Player Matchup

Ymir
Ymir
 
Ymir
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chronos
Chronos
 
Chronos
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
Escanor sin7658
Gilgamesh
Level 120
God Stats
28W - 11L
1,744 SR
Queue Stats
562W - 536L
1,613 Elo+
Party 1
Horus
Horus
Getsomehelp7939
Horus
Level 17
God Stats
6W - 1L
1,771 SR
Queue Stats
33W - 10L
1,677 Elo+
Party 1
Chang'e
Chang'e
MrR1D1ND1RTY
Chang'e
Level 120
God Stats
8W - 10L
1,444 SR
Queue Stats
534W - 536L
1,535 Elo+
Party 1
Team Averages
Level 106
1,592 SR
1,565 Elo+

VS

Team Averages
Level 91
1,444 SR
1,530 Elo+
Kukulkan
Kukulkan
BLWSLAYER23
Kukulkan
Level 125
God Stats
1W - 1L
1,389 SR
Queue Stats
34W - 22L
1,600 Elo+
Party 3
Gilgamesh
Gilgamesh
ELEMENT280
Gilgamesh
Level 40
God Stats
1W - 2L
1,578 SR
Queue Stats
63W - 67L
1,496 Elo+
Party 2
Geb
Geb
Hannaganistic
Geb
Level 145
God Stats
18W - 27L
1,287 SR
Queue Stats
154W - 188L
1,554 Elo+
Party 3
Neith
Neith
TerranSilver
Neith
Level 58
God Stats
8W - 9L
1,470 SR
Queue Stats
58W - 68L
1,455 Elo+
Party 3
Mercury
Mercury
kingrewindz
Mercury
Level 87
God Stats
4W - 6L
1,498 SR
Queue Stats
207W - 199L
1,547 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
12
2 / 1 / 0
6,534
653
3,738
4,977
2,792
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chronos
 
Chronos
9
6 / 1 / 3
6,184
618
6,419
5,535
2,102
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Gilgamesh
Escanor sin7658
Gilgamesh
9
2 / 1 / 2
5,602
560
2,382
6,175
2,854
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

9
2 / 0 / 9
5,659
566
3,936
5,870
3,363
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Chang'e
MrR1D1ND1RTY
Chang'e
10
3 / 0 / 2
5,977
598
3,612
3,233
1,023
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BLWSLAYER23
Kukulkan
8
1 / 1 / 0
4,833
483
1,249
2,627
748
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
ELEMENT280
Gilgamesh
10
1 / 2 / 0
5,375
538
3,142
6,500
2,554
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

7
0 / 4 / 1
4,401
440
1,601
8,398
3,045
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

6
0 / 4 / 0
4,119
412
2,046
4,595
957
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mercury
kingrewindz
Mercury
8
1 / 4 / 0
5,149
515
3,834
7,797
2,086
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
4
15
Kills
3
3
Deaths
15
16
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
2
1
0
2
W
Chronos
 
Chronos
6
1
3
7.5
L
Kukulkan
BLWSLAYER23
Kukulkan
1
1
0
1
L
Gilgamesh
ELEMENT280
Gilgamesh
1
2
0
0.5
W
Gilgamesh
Escanor sin7658
Gilgamesh
2
1
2
3
W
2
0
9
6.5
L
0
4
1
0.13
W
Chang'e
MrR1D1ND1RTY
Chang'e
3
0
2
4
L
0
4
0
0
L
Mercury
kingrewindz
Mercury
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,087
Damage
11,872
25,790
Taken
29,917
12,134
Mitigated
9,390
10,124
Healing
4,791
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
3,738
649
0
1,629
4,977
2,792
0
526
4,451
31,852
2,138
W
Chronos
 
Chronos
6,419
3,735
0
2,393
5,535
2,102
578
1,462
4,073
27,725
5,236
L
Kukulkan
BLWSLAYER23
Kukulkan
1,249
273
0
0
2,627
748
0
1,209
1,300
19,652
0
L
Gilgamesh
ELEMENT280
Gilgamesh
3,142
536
0
367
6,500
2,554
0
3,666
2,834
3,450
21,202
W
Gilgamesh
Escanor sin7658
Gilgamesh
2,382
547
0
1,980
6,175
2,854
0
429
5,746
0
33,944
W
3,936
2,074
211
1,685
5,870
3,363
0
767
5,103
2,230
15,570
L
1,601
326
198
2,386
8,398
3,045
0
3,381
5,011
10,761
0
W
Chang'e
MrR1D1ND1RTY
Chang'e
3,612
475
247
1,979
3,233
1,023
196
347
2,886
28,211
0
L
2,046
932
0
940
4,595
957
0
2,120
2,475
0
12,441
L
Mercury
kingrewindz
Mercury
3,834
1,693
0
900
7,797
2,086
0
2,357
5,228
0
29,924

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,956
Gold Earned
23,877
287
Minions Killed
200
0
Camps Cleared
0
912,508
Distance Traveled
867,161
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
6,534
653
88
9
0
165,238
1
W
Chronos
6,184
618
55
6
0
170,538
4
L
Kukulkan
4,833
483
37
4
0
175,097
2
L
Gilgamesh
5,375
538
54
5
0
189,467
0
W
Gilgamesh
5,602
560
67
7
0
197,935
1
W
Horus
5,659
566
25
3
0
189,808
0
L
Geb
4,401
440
16
2
0
172,517
4
W
Chang'e
5,977
598
52
5
0
188,989
0
L
Neith
4,119
412
29
3
0
126,861
0
L
Mercury
5,149
515
64
6
0
203,219
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role