron Samedi
Level 109
God Stats
20W - 4L
1,682 SR
Queue Stats
431W - 443L
1,496 Elo+
Solo
Team Averages
Level 131
1,537 SR
1,502 Elo+

VS

Team Averages
Level 123
1,539 SR
1,515 Elo+
Charybdis
Charybdis
BonkersWhitey
Charybdis
Level 157
God Stats
22W - 22L
1,574 SR
Queue Stats
96W - 79L
1,521 Elo+
Party 2
Loki
Loki
JustFrazerJ
Loki
Level 123
God Stats
5W - 4L
1,484 SR
Queue Stats
72W - 54L
1,509 Elo+
Party 2
Hercules
Hercules
K4c3 II RaGe II
Hercules
Level 89
God Stats
6W - 6L
1,560 SR
Queue Stats
21W - 20L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 1 / 5
6,794
849
3,180
3,470
1,030
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Persephone
Toxic-Tic-Tacs
Persephone
11
2 / 1 / 8
6,920
865
5,401
3,254
889
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Baron Samedi
jimbo1202
Baron Samedi
10
7 / 3 / 3
7,299
912
5,709
8,868
4,115
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
BonkersWhitey
Charybdis
9
2 / 5 / 0
5,674
709
3,803
7,142
2,270
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
3 / 4 / 2
6,231
779
4,510
4,979
1,695
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hercules
6
0 / 3 / 3
5,037
630
2,202
6,181
3,172
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
10
12
Kills
5
5
Deaths
12
16
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Charybdis
BonkersWhitey
Charybdis
2
5
0
0.4
L
3
4
2
1
L
Hercules
0
3
3
0.5
W
3
1
5
5.5
W
Persephone
Toxic-Tic-Tacs
Persephone
2
1
8
6
W
Baron Samedi
jimbo1202
Baron Samedi
7
3
3
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,290
Damage
10,515
15,592
Taken
18,302
6,034
Mitigated
7,137
5,446
Healing
2,198
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
BonkersWhitey
Charybdis
3,803
1,536
0
719
7,142
2,270
0
4,117
2,752
0
17,393
L
4,510
1,408
0
0
4,979
1,695
0
2,695
2,104
0
14,048
L
Hercules
2,202
832
0
1,479
6,181
3,172
0
3,790
2,086
0
6,275
W
3,180
1,251
0
859
3,470
1,030
1,185
0
3,430
0
13,619
W
Persephone
Toxic-Tic-Tacs
Persephone
5,401
513
0
435
3,254
889
408
208
2,967
18,967
0
W
Baron Samedi
jimbo1202
Baron Samedi
5,709
653
352
3,800
8,868
4,115
307
0
8,707
24,293
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,013
Gold Earned
16,942
108
Minions Killed
65
4
Camps Cleared
3
432,110
Distance Traveled
367,733
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
5,674
709
40
5
2
116,048
2
L
Loki
6,231
779
19
2
1
151,642
3
L
Hercules
5,037
630
6
1
0
100,043
3
W
Medusa
6,794
849
26
3
0
144,714
1
W
Persephone
6,920
865
36
5
3
149,585
0
W
Baron Samedi
7,299
912
46
6
1
137,811
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role