Player Matchup

Bastet
Bastet
FliaGutierrezSL
Bastet
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,439 Elo+
Solo
Ganesha
Ganesha
MenezesssC
Ganesha
Level 18
God Stats
5W - 4L
1,521 SR
Queue Stats
19W - 10L
1,585 Elo+
Party 1
Anubis
Anubis
Stellaris2138
Anubis
Level 15
God Stats
2W - 2L
1,500 SR
Queue Stats
313W - 295L
1,504 Elo+
Solo
Hachiman
Hachiman
demetriussss
Hachiman
Level 33
God Stats
7W - 4L
1,601 SR
Queue Stats
38W - 27L
1,527 Elo+
Party 1
Susano
Susano
main_sup
Susano
Level 14
God Stats
4W - 0L
1,804 SR
Queue Stats
20W - 14L
1,562 Elo+
Solo
Team Averages
Level 17
1,585 SR
1,523 Elo+

VS

Team Averages
Level 25
1,563 SR
1,517 Elo+
Zeus
Zeus
Deriliouss7
Zeus
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 27L
1,560 Elo+
Solo
Anhur
Anhur
Raminha
Anhur
Level 29
God Stats
6W - 3L
1,840 SR
Queue Stats
108W - 92L
1,575 Elo+
Solo
Mulan
Mulan
Warapshory
Mulan
Level 26
God Stats
4W - 7L
1,434 SR
Queue Stats
176W - 156L
1,566 Elo+
Solo
Chang'e
Chang'e
amoaabigail
Chang'e
Level 29
God Stats
26W - 24L
1,622 SR
Queue Stats
152W - 166L
1,475 Elo+
Solo
Bakasura
Bakasura
kolt22
Bakasura
Level 22
God Stats
1W - 1L
1,419 SR
Queue Stats
5W - 8L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 5 / 3
10,210
486
4,587
14,716
5,032
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ganesha
MenezesssC
Ganesha
16
0 / 5 / 13
9,022
430
6,809
19,191
18,222
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

20
14 / 5 / 4
13,956
665
23,167
26,286
14,180
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hachiman
demetriussss
Hachiman
17
4 / 4 / 7
11,085
528
9,985
14,155
4,130
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Susano
main_sup
Susano
19
13 / 5 / 3
12,265
584
17,413
18,908
8,325
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 7 / 7
11,749
559
20,139
16,129
4,355
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
Raminha
Anhur
17
7 / 6 / 2
11,137
530
15,970
15,145
4,380
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Mulan
16
6 / 8 / 1
11,159
531
17,743
19,535
10,263
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Chang'e
amoaabigail
Chang'e
14
1 / 8 / 9
8,799
419
7,113
17,099
9,098
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bakasura
kolt22
Bakasura
15
5 / 8 / 2
10,516
501
7,898
18,255
9,054
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
44
36
Kills
23
24
Deaths
37
30
Assists
21
Player
Kills
Deaths
Assists
KDA
L
4
7
7
1.07
W
5
5
3
1.3
W
Ganesha
MenezesssC
Ganesha
0
5
13
1.3
L
Anhur
Raminha
Anhur
7
6
2
1.33
W
14
5
4
3.2
L
Mulan
6
8
1
0.81
L
Chang'e
amoaabigail
Chang'e
1
8
9
0.69
W
Hachiman
demetriussss
Hachiman
4
4
7
1.88
L
Bakasura
kolt22
Bakasura
5
8
2
0.75
W
Susano
main_sup
Susano
13
5
3
2.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,961
Damage
68,863
93,256
Taken
86,163
49,889
Mitigated
37,150
22,795
Healing
20,610
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
20,139
4,898
0
4,445
16,129
4,355
652
4,984
11,145
72,037
0
W
4,587
1,183
0
454
14,716
5,032
173
1,591
13,125
0
55,986
W
Ganesha
MenezesssC
Ganesha
6,809
288
0
73
19,191
18,222
485
10,624
8,402
21,523
0
L
Anhur
Raminha
Anhur
15,970
6,548
0
516
15,145
4,380
1,833
6,080
9,065
0
77,175
W
23,167
1,620
0
16,194
26,286
14,180
0
3,801
22,295
112,755
0
L
Mulan
17,743
5,582
0
3,458
19,535
10,263
0
10,074
9,461
0
74,271
L
Chang'e
amoaabigail
Chang'e
7,113
189
3,002
4,027
17,099
9,098
315
7,614
9,485
16,917
0
W
Hachiman
demetriussss
Hachiman
9,985
6,391
0
4,560
14,155
4,130
1,170
4,561
9,309
0
67,342
L
Bakasura
kolt22
Bakasura
7,898
5,286
0
5,162
18,255
9,054
60
1,354
16,901
0
64,698
W
Susano
main_sup
Susano
17,413
4,774
0
1,514
18,908
8,325
3,005
6,675
11,703
0
78,054

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,538
Gold Earned
53,360
575
Minions Killed
513
0
Camps Cleared
0
1,938,452
Distance Traveled
1,807,498
13
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
11,749
559
103
5
0
335,553
3
W
Bastet
10,210
486
80
4
0
399,259
1
W
Ganesha
9,022
430
8
0
0
394,472
5
L
Anhur
11,137
530
141
7
0
359,345
4
W
Anubis
13,956
665
219
10
0
360,767
1
L
Mulan
11,159
531
134
6
0
346,902
6
L
Chang'e
8,799
419
21
1
0
377,352
3
W
Hachiman
11,085
528
137
7
0
381,645
1
L
Bakasura
10,516
501
114
5
0
388,346
1
W
Susano
12,265
584
131
6
0
402,309
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role