Player Matchup

Anhur
Anhur
 
Anhur
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
COG812
Sol
Level 129
God Stats
1W - 2L
1,498 SR
Queue Stats
95W - 92L
1,526 Elo+
Solo
Apollo
Apollo
Fueled_Optimism
Apollo
Level 121
God Stats
1W - 1L
1,729 SR
Queue Stats
219W - 195L
1,498 Elo+
Solo
Terra
Terra
OG Dolo3027
Terra
Level 159
God Stats
1W - 2L
1,698 SR
Queue Stats
161W - 158L
1,503 Elo+
Solo
Agni
Agni
SwiftCalf197754
Agni
Level 139
God Stats
5W - 10L
1,372 SR
Queue Stats
587W - 570L
1,510 Elo+
Solo
Team Averages
Level 138
1,559 SR
1,507 Elo+

VS

Team Averages
Level 104
1,667 SR
1,505 Elo+
Chang'e
Chang'e
 
Chang'e
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
AbyssalAinz
Chaac
Level 38
God Stats
1W - 0L
1,746 SR
Queue Stats
38W - 47L
1,434 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Azorathum
Ah Muzen Cab
Level 112
God Stats
3W - 0L
1,845 SR
Queue Stats
97W - 69L
1,644 Elo+
Solo
Chronos
Chronos
DraKmon123
Chronos
Level 127
God Stats
4W - 4L
1,516 SR
Queue Stats
155W - 158L
1,479 Elo+
Solo
Agni
Agni
Mahikou
Agni
Level 83
God Stats
2W - 0L
1,726 SR
Queue Stats
95W - 88L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
13
0 / 3 / 9
7,036
782
6,446
8,150
3,264
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sol
COG812
Sol
13
5 / 4 / 4
7,593
844
10,481
8,960
3,570
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
2 / 4 / 8
7,238
804
6,275
8,774
3,989
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
2 / 3 / 6
7,103
789
4,472
8,440
9,551
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
2 / 2 / 7
7,239
804
11,221
5,965
2,044
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
15
3 / 2 / 7
8,379
931
6,428
11,581
3,688
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
3 / 1 / 8
8,143
905
7,382
9,455
4,569
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ah Muzen Cab
Azorathum
Ah Muzen Cab
14
4 / 3 / 9
8,413
935
9,346
10,328
3,325
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Chronos
DraKmon123
Chronos
15
5 / 2 / 9
9,104
1,012
9,201
7,602
2,848
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Agni
Mahikou
Agni
13
1 / 4 / 10
7,872
875
2,973
7,551
2,270
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
59
11
Kills
16
16
Deaths
12
34
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
0
3
9
1.5
W
Chang'e
 
Chang'e
3
2
7
3.25
W
3
1
8
7
W
Ah Muzen Cab
Azorathum
Ah Muzen Cab
4
3
9
2.83
L
Sol
COG812
Sol
5
4
4
1.75
W
Chronos
DraKmon123
Chronos
5
2
9
4.75
L
2
4
8
1.5
W
Agni
Mahikou
Agni
1
4
10
1.5
L
2
3
6
1.67
L
2
2
7
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,895
Damage
35,330
40,289
Taken
46,517
22,418
Mitigated
16,700
15,900
Healing
25,601
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
6,446
1,661
807
1,486
8,150
3,264
26
3,084
5,066
0
15,783
W
Chang'e
 
Chang'e
6,428
1,068
6,375
6,169
11,581
3,688
30
5,893
5,470
15,969
0
W
7,382
1,105
1,059
2,822
9,455
4,569
660
5,464
3,864
0
13,956
W
Ah Muzen Cab
Azorathum
Ah Muzen Cab
9,346
5,701
586
3,822
10,328
3,325
2,441
5,999
4,026
0
22,278
L
Sol
COG812
Sol
10,481
1,383
967
1,714
8,960
3,570
0
4,123
4,837
18,617
0
W
Chronos
DraKmon123
Chronos
9,201
1,848
1,342
2,090
7,602
2,848
1,306
3,326
4,200
22,710
0
L
6,275
3,131
969
1,687
8,774
3,989
0
4,053
4,721
0
12,875
W
Agni
Mahikou
Agni
2,973
280
746
590
7,551
2,270
1,124
4,616
2,783
12,089
0
L
4,472
193
4,157
2,224
8,440
9,551
56
4,261
4,179
6,330
0
L
11,221
151
850
1,039
5,965
2,044
117
3,081
2,884
20,418
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,209
Gold Earned
41,911
91
Minions Killed
101
0
Camps Cleared
0
747,709
Distance Traveled
942,405
1
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
7,036
782
30
3
0
149,695
0
W
Chang'e
8,379
931
21
2
0
182,467
5
W
Chaac
8,143
905
4
0
0
208,455
3
W
Ah Muzen Cab
8,413
935
29
3
0
173,437
0
L
Sol
7,593
844
25
3
0
151,949
1
W
Chronos
9,104
1,012
27
3
0
200,293
5
L
Apollo
7,238
804
21
2
0
162,213
0
W
Agni
7,872
875
20
2
0
177,753
0
L
Terra
7,103
789
5
1
0
102,322
0
L
Agni
7,239
804
10
1
0
181,530
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role