Player Matchup

Hades
Hades
CrimsonEclipzes
Hades
Level 144
God Stats
4W - 5L
1,538 SR
Queue Stats
146W - 155L
1,445 Elo+
Party 1
Fenrir
Fenrir
GT500 x wills x
Fenrir
Level 128
God Stats
4W - 0L
1,827 SR
Queue Stats
152W - 159L
1,540 Elo+
Party 1
Nu Wa
Nu Wa
MegaBioTitan
Nu Wa
Level 141
God Stats
2W - 1L
1,318 SR
Queue Stats
137W - 151L
1,481 Elo+
Party 1
Artio
Artio
TeawithaKookie
Artio
Level 29
God Stats
13W - 11L
1,515 SR
Queue Stats
65W - 73L
1,392 Elo+
Party 1
Chiron
Chiron
TheDanEffect21
Chiron
Level 146
God Stats
3W - 4L
1,579 SR
Queue Stats
45W - 48L
1,457 Elo+
Party 1
Team Averages
Level 118
1,555 SR
1,463 Elo+

VS

Team Averages
Level 68
1,482 SR
1,463 Elo+
Nemesis
Nemesis
SnifeR_Pistol
Nemesis
Level 87
God Stats
7W - 7L
1,519 SR
Queue Stats
23W - 23L
1,486 Elo+
Party 2
Ares
Ares
alexcho
Ares
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
82W - 85L
1,427 Elo+
Party 3
Janus
Janus
davidprados_18
Janus
Level 109
God Stats
0W - 3L
1,656 SR
Queue Stats
119W - 118L
1,403 Elo+
Party 3
Tyr
Tyr
jon_mj23
Tyr
Level 107
God Stats
1W - 3L
1,500 SR
Queue Stats
80W - 64L
1,429 Elo+
Party 3
Anhur
Anhur
temp-359554
Anhur
Level 19
God Stats
0W - 2L
1,234 SR
Queue Stats
37W - 22L
1,567 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 0 / 0
5,889
589
2,323
3,416
1,505
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
4 / 0 / 3
6,157
616
3,790
6,276
2,381
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
5 / 0 / 4
6,368
637
6,156
3,305
1,083
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

7
0 / 1 / 3
4,805
481
1,007
6,720
4,173
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

11
5 / 1 / 2
6,398
640
5,164
6,404
1,675
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
7
1 / 3 / 0
4,702
470
1,937
6,995
1,755
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ares
alexcho
Ares
8
0 / 3 / 0
4,382
438
2,540
6,875
2,125
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

8
0 / 4 / 0
4,709
471
1,594
4,295
1,038
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 0 / 0
4,916
492
728
4,104
3,048
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

9
1 / 4 / 1
5,163
516
2,481
6,175
1,402
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
3
14
Kills
2
2
Deaths
14
12
Assists
1
Player
Kills
Deaths
Assists
KDA
W
0
0
0
0
W
4
0
3
5.5
W
5
0
4
7
L
Nemesis
1
3
0
0.33
W
0
1
3
1.5
W
5
1
2
6
L
Ares
alexcho
Ares
0
3
0
0
L
0
4
0
0
L
0
0
0
0
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,440
Damage
9,280
26,121
Taken
28,444
10,817
Mitigated
9,368
9,392
Healing
8,699
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,323
653
111
2,819
3,416
1,505
0
0
3,176
27,496
0
W
3,790
1,241
0
2,402
6,276
2,381
0
253
5,981
0
24,677
W
6,156
2,955
0
1,213
3,305
1,083
439
1,587
1,504
32,140
0
L
Nemesis
1,937
478
0
2,504
6,995
1,755
0
693
6,166
0
21,093
W
1,007
104
222
653
6,720
4,173
0
1,469
5,171
9,694
0
W
5,164
1,863
150
1,822
6,404
1,675
31
639
5,765
0
43,110
L
Ares
alexcho
Ares
2,540
62
219
1,867
6,875
2,125
233
3,138
3,537
10,795
0
L
1,594
0
0
500
4,295
1,038
74
1,953
2,118
26,928
0
L
728
38
0
2,074
4,104
3,048
0
2,558
1,468
0
21,441
L
2,481
1,241
0
1,535
6,175
1,402
0
466
5,669
0
25,377

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,617
Gold Earned
23,872
280
Minions Killed
223
0
Camps Cleared
0
886,081
Distance Traveled
851,154
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
5,889
589
63
6
0
147,143
3
W
Fenrir
6,157
616
55
6
0
210,065
1
W
Nu Wa
6,368
637
64
6
0
174,574
3
L
Nemesis
4,702
470
42
4
0
191,497
2
W
Artio
4,805
481
21
2
0
185,096
2
W
Chiron
6,398
640
77
8
0
169,203
3
L
Ares
4,382
438
14
1
0
164,717
0
L
Janus
4,709
471
65
7
0
180,051
2
L
Tyr
4,916
492
52
5
0
163,431
0
L
Anhur
5,163
516
50
5
0
151,458
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role