Player Matchup

Sol
Sol
Masters
ChineseToast
Sol
Masters
Level 142
God Stats
5W - 5L
1,613 SR
Queue Stats
411W - 409L
1,553 MMR
Solo
Izanami
Izanami
Bronze III
RGNSnow
Izanami
Bronze III
Level 109
God Stats
0W - 1L
1,632 SR
Queue Stats
0W - 1L
1,500 MMR
Solo
Erlang Shen
Erlang Shen
Gold II
SSBMUnit
Erlang Shen
Gold II
Level 144
God Stats
6W - 8L
1,504 SR
Queue Stats
358W - 348L
1,513 MMR
Solo
Sobek
Sobek
Gold IV
bearlybarleybear
Sobek
Gold IV
Level 160
God Stats
9W - 4L
1,968 SR
Queue Stats
141W - 135L
1,518 MMR
Solo
Cerberus
Cerberus
Gold II
relampagoazul15
Cerberus
Gold II
Level 129
God Stats
11W - 7L
1,724 SR
Queue Stats
322W - 328L
1,544 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 137
1,688 SR
1,526 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 70
1,623 SR
1,526 MMR
Scylla
Scylla
Gold IV
AlphaClaps
Scylla
Gold IV
Level 89
God Stats
6W - 2L
1,717 SR
Queue Stats
57W - 44L
1,594 MMR
Solo
Rama
Rama
Silver III
DuttyLP
Rama
Silver III
Level 34
God Stats
1W - 1L
1,703 SR
Queue Stats
9W - 6L
1,446 MMR
Solo
Achilles
Achilles
Gold V
GonzaGa455
Achilles
Gold V
Level 149
God Stats
4W - 3L
1,633 SR
Queue Stats
205W - 203L
1,418 MMR
Solo
Kali
Kali
Silver I
Snarferater
Kali
Silver I
Level 35
God Stats
1W - 1L
1,500 SR
Queue Stats
37W - 29L
1,609 MMR
Solo
Khepri
Khepri
Gold I
puremalachaii
Khepri
Gold I
Level 43
God Stats
4W - 4L
1,561 SR
Queue Stats
53W - 51L
1,562 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 4 / 2
14,609
584
19,245
18,452
8,217
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
RGNSnow
Izanami
15
2 / 9 / 1
10,840
434
7,217
16,511
5,437
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Erlang Shen
SSBMUnit
Erlang Shen
17
4 / 7 / 4
11,676
467
10,729
20,571
12,658
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
2 / 5 / 6
12,252
490
9,207
27,735
31,996
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cerberus
20
4 / 4 / 5
13,475
539
17,792
33,960
35,268
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bans
OdinAthenaTiamatPersephoneMorgan Le Fay

VS

Bans
RaijinArtemisArtioSerqetOsiris
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
AlphaClaps
Scylla
20
8 / 4 / 10
14,402
576
28,137
16,784
7,279
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rama
DuttyLP
Rama
20
7 / 3 / 12
14,995
600
22,629
14,386
5,838
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Achilles
GonzaGa455
Achilles
20
2 / 4 / 6
14,384
575
17,196
27,048
35,006
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
10 / 4 / 7
15,632
625
17,842
28,192
13,592
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

17
2 / 2 / 15
12,659
506
6,583
17,687
21,409
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
79
17
Kills
29
29
Deaths
17
18
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Scylla
AlphaClaps
Scylla
8
4
10
3.25
L
5
4
2
1.5
W
Rama
DuttyLP
Rama
7
3
12
4.33
W
Achilles
GonzaGa455
Achilles
2
4
6
1.25
L
Izanami
RGNSnow
Izanami
2
9
1
0.28
L
Erlang Shen
SSBMUnit
Erlang Shen
4
7
4
0.86
W
10
4
7
3.38
L
2
5
6
1
W
2
2
15
4.75
L
Cerberus
4
4
5
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,190
Damage
92,387
117,229
Taken
104,097
93,576
Mitigated
83,124
36,581
Healing
37,803
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
AlphaClaps
Scylla
28,137
4,325
0
5,638
16,784
7,279
807
7,682
9,102
114,860
0
L
19,245
8,190
0
7,102
18,452
8,217
808
7,728
10,495
139,358
12,804
W
Rama
DuttyLP
Rama
22,629
16,287
0
5,675
14,386
5,838
10,260
6,012
8,374
0
129,710
W
Achilles
GonzaGa455
Achilles
17,196
5,328
0
10,414
27,048
35,006
1,251
13,897
11,510
7,826
86,822
L
Izanami
RGNSnow
Izanami
7,217
5,335
63
2,195
16,511
5,437
0
3,570
12,823
0
71,846
L
Erlang Shen
SSBMUnit
Erlang Shen
10,729
4,072
0
5,563
20,571
12,658
0
7,451
12,842
0
71,808
W
17,842
7,303
0
8,838
28,192
13,592
4,429
8,628
19,158
0
124,385
L
9,207
825
435
6,411
27,735
31,996
0
9,116
18,205
38,392
0
W
6,583
580
0
7,238
17,687
21,409
0
7,921
9,638
24,161
0
L
Cerberus
17,792
1,664
0
14,812
33,960
35,268
98
7,571
24,131
93,196
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,852
Gold Earned
72,072
725
Minions Killed
695
0
Camps Cleared
0
2,195,023
Distance Traveled
2,445,365
34
Wards Purchased
48
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
14,402
576
179
7
0
477,825
6
L
Sol
14,609
584
232
9
0
448,372
2
W
Rama
14,995
600
177
7
0
470,563
9
W
Achilles
14,384
575
154
6
0
448,584
11
L
Izanami
10,840
434
139
6
0
333,152
2
L
Erlang Shen
11,676
467
109
4
0
487,494
10
W
Kali
15,632
625
166
7
0
513,899
2
L
Sobek
12,252
490
47
2
0
483,617
10
W
Khepri
12,659
506
19
1
0
534,494
20
L
Cerberus
13,475
539
198
8
0
442,388
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role