Player Matchup

Thor
Thor
DeOyster
Thor
Level 94
God Stats
1W - 2L
1,162 SR
Queue Stats
162W - 178L
1,397 Elo+
Solo
Charybdis
Charybdis
Fksmtnhirez
Charybdis
Level 28
God Stats
3W - 4L
1,189 SR
Queue Stats
251W - 295L
1,366 Elo+
Solo
Anubis
Anubis
JoshuaColossus
Anubis
Level 160
God Stats
11W - 8L
1,440 SR
Queue Stats
435W - 520L
1,439 Elo+
Solo
Cerberus
Cerberus
med017110
Cerberus
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 44L
1,447 Elo+
Solo
Cernunnos
Cernunnos
yanna35
Cernunnos
Level 106
God Stats
2W - 0L
1,460 SR
Queue Stats
38W - 28L
1,586 Elo+
Solo
Team Averages
Level 107
1,350 SR
1,447 Elo+

VS

Team Averages
Level 51
1,509 SR
1,464 Elo+
Tiamat
Tiamat
EWJP 19
Tiamat
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Thor
Thor
Ojeju_Macieju
Thor
Level 148
God Stats
3W - 3L
1,700 SR
Queue Stats
554W - 558L
1,383 Elo+
Solo
Arachne
Arachne
StoredRat941163
Arachne
Level 16
God Stats
0W - 2L
1,346 SR
Queue Stats
5W - 3L
1,708 Elo+
Party 1
Nike
Nike
The Cobra Games
Nike
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,228 Elo+
Party 1
Vulcan
Vulcan
TheEvilBanana
Vulcan
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,501 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
12
1 / 4 / 9
7,678
768
6,721
5,620
1,844
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Charybdis
Fksmtnhirez
Charybdis
16
11 / 3 / 6
9,823
982
9,014
8,149
3,267
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
3 / 2 / 4
8,816
882
7,447
5,362
2,425
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
med017110
Cerberus
14
0 / 1 / 14
8,124
812
4,455
13,550
6,423
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cernunnos
yanna35
Cernunnos
15
3 / 2 / 6
8,439
844
7,542
6,168
2,097
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
EWJP 19
Tiamat
12
1 / 5 / 3
6,805
681
4,024
7,577
3,899
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

15
4 / 1 / 5
8,104
810
6,647
5,540
2,379
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

14
5 / 3 / 5
8,262
826
8,073
9,806
3,684
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

13
1 / 5 / 8
7,451
745
4,662
10,643
5,338
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

14
1 / 4 / 7
7,571
757
8,629
5,738
2,228
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
40
18
Kills
12
12
Deaths
18
39
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Thor
1
4
9
1.38
L
Tiamat
EWJP 19
Tiamat
1
5
3
0.5
W
Charybdis
Fksmtnhirez
Charybdis
11
3
6
4.67
W
3
2
4
2.5
L
4
1
5
6.5
L
5
3
5
2.5
L
1
5
8
1
L
1
4
7
1.13
W
Cerberus
med017110
Cerberus
0
1
14
7
W
Cernunnos
yanna35
Cernunnos
3
2
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,179
Damage
32,035
38,849
Taken
39,304
16,056
Mitigated
17,528
14,376
Healing
11,337
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
6,721
93
374
226
5,620
1,844
360
2,439
3,181
0
13,787
L
Tiamat
EWJP 19
Tiamat
4,024
481
0
1,131
7,577
3,899
0
3,044
4,533
9,652
0
W
Charybdis
Fksmtnhirez
Charybdis
9,014
1,958
592
1,965
8,149
3,267
1,184
2,794
5,355
0
19,870
W
7,447
450
0
1,490
5,362
2,425
204
713
4,649
26,632
0
L
6,647
377
925
1,930
5,540
2,379
0
2,096
3,444
0
16,503
L
8,073
4,631
1,461
3,933
9,806
3,684
173
3,271
6,535
0
13,125
L
4,662
368
438
1,053
10,643
5,338
115
2,119
8,524
0
9,037
L
8,629
2,396
0
466
5,738
2,228
451
1,372
4,366
20,323
0
W
Cerberus
med017110
Cerberus
4,455
196
194
6,093
13,550
6,423
176
5,284
8,266
7,070
0
W
Cernunnos
yanna35
Cernunnos
7,542
2,200
1,227
2,215
6,168
2,097
1,327
1,423
4,745
0
21,275

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,880
Gold Earned
38,193
150
Minions Killed
74
0
Camps Cleared
0
859,030
Distance Traveled
933,919
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
7,678
768
14
1
0
179,647
1
L
Tiamat
6,805
681
12
1
0
155,630
1
W
Charybdis
9,823
982
39
4
0
152,887
3
W
Anubis
8,816
882
40
4
0
153,187
0
L
Thor
8,104
810
6
1
0
194,903
0
L
Arachne
8,262
826
15
2
0
213,573
0
L
Nike
7,451
745
15
2
0
183,424
0
L
Vulcan
7,571
757
26
3
0
186,389
0
W
Cerberus
8,124
812
13
1
0
194,357
0
W
Cernunnos
8,439
844
44
4
0
178,952
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role