Player Matchup

Neith
Neith
JLFin96
Neith
Level 5
God Stats
0W - 1L
1,665 SR
Queue Stats
1W - 5L
1,256 Elo+
Party 2
Ra
Ra
Majesto-o
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,292 Elo+
Solo
Yemoja
Yemoja
Nero_oreN-501
Yemoja
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 22L
1,443 Elo+
Solo
Sol
Sol
citrouilleland
Sol
Level 29
God Stats
1W - 5L
1,199 SR
Queue Stats
28W - 22L
1,480 Elo+
Solo
Janus
Janus
elliotfoster95
Janus
Level 5
God Stats
1W - 2L
1,500 SR
Queue Stats
14W - 14L
1,222 Elo+
Party 2
Team Averages
Level 10
1,473 SR
1,339 Elo+

VS

Team Averages
Level 24
1,391 SR
1,396 Elo+
Artemis
Artemis
DarkLord3982
Artemis
Level 17
God Stats
10W - 8L
1,420 SR
Queue Stats
18W - 31L
1,305 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
DarkkPanther10
Morgan Le Fay
Level 23
God Stats
1W - 2L
1,160 SR
Queue Stats
3W - 6L
1,368 Elo+
Party 3
Odin
Odin
KrustyKrease
Odin
Level 61
God Stats
19W - 7L
1,786 SR
Queue Stats
127W - 114L
1,552 Elo+
Party 1
Fenrir
Fenrir
Ragnapocalypse
Fenrir
Level 8
God Stats
3W - 11L
1,277 SR
Queue Stats
44W - 52L
1,238 Elo+
Party 1
Ah Puch
Ah Puch
lord69weed
Ah Puch
Level 10
God Stats
2W - 0L
1,310 SR
Queue Stats
2W - 4L
1,520 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
JLFin96
Neith
19
2 / 9 / 5
12,083
929
11,121
19,990
8,313
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
1 / 16 / 3
10,996
846
5,248
23,910
10,094
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
0 / 9 / 4
11,362
874
6,882
22,491
27,274
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

18
0 / 5 / 3
10,870
836
7,111
14,631
5,122
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

18
5 / 4 / 1
12,856
989
20,672
10,185
3,417
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

0

VS

Team 2 Tickets

200

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
DarkLord3982
Artemis
20
6 / 4 / 19
13,207
1,016
21,113
14,038
13,101
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Morgan Le Fay
DarkkPanther10
Morgan Le Fay
20
6 / 1 / 14
12,941
995
18,980
12,302
4,731
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
16 / 0 / 21
15,402
1,185
20,310
12,556
17,198
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
15 / 1 / 10
14,189
1,091
16,418
9,211
6,500
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ah Puch
lord69weed
Ah Puch
20
0 / 2 / 16
12,116
932
7,976
7,986
3,406
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
123
8
Kills
43
43
Deaths
8
16
Assists
80
Player
Kills
Deaths
Assists
KDA
W
Artemis
DarkLord3982
Artemis
6
4
19
3.88
W
Morgan Le Fay
DarkkPanther10
Morgan Le Fay
6
1
14
13
L
Neith
JLFin96
Neith
2
9
5
0.5
W
16
0
21
26.5
L
1
16
3
0.16
L
0
9
4
0.22
W
15
1
10
20
L
0
5
3
0.3
L
5
4
1
1.38
W
Ah Puch
lord69weed
Ah Puch
0
2
16
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,034
Damage
84,797
91,207
Taken
56,093
54,220
Mitigated
44,936
5,924
Healing
5,261
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
DarkLord3982
Artemis
21,113
10,959
0
0
14,038
13,101
0
9,657
4,381
0
39,009
W
Morgan Le Fay
DarkkPanther10
Morgan Le Fay
18,980
1,838
73
3,134
12,302
4,731
0
9,475
2,827
55,030
0
L
Neith
JLFin96
Neith
11,121
6,243
0
790
19,990
8,313
0
6,213
13,777
0
30,315
W
20,310
4,784
0
214
12,556
17,198
0
8,525
4,031
6,090
24,213
L
5,248
2,141
370
178
23,910
10,094
0
7,056
16,854
20,052
0
L
6,882
824
1,352
123
22,491
27,274
0
8,936
13,555
28,836
0
W
16,418
6,632
0
1,047
9,211
6,500
0
7,311
1,900
0
23,893
L
7,111
2,447
543
2,180
14,631
5,122
0
4,907
9,724
28,537
0
L
20,672
495
174
214
10,185
3,417
0
2,284
7,901
51,735
0
W
Ah Puch
lord69weed
Ah Puch
7,976
936
0
793
7,986
3,406
0
4,945
3,041
31,109
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,167
Gold Earned
67,855
263
Minions Killed
232
4
Camps Cleared
4
966,766
Distance Traveled
1,212,588
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
13,207
1,016
46
4
0
177,893
2
W
Morgan Le Fay
12,941
995
87
7
2
232,865
4
L
Neith
12,083
929
54
4
0
210,635
0
W
Odin
15,402
1,185
19
1
1
297,046
1
L
Ra
10,996
846
23
2
1
173,244
1
L
Yemoja
11,362
874
43
3
0
190,410
0
W
Fenrir
14,189
1,091
24
2
1
302,849
0
L
Sol
10,870
836
57
4
2
178,157
0
L
Janus
12,856
989
86
7
1
214,320
0
W
Ah Puch
12,116
932
56
4
0
201,935
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role