Player Matchup

Anubis
Anubis
 
Anubis
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Khepri
Khepri
EvilChampion91
Khepri
Level 103
God Stats
2W - 5L
1,499 SR
Queue Stats
24W - 31L
1,405 Elo+
Party 2
Neith
Neith
kajetan999
Neith
Level 29
God Stats
8W - 21L
1,457 SR
Queue Stats
56W - 85L
1,259 Elo+
Solo
Team Averages
Level 52
1,485 SR
1,388 Elo+

VS

Team Averages
Level 63
1,581 SR
1,439 Elo+
Scylla
Scylla
HarmbeTheSavior
Scylla
Level 156
God Stats
38W - 38L
1,543 SR
Queue Stats
776W - 769L
1,595 Elo+
Party 1
Sun Wukong
Sun Wukong
Killerat96
Sun Wukong
Level 16
God Stats
2W - 3L
1,475 SR
Queue Stats
3W - 9L
1,113 Elo+
Solo
Artemis
Artemis
PhantomDeadlock
Artemis
Level 16
God Stats
33W - 8L
1,724 SR
Queue Stats
45W - 18L
1,609 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
11
2 / 8 / 0
8,123
677
5,726
10,634
5,013
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 6 / 1
6,765
564
1,781
14,763
14,842
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
11
0 / 7 / 1
7,084
590
5,963
10,399
4,314
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
15 / 0 / 6
10,920
910
20,736
10,618
3,043
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
Killerat96
Sun Wukong
13
3 / 1 / 17
9,147
762
3,498
7,006
3,429
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

12
3 / 1 / 17
9,089
757
7,529
4,267
1,653
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
61
2
Kills
21
21
Deaths
2
2
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
2
8
0
0.25
L
0
6
1
0.08
W
15
0
6
18
W
Sun Wukong
Killerat96
Sun Wukong
3
1
17
11.5
W
3
1
17
11.5
L
Neith
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,470
Damage
31,763
35,796
Taken
21,891
24,169
Mitigated
8,125
3,453
Healing
6,164
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
5,726
249
0
1,910
10,634
5,013
0
6,130
4,504
24,633
0
L
1,781
27
0
120
14,763
14,842
0
8,290
6,473
11,734
0
W
20,736
1,914
0
4,400
10,618
3,043
999
3,412
7,054
53,965
0
W
Sun Wukong
Killerat96
Sun Wukong
3,498
953
0
1,706
7,006
3,429
363
3,016
3,944
0
18,540
W
7,529
3,783
0
58
4,267
1,653
1,493
1,267
2,956
0
24,966
L
Neith
5,963
900
0
1,423
10,399
4,314
0
6,421
3,978
0
25,373

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,972
Gold Earned
29,156
103
Minions Killed
144
4
Camps Cleared
7
580,748
Distance Traveled
676,714
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
8,123
677
37
3
2
162,946
2
L
Khepri
6,765
564
24
2
2
217,229
1
W
Scylla
10,920
910
69
6
3
238,455
4
W
Sun Wukong
9,147
762
36
3
0
221,098
2
W
Artemis
9,089
757
39
3
4
217,161
1
L
Neith
7,084
590
42
4
0
200,573
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role