Player Matchup

Charybdis
Charybdis
Nerdy_Caveman_
Charybdis
Level 108
God Stats
43W - 39L
1,516 SR
Queue Stats
375W - 339L
1,472 Elo+
Party 2
Sol
Sol
niedzwiadek2011
Sol
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,252 Elo+
Solo
Cthulhu
Cthulhu
nightlar
Cthulhu
Level 26
God Stats
19W - 15L
1,489 SR
Queue Stats
80W - 124L
1,177 Elo+
Party 2
Team Averages
Level 48
1,501 SR
1,300 Elo+

VS

Team Averages
Level 34
1,518 SR
1,450 Elo+
Guan Yu
Guan Yu
BOTS B GONE
Guan Yu
Level 11
God Stats
4W - 1L
1,500 SR
Queue Stats
92W - 36L
1,646 Elo+
Party 1
Neith
Neith
Jelly678
Neith
Level 24
God Stats
44W - 72L
1,320 SR
Queue Stats
48W - 89L
1,127 Elo+
Solo
Jormungandr
Jormungandr
RapidCalf238507
Jormungandr
Level 66
God Stats
13W - 4L
1,734 SR
Queue Stats
74W - 39L
1,576 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Nerdy_Caveman_
Charybdis
14
5 / 6 / 1
11,047
650
18,220
17,947
4,045
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

5
0 / 3 / 1
8,357
492
357
2,664
413
Cthulhu
nightlar
Cthulhu
15
2 / 5 / 5
11,120
654
11,528
21,333
17,994
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
BOTS B GONE
Guan Yu
18
12 / 2 / 2
13,652
803
21,200
22,070
11,854
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Neith
Jelly678
Neith
13
0 / 2 / 8
10,212
601
3,367
11,267
5,609
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Jormungandr
RapidCalf238507
Jormungandr
16
2 / 3 / 10
12,001
706
11,153
15,415
15,269
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
34
7
Kills
14
14
Deaths
7
7
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
BOTS B GONE
Guan Yu
12
2
2
6.5
W
Neith
Jelly678
Neith
0
2
8
2
L
Charybdis
Nerdy_Caveman_
Charybdis
5
6
1
0.92
W
Jormungandr
RapidCalf238507
Jormungandr
2
3
10
2.33
L
0
3
1
0.17
L
Cthulhu
nightlar
Cthulhu
2
5
5
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,105
Damage
35,720
41,944
Taken
48,752
22,452
Mitigated
32,732
7,941
Healing
20,939
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
BOTS B GONE
Guan Yu
21,200
5,639
1,662
10,048
22,070
11,854
817
6,115
14,587
0
93,886
W
Neith
Jelly678
Neith
3,367
1,116
221
2,656
11,267
5,609
1,249
2,957
8,310
0
19,995
L
Charybdis
Nerdy_Caveman_
Charybdis
18,220
11,484
0
2,261
17,947
4,045
0
3,677
14,270
0
44,416
W
Jormungandr
RapidCalf238507
Jormungandr
11,153
2,516
297
6,055
15,415
15,269
653
4,535
10,880
34,199
0
L
357
267
0
202
2,664
413
0
675
1,989
884
0
L
Cthulhu
nightlar
Cthulhu
11,528
1,078
753
4,725
21,333
17,994
0
7,082
14,251
44,886
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,524
Gold Earned
35,865
125
Minions Killed
211
0
Camps Cleared
15
592,498
Distance Traveled
875,065
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
13,652
803
122
7
11
366,691
2
W
Neith
10,212
601
39
2
0
241,946
0
L
Charybdis
11,047
650
51
3
0
274,861
0
W
Jormungandr
12,001
706
50
3
4
266,428
0
L
Sol
8,357
492
1
0
0
36,675
0
L
Cthulhu
11,120
654
73
4
0
280,962
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role