Player Matchup

Sylvanus
Sylvanus
OTF_Broski
Sylvanus
Level 142
God Stats
27W - 27L
1,586 SR
Queue Stats
117W - 108L
1,642 Elo+
Party 1
Sol
Sol
OTF_LSK
Sol
Level 143
God Stats
6W - 3L
1,554 SR
Queue Stats
320W - 310L
1,641 Elo+
Party 1
Nike
Nike
SageHashirama
Nike
Level 157
God Stats
3W - 0L
1,796 SR
Queue Stats
193W - 166L
1,643 Elo+
Party 2
Thor
Thor
Sasori l
Thor
Level 160
God Stats
6W - 6L
1,724 SR
Queue Stats
364W - 323L
1,667 Elo+
Party 2
Neith
Neith
strattonizer
Neith
Level 129
God Stats
117W - 96L
1,561 SR
Queue Stats
206W - 172L
1,624 Elo+
Solo
Team Averages
Level 146
1,644 SR
1,643 Elo+

VS

Team Averages
Level 126
1,667 SR
1,637 Elo+
Tsukuyomi
Tsukuyomi
Archangel411
Tsukuyomi
Level 124
God Stats
2W - 2L
1,476 SR
Queue Stats
45W - 61L
1,585 Elo+
Solo
Medusa
Medusa
Cristancho47
Medusa
Level 126
God Stats
3W - 2L
1,791 SR
Queue Stats
462W - 429L
1,664 Elo+
Solo
Eset
Eset
MezzoItaliano26
Eset
Level 121
God Stats
1W - 2L
1,771 SR
Queue Stats
445W - 397L
1,675 Elo+
Party 3
Hun Batz
Hun Batz
NotThatHindin
Hun Batz
Level 109
God Stats
8W - 7L
1,655 SR
Queue Stats
245W - 193L
1,681 Elo+
Party 3
Ymir
Ymir
Ugh Bruh Bruh
Ymir
Level 152
God Stats
15W - 13L
1,643 SR
Queue Stats
845W - 723L
1,579 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
OTF_Broski
Sylvanus
12
3 / 1 / 6
7,431
531
3,854
6,034
4,868
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sol
15
5 / 4 / 3
9,267
662
9,593
12,090
3,643
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

13
2 / 5 / 2
8,164
583
6,436
10,931
8,325
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Thor
15
5 / 0 / 1
8,981
642
5,156
8,663
3,071
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

14
3 / 1 / 5
8,350
596
5,392
7,453
2,331
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Archangel411
Tsukuyomi
13
3 / 3 / 2
7,359
526
6,896
9,370
6,737
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Medusa
13
2 / 6 / 3
7,425
530
6,715
10,824
3,475
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
1 / 5 / 3
6,400
457
5,802
8,611
3,097
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
NotThatHindin
Hun Batz
15
5 / 2 / 1
8,454
604
4,830
9,668
3,525
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
0 / 2 / 0
5,633
402
2,197
6,057
3,734
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
20
18
Kills
11
11
Deaths
18
17
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
Archangel411
Tsukuyomi
3
3
2
1.33
L
Medusa
2
6
3
0.58
L
1
5
3
0.5
L
Hun Batz
NotThatHindin
Hun Batz
5
2
1
2.75
W
Sylvanus
OTF_Broski
Sylvanus
3
1
6
6
W
Sol
5
4
3
1.63
W
2
5
2
0.6
W
Thor
5
0
1
5.5
L
0
2
0
0
W
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,431
Damage
26,440
45,171
Taken
44,530
22,238
Mitigated
20,568
18,989
Healing
10,415
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
Archangel411
Tsukuyomi
6,896
1,183
0
1,124
9,370
6,737
99
1,058
7,524
0
44,075
L
Medusa
6,715
3,106
0
1,506
10,824
3,475
0
7,558
3,266
0
46,586
L
5,802
920
78
2,115
8,611
3,097
0
2,298
6,313
29,491
0
L
Hun Batz
NotThatHindin
Hun Batz
4,830
1,298
0
4,440
9,668
3,525
0
1,477
8,098
0
57,592
W
Sylvanus
OTF_Broski
Sylvanus
3,854
1,030
478
2,221
6,034
4,868
248
2,855
3,179
16,804
0
W
Sol
9,593
4,706
0
5,998
12,090
3,643
96
868
11,222
76,581
0
W
6,436
542
0
2,346
10,931
8,325
414
0
10,931
7,038
34,648
W
Thor
5,156
1,448
0
4,902
8,663
3,071
0
1,474
7,189
0
59,731
L
2,197
800
0
1,152
6,057
3,734
0
2,414
3,643
18,442
0
W
5,392
2,384
0
3,044
7,453
2,331
575
2,802
4,651
0
52,556

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,193
Gold Earned
35,271
470
Minions Killed
387
0
Camps Cleared
0
1,276,420
Distance Traveled
1,195,889
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
7,359
526
79
6
0
258,355
0
L
Medusa
7,425
530
99
7
0
239,373
1
L
Eset
6,400
457
61
4
0
232,940
6
L
Hun Batz
8,454
604
117
8
0
299,178
2
W
Sylvanus
7,431
531
26
2
0
223,156
3
W
Sol
9,267
662
135
10
0
231,700
1
W
Nike
8,164
583
87
6
0
253,671
0
W
Thor
8,981
642
117
8
0
310,608
1
L
Ymir
5,633
402
31
2
0
166,043
1
W
Neith
8,350
596
105
8
0
257,285
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role